Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Jejebori
Bastet
Level 148
God Stats
8W - 7L
1,750 SR
Queue Stats
270W - 261L
1,462 Elo+
Solo
Pele
Pele
darkblaster99
Pele
Level 126
God Stats
5W - 8L
1,408 SR
Queue Stats
419W - 443L
1,535 Elo+
Solo
Hera
Hera
dimitrigranato
Hera
Level 149
God Stats
21W - 19L
1,598 SR
Queue Stats
1,842W - 1,791L
1,590 Elo+
Solo
Horus
Horus
شTёrmanشMёrmanش
Horus
Level 151
God Stats
2W - 4L
1,537 SR
Queue Stats
196W - 221L
1,428 Elo+
Solo
Team Averages
Level 139
1,559 SR
1,503 Elo+

VS

Team Averages
Level 126
1,501 SR
1,508 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Chanimuadibb
Zhong Kui
Level 107
God Stats
1W - 1L
1,352 SR
Queue Stats
19W - 19L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
HAROK1990
Tsukuyomi
Level 145
God Stats
2W - 1L
1,410 SR
Queue Stats
196W - 218L
1,565 Elo+
Solo
Skadi
Skadi
Saamert
Skadi
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 55L
1,425 Elo+
Party 1
Chang'e
Chang'e
Shadowblastz
Chang'e
Level 132
God Stats
15W - 7L
1,740 SR
Queue Stats
474W - 372L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 7 / 6
9,969
712
11,519
18,309
21,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
Jejebori
Bastet
15
4 / 7 / 10
9,955
711
26,848
16,598
8,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
4 / 7 / 10
10,837
774
18,749
22,802
14,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
4 / 3 / 9
11,217
801
22,953
11,839
6,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 4 / 11
9,447
675
7,812
22,595
28,924
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
3 / 2 / 18
11,424
816
7,845
28,490
38,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Chanimuadibb
Zhong Kui
15
7 / 6 / 9
10,256
733
18,733
16,624
10,565
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
HAROK1990
Tsukuyomi
19
8 / 4 / 13
11,517
823
14,460
16,097
7,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Saamert
Skadi
20
5 / 3 / 18
11,927
852
23,086
18,923
8,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Shadowblastz
Chang'e
19
5 / 3 / 16
10,955
783
15,766
20,727
12,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
102
17
Kills
28
28
Deaths
18
46
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
7
6
1
W
Amaterasu
 
Amaterasu
3
2
18
6
W
Zhong Kui
Chanimuadibb
Zhong Kui
7
6
9
1.92
W
Tsukuyomi
HAROK1990
Tsukuyomi
8
4
13
3.63
L
Bastet
Jejebori
Bastet
4
7
10
1.29
W
Skadi
Saamert
Skadi
5
3
18
4.67
W
Chang'e
Shadowblastz
Chang'e
5
3
16
4.33
L
4
7
10
1.29
L
4
3
9
2.83
L
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,881
Damage
79,890
92,143
Taken
100,861
79,913
Mitigated
76,976
33,911
Healing
48,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,519
1,823
1,086
2,217
18,309
21,752
208
4,959
13,350
291
18,781
W
Amaterasu
 
Amaterasu
7,845
2,876
1,446
9,966
28,490
38,235
659
6,664
21,826
0
12,592
W
Zhong Kui
Chanimuadibb
Zhong Kui
18,733
918
912
2,152
16,624
10,565
398
2,048
14,576
29,237
0
W
Tsukuyomi
HAROK1990
Tsukuyomi
14,460
2,377
1,657
3,780
16,097
7,031
1,935
4,864
11,233
0
27,451
L
Bastet
Jejebori
Bastet
26,848
5,015
2,157
2,075
16,598
8,148
405
5,024
11,574
0
34,204
W
Skadi
Saamert
Skadi
23,086
12,853
1,726
4,176
18,923
8,983
1,980
4,607
14,316
0
51,731
W
Chang'e
Shadowblastz
Chang'e
15,766
1,012
13,990
8,389
20,727
12,162
681
5,049
15,678
42,021
0
L
18,749
2,746
1,295
5,919
22,802
14,983
619
9,958
12,844
0
37,593
L
22,953
4,319
540
1,347
11,839
6,106
1,370
4,549
7,290
48,005
0
L
7,812
3,758
8,688
8,587
22,595
28,924
106
10,009
12,586
0
11,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,425
Gold Earned
56,079
136
Minions Killed
186
0
Camps Cleared
0
1,230,340
Distance Traveled
1,325,216
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,969
712
17
1
0
245,017
4
W
Amaterasu
11,424
816
13
1
0
303,327
1
W
Zhong Kui
10,256
733
36
3
0
229,484
0
W
Tsukuyomi
11,517
823
23
2
0
254,018
1
L
Bastet
9,955
711
14
1
0
266,911
4
W
Skadi
11,927
852
74
5
0
267,402
0
W
Chang'e
10,955
783
40
3
0
270,985
0
L
Pele
10,837
774
45
3
0
236,223
1
L
Hera
11,217
801
55
4
0
225,040
0
L
Horus
9,447
675
5
0
0
257,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role