Player Matchup

Medusa
Medusa
Sheeberky
Medusa
Level 65
God Stats
5W - 4L
1,436 SR
Queue Stats
181W - 275L
1,290 Elo+
Solo
Hercules
Hercules
TW Envy
Hercules
Level 10
God Stats
6W - 6L
1,344 SR
Queue Stats
7W - 8L
1,183 Elo+
Solo
Nu Wa
Nu Wa
cordless-streak
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,363 Elo+
Solo
Team Averages
Level 61
1,427 SR
1,279 Elo+

VS

Team Averages
Level 5
1,587 SR
1,232 Elo+
Ymir
Ymir
CrappieLord
Ymir
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Jormungandr
Jormungandr
herbertqnl20
Jormungandr
Level 8
God Stats
0W - 1L
1,761 SR
Queue Stats
1W - 6L
1,240 Elo+
Solo
Cerberus
Cerberus
sceletorpat
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
956 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Sheeberky
Medusa
15
11 / 4 / 9
10,649
819
19,566
10,367
3,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
TW Envy
Hercules
11
2 / 4 / 16
9,003
693
6,402
12,329
5,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
8 / 1 / 11
10,253
789
16,479
10,936
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 5
9,031
695
10,392
16,315
9,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
herbertqnl20
Jormungandr
12
5 / 7 / 2
8,882
683
11,408
15,416
13,507
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
sceletorpat
Cerberus
10
0 / 9 / 6
7,452
573
3,667
18,115
13,106
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
21
Kills
9
9
Deaths
22
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
W
Medusa
Sheeberky
Medusa
11
4
9
3.88
W
Hercules
TW Envy
Hercules
2
4
16
2.5
W
8
1
11
13.5
L
Jormungandr
herbertqnl20
Jormungandr
5
7
2
0.86
L
Cerberus
sceletorpat
Cerberus
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,447
Damage
25,467
33,632
Taken
49,846
12,980
Mitigated
35,789
10,006
Healing
3,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,392
1,381
0
2,250
16,315
9,176
0
6,203
9,717
35,907
0
W
Medusa
Sheeberky
Medusa
19,566
9,147
764
1,515
10,367
3,499
1,810
9,038
1,329
0
44,560
W
Hercules
TW Envy
Hercules
6,402
4,030
0
1,804
12,329
5,608
397
9,851
2,478
0
12,527
W
16,479
7,787
1,431
4,492
10,936
3,873
716
6,650
4,286
36,370
0
L
Jormungandr
herbertqnl20
Jormungandr
11,408
4,564
37
230
15,416
13,507
0
5,953
9,019
31,451
0
L
Cerberus
sceletorpat
Cerberus
3,667
199
0
874
18,115
13,106
0
3,245
14,466
13,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,905
Gold Earned
25,365
113
Minions Killed
128
2
Camps Cleared
4
652,042
Distance Traveled
572,019
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,031
695
67
5
4
183,787
2
W
Medusa
10,649
819
49
4
0
226,831
1
W
Hercules
9,003
693
15
1
0
219,121
0
W
Nu Wa
10,253
789
49
4
2
206,090
3
L
Jormungandr
8,882
683
30
2
0
212,155
0
L
Cerberus
7,452
573
31
2
0
176,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role