Player Matchup

Neith
Neith
BaiPeter11
Neith
Level 18
God Stats
7W - 6L
1,435 SR
Queue Stats
124W - 147L
1,314 Elo+
Solo
Yemoja
Yemoja
Smok Sum1
Yemoja
Level 6
God Stats
2W - 3L
1,701 SR
Queue Stats
93W - 107L
1,248 Elo+
Solo
Cthulhu
Cthulhu
baroniCazador
Cthulhu
Level 9
God Stats
8W - 7L
1,358 SR
Queue Stats
10W - 13L
1,293 Elo+
Solo
Eset
Eset
illinz4418
Eset
Level 7
God Stats
5W - 6L
1,524 SR
Queue Stats
5W - 6L
1,476 Elo+
Solo
Fenrir
Fenrir
sebas_os2
Fenrir
Level 17
God Stats
5W - 3L
1,699 SR
Queue Stats
53W - 32L
1,450 Elo+
Solo
Team Averages
Level 11
1,544 SR
1,356 Elo+

VS

Team Averages
Level 8
1,361 SR
1,268 Elo+
Mercury
Mercury
Brokenwindow0001
Mercury
Level 5
God Stats
2W - 5L
1,275 SR
Queue Stats
4W - 7L
1,274 Elo+
Party 1
Bellona
Bellona
DareekiePlayz
Bellona
Level 8
God Stats
9W - 4L
1,339 SR
Queue Stats
45W - 41L
1,245 Elo+
Party 1
Cerberus
Cerberus
DeadDiaz
Cerberus
Level 11
God Stats
3W - 3L
1,538 SR
Queue Stats
36W - 30L
1,422 Elo+
Solo
Guan Yu
Guan Yu
DrivableGlobe38
Guan Yu
Level 6
God Stats
0W - 4L
1,150 SR
Queue Stats
3W - 9L
1,132 Elo+
Solo
King Arthur
King Arthur
rican026
King Arthur
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
35W - 57L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 0 / 15
12,117
1,010
12,135
2,783
1,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Smok Sum1
Yemoja
19
2 / 3 / 24
11,471
956
7,858
10,848
9,745
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
19
6 / 0 / 16
11,767
981
10,576
7,895
5,528
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
23 / 0 / 15
14,554
1,213
42,404
13,217
5,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
sebas_os2
Fenrir
19
7 / 0 / 17
12,454
1,038
20,582
11,984
6,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

354

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 2
10,334
861
8,071
23,269
12,269
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
16
0 / 7 / 2
10,188
849
12,023
26,143
15,368
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
DeadDiaz
Cerberus
15
2 / 7 / 0
9,973
831
11,635
21,861
14,941
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 6 / 0
9,636
803
1,650
8,048
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
rican026
King Arthur
16
0 / 11 / 0
9,591
799
6,785
26,799
22,912
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
7
42
Kills
3
3
Deaths
42
87
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
4
0
15
11.5
L
1
11
2
0.18
L
Bellona
0
7
2
0.14
L
Cerberus
DeadDiaz
Cerberus
2
7
0
0.29
L
0
6
0
0
W
Yemoja
Smok Sum1
Yemoja
2
3
24
4.67
W
Cthulhu
6
0
16
14
W
23
0
15
30.5
L
King Arthur
rican026
King Arthur
0
11
0
0
W
Fenrir
sebas_os2
Fenrir
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,555
Damage
40,164
46,727
Taken
106,120
29,480
Mitigated
71,492
14,388
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,135
6,363
0
339
2,783
1,592
0
274
2,509
0
36,108
L
8,071
4,339
749
755
23,269
12,269
0
15,270
7,999
0
17,488
L
Bellona
12,023
5,123
105
2,903
26,143
15,368
0
15,760
9,901
0
36,602
L
Cerberus
DeadDiaz
Cerberus
11,635
1,550
0
4,223
21,861
14,941
0
13,568
8,293
24,386
0
L
1,650
579
169
803
8,048
6,002
0
3,273
4,775
0
8,679
W
Yemoja
Smok Sum1
Yemoja
7,858
2,894
1,810
229
10,848
9,745
0
4,763
6,085
15,605
0
W
Cthulhu
10,576
984
212
60
7,895
5,528
0
1,364
6,531
15,947
0
W
42,404
6,027
2,921
6,483
13,217
5,898
0
3,720
9,497
58,751
0
L
King Arthur
rican026
King Arthur
6,785
1,892
0
902
26,799
22,912
0
12,967
13,832
0
13,882
W
Fenrir
sebas_os2
Fenrir
20,582
9,672
0
2,334
11,984
6,717
0
1,514
10,470
0
34,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,363
Gold Earned
49,722
166
Minions Killed
137
4
Camps Cleared
3
1,057,517
Distance Traveled
826,607
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,117
1,010
65
5
0
228,783
0
L
Mercury
10,334
861
23
2
1
225,505
2
L
Bellona
10,188
849
47
4
0
202,204
3
L
Cerberus
9,973
831
48
4
0
142,977
3
L
Guan Yu
9,636
803
10
1
0
76,492
0
W
Yemoja
11,471
956
17
1
0
170,497
0
W
Cthulhu
11,767
981
11
1
0
162,471
3
W
Eset
14,554
1,213
42
4
1
236,629
0
L
King Arthur
9,591
799
9
1
2
179,429
0
W
Fenrir
12,454
1,038
31
3
3
259,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role