Player Matchup

Danzaburou
Danzaburou
HoneyBunney
Danzaburou
Level 28
God Stats
3W - 5L
1,395 SR
Queue Stats
9W - 16L
1,363 Elo+
Party 1
Amaterasu
Amaterasu
KirkyEU
Amaterasu
Level 63
God Stats
5W - 7L
1,433 SR
Queue Stats
214W - 232L
1,422 Elo+
Party 3
Serqet
Serqet
LumaMonkey
Serqet
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 55L
1,413 Elo+
Party 3
Chang'e
Chang'e
Orochiotte
Chang'e
Level 34
God Stats
2W - 1L
1,774 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Stabb0
Cthulhu
Level 37
God Stats
4W - 3L
1,515 SR
Queue Stats
24W - 35L
1,354 Elo+
Party 1
Team Averages
Level 37
1,523 SR
1,410 Elo+

VS

Team Averages
Level 45
1,520 SR
1,392 Elo+
Medusa
Medusa
Mad_Mochii
Medusa
Level 94
God Stats
4W - 1L
1,730 SR
Queue Stats
27W - 28L
1,392 Elo+
Party 2
Cliodhna
Cliodhna
NymTraveel
Cliodhna
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,336 Elo+
Party 2
Ares
Ares
Scrypton
Ares
Level 31
God Stats
5W - 9L
1,396 SR
Queue Stats
109W - 114L
1,533 Elo+
Solo
Scylla
Scylla
SparkOn3Up
Scylla
Level 15
God Stats
3W - 4L
1,611 SR
Queue Stats
4W - 6L
1,354 Elo+
Party 2
Erlang Shen
Erlang Shen
mirco19966
Erlang Shen
Level 67
God Stats
4W - 7L
1,365 SR
Queue Stats
138W - 221L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HoneyBunney
Danzaburou
10
4 / 1 / 1
5,988
544
4,726
5,647
1,698
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
KirkyEU
Amaterasu
12
3 / 0 / 1
6,750
614
4,119
5,941
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
LumaMonkey
Serqet
11
4 / 1 / 5
6,423
584
3,456
7,065
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Orochiotte
Chang'e
9
2 / 0 / 3
5,796
527
3,919
4,920
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Stabb0
Cthulhu
9
0 / 3 / 4
5,330
485
3,119
7,428
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mad_Mochii
Medusa
9
2 / 2 / 3
5,575
507
6,621
5,427
1,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
NymTraveel
Cliodhna
7
1 / 4 / 0
5,180
471
3,522
5,875
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
8
2 / 2 / 3
5,841
531
2,797
8,033
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
SparkOn3Up
Scylla
9
0 / 2 / 0
5,401
491
3,575
3,021
852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
mirco19966
Erlang Shen
9
0 / 4 / 0
5,188
472
2,209
7,677
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
5
5
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HoneyBunney
Danzaburou
4
1
1
4.5
W
Amaterasu
KirkyEU
Amaterasu
3
0
1
3.5
W
Serqet
LumaMonkey
Serqet
4
1
5
6.5
L
Medusa
Mad_Mochii
Medusa
2
2
3
1.75
L
Cliodhna
NymTraveel
Cliodhna
1
4
0
0.25
W
Chang'e
Orochiotte
Chang'e
2
0
3
3.5
L
Ares
2
2
3
1.75
L
Scylla
SparkOn3Up
Scylla
0
2
0
0
W
Cthulhu
Stabb0
Cthulhu
0
3
4
0.67
L
Erlang Shen
mirco19966
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,339
Damage
18,724
31,001
Taken
30,033
14,781
Mitigated
13,511
12,578
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HoneyBunney
Danzaburou
4,726
2,585
0
1,634
5,647
1,698
0
755
4,892
0
22,421
W
Amaterasu
KirkyEU
Amaterasu
4,119
1,540
0
3,527
5,941
4,777
206
0
5,941
0
36,729
W
Serqet
LumaMonkey
Serqet
3,456
1,368
0
3,216
7,065
2,336
0
995
6,070
0
29,387
L
Medusa
Mad_Mochii
Medusa
6,621
2,955
0
1,357
5,427
1,513
0
1,975
3,212
0
32,996
L
Cliodhna
NymTraveel
Cliodhna
3,522
1,091
0
1,076
5,875
1,247
0
1,104
4,771
0
18,331
W
Chang'e
Orochiotte
Chang'e
3,919
361
533
2,169
4,920
1,560
1,040
3,366
1,554
22,870
0
L
Ares
2,797
225
0
2,107
8,033
4,596
0
1,624
6,409
14,558
0
L
Scylla
SparkOn3Up
Scylla
3,575
542
0
245
3,021
852
160
1,520
1,386
25,686
0
W
Cthulhu
Stabb0
Cthulhu
3,119
301
167
1,332
7,428
4,410
0
1,256
6,172
19,631
0
L
Erlang Shen
mirco19966
Erlang Shen
2,209
1,026
0
1,313
7,677
5,303
0
815
6,862
0
24,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
27,185
261
Minions Killed
238
0
Camps Cleared
0
1,016,574
Distance Traveled
1,019,537
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,988
544
50
5
0
162,499
0
W
Amaterasu
6,750
614
66
6
0
241,815
3
W
Serqet
6,423
584
68
6
0
235,799
2
L
Medusa
5,575
507
66
6
0
205,476
4
L
Cliodhna
5,180
471
42
4
0
216,408
1
W
Chang'e
5,796
527
45
4
0
215,638
4
L
Ares
5,841
531
17
2
0
185,717
3
L
Scylla
5,401
491
58
5
0
212,417
3
W
Cthulhu
5,330
485
32
3
0
160,823
0
L
Erlang Shen
5,188
472
55
5
0
199,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role