Player Matchup

Skadi
Skadi
 
Skadi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
HauMichHart
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,428 Elo+
Solo
Discordia
Discordia
KawaiiiPanda
Discordia
Level 20
God Stats
28W - 12L
1,716 SR
Queue Stats
95W - 67L
1,598 Elo+
Solo
Kukulkan
Kukulkan
MrCodage
Kukulkan
Level 5
God Stats
19W - 15L
1,803 SR
Queue Stats
52W - 52L
1,734 Elo+
Solo
Team Averages
Level 16
1,604 SR
1,552 Elo+

VS

Team Averages
Level 45
1,554 SR
1,544 Elo+
Ra
Ra
 
Ra
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AceKillerz
Sol
Level 26
God Stats
3W - 3L
1,518 SR
Queue Stats
119W - 112L
1,510 Elo+
Solo
Khepri
Khepri
DreamingLove
Khepri
Level 25
God Stats
3W - 0L
1,695 SR
Queue Stats
50W - 63L
1,534 Elo+
Solo
Neith
Neith
YourMommyStalker
Neith
Level 15
God Stats
15W - 8L
1,557 SR
Queue Stats
286W - 241L
1,633 Elo+
Solo
Fenrir
Fenrir
zJUDAS
Fenrir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 5 / 3
10,094
918
19,365
14,287
7,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
 
Medusa
17
1 / 4 / 5
10,089
917
8,557
12,301
5,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cerberus
HauMichHart
Cerberus
16
1 / 13 / 7
9,578
871
5,837
29,513
25,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
KawaiiiPanda
Discordia
16
3 / 4 / 5
10,496
954
15,327
10,987
4,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
MrCodage
Kukulkan
16
3 / 4 / 7
10,434
949
17,477
8,944
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

135

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 3 / 12
9,924
902
9,865
12,674
7,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 5 / 9
11,228
1,021
17,648
14,671
5,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
18
1 / 1 / 18
11,258
1,023
8,851
17,383
20,936
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
12 / 1 / 9
12,437
1,131
20,226
9,794
4,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
zJUDAS
Fenrir
18
8 / 1 / 15
12,256
1,114
16,274
16,722
14,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
11
Kills
30
30
Deaths
11
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
5
3
0.9
L
Medusa
 
Medusa
1
4
5
0.88
W
Ra
 
Ra
2
3
12
2.67
W
7
5
9
2.3
W
Khepri
1
1
18
10
L
Cerberus
HauMichHart
Cerberus
1
13
7
0.35
L
Discordia
KawaiiiPanda
Discordia
3
4
5
1.38
L
Kukulkan
MrCodage
Kukulkan
3
4
7
1.63
W
12
1
9
16.5
W
Fenrir
zJUDAS
Fenrir
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,563
Damage
72,864
76,032
Taken
71,244
45,430
Mitigated
52,451
8,359
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
19,365
5,867
0
0
14,287
7,499
0
5,389
8,898
0
35,203
L
Medusa
 
Medusa
8,557
2,421
0
1,925
12,301
5,098
0
4,902
7,399
0
37,857
W
Ra
 
Ra
9,865
879
791
1,066
12,674
7,232
0
8,017
4,622
29,991
0
W
17,648
11,134
0
3,980
14,671
5,121
0
7,878
6,569
38,455
0
W
Khepri
8,851
507
0
984
17,383
20,936
0
8,322
8,659
21,702
0
L
Cerberus
HauMichHart
Cerberus
5,837
523
0
5,094
29,513
25,117
0
19,567
9,946
9,278
0
L
Discordia
KawaiiiPanda
Discordia
15,327
952
0
1,340
10,987
4,281
0
3,449
7,538
45,207
0
L
Kukulkan
MrCodage
Kukulkan
17,477
970
0
0
8,944
3,435
0
3,057
5,887
34,094
0
W
20,226
11,713
0
2,171
9,794
4,452
0
5,127
4,627
0
49,112
W
Fenrir
zJUDAS
Fenrir
16,274
2,129
0
2,071
16,722
14,710
0
8,448
8,126
0
22,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,691
Gold Earned
57,103
203
Minions Killed
202
7
Camps Cleared
10
984,658
Distance Traveled
1,050,666
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,094
918
30
3
2
208,070
0
L
Medusa
10,089
917
58
5
3
207,416
0
W
Ra
9,924
902
53
5
0
175,406
0
W
Sol
11,228
1,021
43
4
8
177,043
0
W
Khepri
11,258
1,023
23
2
0
226,071
3
L
Cerberus
9,578
871
7
1
1
166,305
0
L
Discordia
10,496
954
59
5
1
182,139
0
L
Kukulkan
10,434
949
49
4
0
220,728
1
W
Neith
12,437
1,131
69
6
1
216,317
3
W
Fenrir
12,256
1,114
14
1
1
255,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role