Player Matchup

Medusa
Medusa
XD AA3605
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Solo
Ra
Ra
Ya Girl Taco
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo
Pele
Pele
oboldin
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
tochnonad
Bellona
Level 8
God Stats
5W - 4L
1,524 SR
Queue Stats
6W - 12L
1,357 Elo+
Party 1
Guan Yu
Guan Yu
zonal-surround
Guan Yu
Level 27
God Stats
1W - 1L
1,440 SR
Queue Stats
7W - 13L
1,357 Elo+
Party 1
Team Averages
Level 9
1,493 SR
1,416 Elo+

VS

Team Averages
Level 21
1,476 SR
1,406 Elo+
Morgan Le Fay
Morgan Le Fay
EmoType78
Morgan Le Fay
Level 25
God Stats
3W - 0L
1,472 SR
Queue Stats
17W - 17L
1,517 Elo+
Solo
Artemis
Artemis
Goldenfreddy_77
Artemis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,245 Elo+
Solo
Cerberus
Cerberus
King_jonathan19
Cerberus
Level 30
God Stats
32W - 41L
1,407 SR
Queue Stats
346W - 400L
1,522 Elo+
Solo
Hel
Hel
SuperShawn75
Hel
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,114 Elo+
Solo
Nemesis
Nemesis
彼若莫得感情
Nemesis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
XD AA3605
Medusa
10
1 / 14 / 2
7,722
336
2,084
13,760
3,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 11 / 0
6,096
265
1,160
7,595
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
oboldin
Pele
14
1 / 17 / 0
9,166
399
5,601
21,173
7,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
tochnonad
Bellona
12
0 / 4 / 3
8,081
351
7,980
17,368
12,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 10 / 0
10,541
458
11,007
23,138
17,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EmoType78
Morgan Le Fay
13
8 / 1 / 0
10,426
453
5,458
3,407
1,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
10 / 3 / 5
11,393
495
9,689
9,279
2,921
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
19
9 / 0 / 12
12,599
548
17,510
16,926
8,734
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
13 / 3 / 5
13,017
566
16,884
14,105
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 2 / 3
13,359
581
11,798
15,149
8,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
8
Kills
50
56
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EmoType78
Morgan Le Fay
8
1
0
8
W
10
3
5
4.17
W
Cerberus
9
0
12
15
W
13
3
5
5.17
L
Medusa
XD AA3605
Medusa
1
14
2
0.14
L
0
11
0
0
L
Pele
oboldin
Pele
1
17
0
0.06
L
Bellona
tochnonad
Bellona
0
4
3
0.38
L
6
10
0
0.6
W
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,832
Damage
61,339
83,034
Taken
58,866
41,584
Mitigated
27,189
9,270
Healing
23,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EmoType78
Morgan Le Fay
5,458
796
0
156
3,407
1,603
752
161
3,206
38,841
0
W
9,689
4,015
0
673
9,279
2,921
2,684
282
8,997
0
44,202
W
Cerberus
17,510
1,583
111
9,066
16,926
8,734
490
704
16,222
88,274
0
W
16,884
1,443
1,487
7,013
14,105
4,933
5,231
1,549
12,486
68,762
0
L
Medusa
XD AA3605
Medusa
2,084
1,503
0
436
13,760
3,414
0
6,390
7,276
0
6,102
L
1,160
224
42
333
7,595
1,546
0
4,025
3,500
6,501
0
L
Pele
oboldin
Pele
5,601
1,485
0
1,200
21,173
7,157
1,932
9,424
11,351
0
48,900
L
Bellona
tochnonad
Bellona
7,980
755
0
651
17,368
12,359
0
7,182
10,060
11,143
26,008
L
11,007
1,246
1,574
5,034
23,138
17,108
0
11,957
10,995
0
33,368
W
11,798
6,916
0
4,561
15,149
8,998
5,053
1,013
14,114
0
97,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
60,794
184
Minions Killed
560
0
Camps Cleared
0
1,649,274
Distance Traveled
1,794,840
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,426
453
89
4
0
194,650
0
W
Artemis
11,393
495
89
4
0
334,346
1
W
Cerberus
12,599
548
114
5
0
423,457
1
W
Hel
13,017
566
116
5
0
372,933
0
L
Medusa
7,722
336
5
0
0
347,828
2
L
Ra
6,096
265
11
0
0
197,502
0
L
Pele
9,166
399
75
3
0
308,157
1
L
Bellona
8,081
351
56
2
0
406,511
0
L
Guan Yu
10,541
458
37
2
0
389,276
0
W
Nemesis
13,359
581
152
7
0
469,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role