Player Matchup

Guan Yu
Guan Yu
Pelamerde
Guan Yu
Level 69
God Stats
4W - 6L
1,638 SR
Queue Stats
26W - 17L
1,671 Elo+
Solo
Agni
Agni
SlickitySlick
Agni
Level 94
God Stats
7W - 8L
1,459 SR
Queue Stats
507W - 621L
1,529 Elo+
Party 2
Rama
Rama
UncleGooch
Rama
Level 65
God Stats
6W - 6L
1,609 SR
Queue Stats
254W - 305L
1,501 Elo+
Party 2
Team Averages
Level 76
1,569 SR
1,567 Elo+

VS

Team Averages
Level 59
1,720 SR
1,585 Elo+
Zhong Kui
Zhong Kui
Jhiaxus
Zhong Kui
Level 86
God Stats
2W - 0L
1,702 SR
Queue Stats
130W - 85L
1,562 Elo+
Party 1
Ne Zha
Ne Zha
TheBlackRoar
Ne Zha
Level 22
God Stats
12W - 5L
1,775 SR
Queue Stats
78W - 39L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
stav123
Gilgamesh
Level 69
God Stats
20W - 9L
1,682 SR
Queue Stats
89W - 51L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Pelamerde
Guan Yu
14
1 / 5 / 6
10,203
600
9,000
24,742
26,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 6 / 3
11,063
651
15,766
14,024
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 8 / 3
11,000
647
10,712
15,989
5,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jhiaxus
Zhong Kui
16
11 / 4 / 7
12,606
742
23,370
18,208
11,585
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
15
5 / 2 / 11
11,891
699
12,822
11,126
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
stav123
Gilgamesh
15
3 / 2 / 13
12,307
724
9,335
19,510
24,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
19
19
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Jhiaxus
Zhong Kui
11
4
7
3.63
L
Guan Yu
Pelamerde
Guan Yu
1
5
6
0.8
L
4
6
3
0.92
W
Ne Zha
5
2
11
5.25
L
3
8
3
0.56
W
Gilgamesh
stav123
Gilgamesh
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,478
Damage
45,527
54,755
Taken
48,844
37,384
Mitigated
39,723
12,038
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Jhiaxus
Zhong Kui
23,370
4,712
0
7,147
18,208
11,585
1,219
5,928
11,429
59,455
0
L
Guan Yu
Pelamerde
Guan Yu
9,000
889
2,010
4,381
24,742
26,978
281
10,458
14,284
217
23,760
L
15,766
861
0
1,830
14,024
4,791
433
7,548
6,476
50,703
0
W
Ne Zha
12,822
2,239
0
2,306
11,126
4,089
1,133
3,653
6,856
0
45,866
L
10,712
7,802
0
3,817
15,989
5,615
1,000
5,723
10,266
0
31,765
W
Gilgamesh
stav123
Gilgamesh
9,335
1,695
0
3,080
19,510
24,049
148
5,456
12,790
0
27,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,266
Gold Earned
36,804
152
Minions Killed
171
6
Camps Cleared
7
811,041
Distance Traveled
935,824
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,606
742
95
6
2
288,742
2
L
Guan Yu
10,203
600
33
2
2
317,673
3
L
Agni
11,063
651
85
5
2
282,017
6
W
Ne Zha
11,891
699
55
3
4
321,579
3
L
Rama
11,000
647
34
2
2
211,351
2
W
Gilgamesh
12,307
724
21
1
1
325,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role