Player Matchup

Susano
Susano
 
Susano
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Ardillalodon
Aphrodite
Level 25
God Stats
16W - 5L
1,788 SR
Queue Stats
97W - 74L
1,591 Elo+
Party 1
Skadi
Skadi
danielglagoa
Skadi
Level 13
God Stats
24W - 19L
1,660 SR
Queue Stats
33W - 27L
1,581 Elo+
Solo
Bacchus
Bacchus
eduserafina
Bacchus
Level 28
God Stats
2W - 0L
1,644 SR
Queue Stats
52W - 97L
1,377 Elo+
Solo
Odin
Odin
j_lorca31
Odin
Level 26
God Stats
3W - 1L
1,532 SR
Queue Stats
20W - 21L
1,425 Elo+
Solo
Team Averages
Level 22
1,625 SR
1,495 Elo+

VS

Team Averages
Level 22
1,664 SR
1,506 Elo+
Artemis
Artemis
Alb3Th3Gam3rYT
Artemis
Level 30
God Stats
12W - 13L
1,899 SR
Queue Stats
115W - 108L
1,417 Elo+
Solo
Ra
Ra
Dams125125
Ra
Level 19
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 3L
1,537 Elo+
Solo
Sol
Sol
LokiTaktico
Sol
Level 28
God Stats
1W - 1L
1,955 SR
Queue Stats
18W - 15L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
iTzLalo22
Ao Kuang
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 68L
1,434 Elo+
Solo
Neith
Neith
omegakkekk
Neith
Level 8
God Stats
0W - 2L
1,268 SR
Queue Stats
25W - 19L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
9 / 1 / 4
9,187
656
9,779
10,235
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Ardillalodon
Aphrodite
13
3 / 1 / 7
8,158
583
6,934
9,299
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 2 / 3
7,616
544
6,000
6,961
2,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
eduserafina
Bacchus
10
0 / 2 / 2
6,561
469
2,188
10,552
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
13
1 / 1 / 1
7,301
522
2,885
6,781
5,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,345
310
269
559
126
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 9 / 0
6,282
449
2,462
8,314
1,558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 2
8,860
633
12,333
12,212
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
iTzLalo22
Ao Kuang
14
3 / 4 / 1
7,634
545
4,035
11,359
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
13
1 / 3 / 0
7,902
564
5,924
7,954
2,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
7
7
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
9
1
4
11
L
0
1
0
0
W
Aphrodite
Ardillalodon
Aphrodite
3
1
7
6.5
L
2
9
0
0.22
L
1
2
2
1
W
6
2
3
3.75
W
Bacchus
eduserafina
Bacchus
0
2
2
0.5
L
Ao Kuang
iTzLalo22
Ao Kuang
3
4
1
0.88
W
Odin
1
1
1
1.5
L
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,786
Damage
25,023
43,828
Taken
40,398
24,051
Mitigated
12,086
17,206
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,779
2,678
0
2,977
10,235
3,470
0
1,941
8,294
0
55,065
L
269
269
0
0
559
126
0
325
170
0
835
W
Aphrodite
Ardillalodon
Aphrodite
6,934
734
2,140
6,466
9,299
3,303
1,421
5,721
3,578
40,330
0
L
2,462
347
120
493
8,314
1,558
112
1,936
6,223
28,749
0
L
12,333
5,528
0
6,776
12,212
3,635
603
2,473
9,645
69,008
0
W
6,000
2,772
0
1,717
6,961
2,271
966
3,971
2,990
0
44,442
W
Bacchus
eduserafina
Bacchus
2,188
500
0
3,172
10,552
9,625
107
6,285
4,267
19,726
0
L
Ao Kuang
iTzLalo22
Ao Kuang
4,035
816
0
3,976
11,359
4,335
0
3,832
7,212
37,567
9,172
W
Odin
2,885
202
0
734
6,781
5,382
0
568
6,213
7,942
30,272
L
Neith
5,924
2,418
0
2,488
7,954
2,432
404
821
6,811
0
50,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,823
Gold Earned
35,023
373
Minions Killed
369
0
Camps Cleared
0
1,428,108
Distance Traveled
1,067,707
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,187
656
94
7
0
343,676
0
L
Artemis
4,345
310
1
0
0
22,071
0
W
Aphrodite
8,158
583
75
5
0
276,117
0
L
Ra
6,282
449
47
3
0
284,542
0
L
Sol
8,860
633
129
9
0
252,435
2
W
Skadi
7,616
544
87
6
0
268,098
3
W
Bacchus
6,561
469
27
2
0
262,648
0
L
Ao Kuang
7,634
545
76
5
0
283,216
0
W
Odin
7,301
522
90
6
0
277,569
3
L
Neith
7,902
564
116
8
0
225,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role