Player Matchup

Tiamat
Tiamat
Kerzly
Tiamat
Level 134
God Stats
5W - 8L
1,455 SR
Queue Stats
269W - 268L
1,443 Elo+
Solo
Tyr
Tyr
PKL_Kurai_Okami
Tyr
Level 64
God Stats
12W - 14L
1,403 SR
Queue Stats
88W - 84L
1,468 Elo+
Party 1
Cliodhna
Cliodhna
jimaeau
Cliodhna
Level 115
God Stats
2W - 2L
1,664 SR
Queue Stats
173W - 163L
1,496 Elo+
Party 1
Team Averages
Level 104
1,508 SR
1,469 Elo+

VS

Team Averages
Level 100
1,504 SR
1,462 Elo+
Neith
Neith
DreadedDoughnut
Neith
Level 60
God Stats
3W - 2L
1,608 SR
Queue Stats
41W - 42L
1,483 Elo+
Solo
Vulcan
Vulcan
KAFMAN66
Vulcan
Level 121
God Stats
3W - 13L
1,320 SR
Queue Stats
138W - 144L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
Keshy91
Gilgamesh
Level 120
God Stats
14W - 10L
1,585 SR
Queue Stats
576W - 643L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kerzly
Tiamat
15
2 / 4 / 5
11,713
616
16,591
19,221
19,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 6 / 6
11,199
589
6,258
22,664
21,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
jimaeau
Cliodhna
17
8 / 5 / 2
12,799
674
14,977
17,782
9,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 9
13,394
705
20,981
15,136
5,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
KAFMAN66
Vulcan
17
6 / 6 / 7
12,779
673
16,705
15,116
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Keshy91
Gilgamesh
15
2 / 2 / 10
12,302
647
7,285
15,902
14,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
12
Kills
14
15
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
Vulcan
KAFMAN66
Vulcan
6
6
7
1.58
L
Tiamat
Kerzly
Tiamat
2
4
5
1.13
W
Gilgamesh
Keshy91
Gilgamesh
2
2
10
3.5
L
2
6
6
0.83
L
Cliodhna
jimaeau
Cliodhna
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,826
Damage
44,971
59,667
Taken
46,154
50,327
Mitigated
25,588
18,601
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,981
12,111
0
5,062
15,136
5,608
2,532
4,554
10,200
0
59,935
W
Vulcan
KAFMAN66
Vulcan
16,705
4,421
0
957
15,116
5,280
246
5,883
9,054
49,389
0
L
Tiamat
Kerzly
Tiamat
16,591
724
0
9,515
19,221
19,046
661
6,078
12,967
66,567
0
W
Gilgamesh
Keshy91
Gilgamesh
7,285
3,122
0
1,728
15,902
14,700
234
6,379
9,272
0
27,117
L
6,258
436
141
3,762
22,664
21,933
292
6,045
15,781
0
23,297
L
Cliodhna
jimaeau
Cliodhna
14,977
1,937
605
4,578
17,782
9,348
1,512
5,232
12,096
0
48,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,711
Gold Earned
38,475
211
Minions Killed
180
15
Camps Cleared
1
912,045
Distance Traveled
880,191
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,394
705
77
4
0
308,246
2
W
Vulcan
12,779
673
64
3
1
360,425
4
L
Tiamat
11,713
616
104
5
11
262,124
2
W
Gilgamesh
12,302
647
39
2
0
211,520
2
L
Tyr
11,199
589
36
2
1
331,430
1
L
Cliodhna
12,799
674
71
4
3
318,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role