Player Matchup

Cthulhu
Cthulhu
DOPPY-GOD
Cthulhu
Level 115
God Stats
25W - 21L
1,547 SR
Queue Stats
500W - 516L
1,441 Elo+
Solo
The Morrigan
The Morrigan
Neejinn
The Morrigan
Level 128
God Stats
17W - 24L
1,430 SR
Queue Stats
574W - 573L
1,512 Elo+
Solo
Horus
Horus
draike95
Horus
Level 74
God Stats
10W - 6L
1,563 SR
Queue Stats
240W - 255L
1,431 Elo+
Solo
Awilix
Awilix
iTzYce_-
Awilix
Level 118
God Stats
3W - 6L
1,279 SR
Queue Stats
30W - 61L
1,324 Elo+
Solo
Jing Wei
Jing Wei
xkmobu
Jing Wei
Level 114
God Stats
7W - 7L
1,384 SR
Queue Stats
334W - 342L
1,490 Elo+
Solo
Team Averages
Level 110
1,441 SR
1,439 Elo+

VS

Team Averages
Level 121
1,405 SR
1,506 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Alvaro_Ripardo
Kuzenbo
Level 95
God Stats
7W - 6L
1,232 SR
Queue Stats
327W - 345L
1,464 Elo+
Solo
Ne Zha
Ne Zha
MaNu74
Ne Zha
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 66L
1,553 Elo+
Solo
Achilles
Achilles
Mordecaiazull
Achilles
Level 86
God Stats
2W - 7L
1,261 SR
Queue Stats
423W - 408L
1,471 Elo+
Solo
Apollo
Apollo
Tнαís
Apollo
Level 154
God Stats
1W - 3L
1,532 SR
Queue Stats
230W - 219L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DOPPY-GOD
Cthulhu
17
4 / 0 / 6
10,791
600
16,121
14,671
17,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Neejinn
The Morrigan
17
2 / 1 / 7
10,309
573
7,702
5,650
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
draike95
Horus
14
3 / 4 / 9
9,282
516
4,793
16,259
10,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
iTzYce_-
Awilix
16
7 / 1 / 6
10,084
560
7,484
10,020
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
xkmobu
Jing Wei
18
3 / 1 / 2
11,144
619
6,744
10,525
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 5 / 4
8,830
491
7,445
11,329
5,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 3
8,414
467
6,322
11,817
13,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
MaNu74
Ne Zha
14
1 / 6 / 2
8,217
457
6,902
15,607
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Mordecaiazull
Achilles
15
1 / 3 / 0
8,156
453
5,673
15,748
17,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Tнαís
Apollo
15
2 / 4 / 1
8,557
475
4,198
10,248
3,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
7
7
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
4
0.4
L
3
1
3
4.5
W
Cthulhu
DOPPY-GOD
Cthulhu
4
0
6
7
L
Ne Zha
MaNu74
Ne Zha
1
6
2
0.33
L
Achilles
Mordecaiazull
Achilles
1
3
0
0.33
W
The Morrigan
Neejinn
The Morrigan
2
1
7
5.5
L
Apollo
Tнαís
Apollo
2
4
1
0.63
W
Horus
draike95
Horus
3
4
9
1.88
W
Awilix
iTzYce_-
Awilix
7
1
6
10
W
Jing Wei
xkmobu
Jing Wei
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,844
Damage
30,540
57,125
Taken
64,749
38,457
Mitigated
45,453
24,227
Healing
20,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,445
301
0
3,889
11,329
5,864
0
5,675
5,654
70,687
0
L
6,322
2,462
0
2,758
11,817
13,181
0
3,973
7,844
23,073
0
W
Cthulhu
DOPPY-GOD
Cthulhu
16,121
1,619
1,003
5,917
14,671
17,965
321
3,159
11,512
74,045
0
L
Ne Zha
MaNu74
Ne Zha
6,902
2,099
0
5,216
15,607
5,408
0
5,453
10,154
0
65,395
L
Achilles
Mordecaiazull
Achilles
5,673
1,261
0
5,422
15,748
17,566
0
9,107
6,641
4,070
46,286
W
The Morrigan
Neejinn
The Morrigan
7,702
964
0
1,249
5,650
2,254
85
2,691
2,959
75,378
3,598
L
Apollo
Tнαís
Apollo
4,198
2,729
0
3,265
10,248
3,434
0
911
9,337
0
68,782
W
Horus
draike95
Horus
4,793
1,566
681
7,707
16,259
10,853
0
5,144
11,115
7,851
14,007
W
Awilix
iTzYce_-
Awilix
7,484
2,987
0
3,752
10,020
3,583
563
1,709
8,311
0
51,629
W
Jing Wei
xkmobu
Jing Wei
6,744
4,509
0
3,918
10,525
3,802
2,377
1,905
8,620
0
94,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,610
Gold Earned
42,174
602
Minions Killed
491
0
Camps Cleared
0
1,830,775
Distance Traveled
1,687,598
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,830
491
131
7
0
289,857
2
L
Kuzenbo
8,414
467
28
2
0
369,882
8
W
Cthulhu
10,791
600
152
8
0
375,262
7
L
Ne Zha
8,217
457
105
6
0
361,907
0
L
Achilles
8,156
453
105
6
0
334,907
5
W
The Morrigan
10,309
573
153
9
0
352,124
7
L
Apollo
8,557
475
122
7
0
331,045
2
W
Horus
9,282
516
36
2
0
340,086
5
W
Awilix
10,084
560
87
5
0
407,860
3
W
Jing Wei
11,144
619
174
10
0
355,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role