Player Matchup

Heimdallr
Heimdallr
CREMATORIO123
Heimdallr
Level 129
God Stats
1W - 2L
1,455 SR
Queue Stats
97W - 107L
1,418 Elo+
Party 2
Hel
Hel
Caprone
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 139L
1,437 Elo+
Party 2
Nox
Nox
Dewiced
Nox
Level 58
God Stats
4W - 3L
1,719 SR
Queue Stats
11W - 16L
1,498 Elo+
Solo
Arachne
Arachne
aradd007
Arachne
Level 138
God Stats
7W - 10L
1,608 SR
Queue Stats
558W - 547L
1,553 Elo+
Party 4
Bellona
Bellona
orel505
Bellona
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,486 Elo+
Party 4
Team Averages
Level 109
1,556 SR
1,478 Elo+

VS

Team Averages
Level 99
1,511 SR
1,462 Elo+
Ganesha
Ganesha
ImichanPlaysTTV
Ganesha
Level 145
God Stats
3W - 1L
1,453 SR
Queue Stats
31W - 35L
1,455 Elo+
Party 1
Ra
Ra
Krismoris69
Ra
Level 68
God Stats
10W - 6L
1,660 SR
Queue Stats
364W - 376L
1,472 Elo+
Party 3
Ao Kuang
Ao Kuang
LordXBOX69
Ao Kuang
Level 66
God Stats
4W - 6L
1,409 SR
Queue Stats
357W - 403L
1,446 Elo+
Party 3
Izanami
Izanami
Sw1shs
Izanami
Level 88
God Stats
2W - 1L
1,568 SR
Queue Stats
261W - 259L
1,507 Elo+
Party 3
Ares
Ares
drogon50
Ares
Level 129
God Stats
1W - 2L
1,464 SR
Queue Stats
75W - 88L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CREMATORIO123
Heimdallr
16
3 / 5 / 4
9,491
500
10,330
13,650
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
13
1 / 6 / 6
8,245
434
6,015
11,325
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nox
16
2 / 0 / 3
9,515
501
6,429
7,751
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
aradd007
Arachne
15
8 / 5 / 5
9,776
515
18,270
17,416
7,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
orel505
Bellona
15
3 / 6 / 1
8,876
467
6,933
15,572
10,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 14
10,165
535
7,187
22,428
24,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 2 / 2
11,276
593
6,678
8,715
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
LordXBOX69
Ao Kuang
18
8 / 2 / 3
11,270
593
11,704
14,390
7,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Sw1shs
Izanami
17
6 / 5 / 1
11,257
592
10,899
13,215
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
18
6 / 4 / 4
11,566
609
12,038
16,906
16,280
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
17
Kills
22
22
Deaths
17
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CREMATORIO123
Heimdallr
3
5
4
1
L
Hel
1
6
6
0.67
L
Nox
2
0
3
3.5
W
0
4
14
1.75
W
2
2
2
1.5
W
Ao Kuang
LordXBOX69
Ao Kuang
8
2
3
4.75
W
Izanami
Sw1shs
Izanami
6
5
1
1.3
L
Arachne
aradd007
Arachne
8
5
5
2.1
W
Ares
6
4
4
2
L
Bellona
orel505
Bellona
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,977
Damage
48,506
65,714
Taken
75,654
30,690
Mitigated
56,540
19,463
Healing
27,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CREMATORIO123
Heimdallr
10,330
5,434
0
1,406
13,650
3,262
774
2,201
11,449
0
73,243
L
Hel
6,015
1,000
3,068
3,256
11,325
6,832
256
5,585
5,740
39,853
0
L
Nox
6,429
376
0
2,722
7,751
3,011
0
3,420
4,331
66,473
0
W
7,187
689
0
6,417
22,428
24,573
411
3,638
18,790
30,727
0
W
6,678
329
2,195
3,776
8,715
4,069
1,125
1,822
6,893
90,584
0
W
Ao Kuang
LordXBOX69
Ao Kuang
11,704
3,261
0
8,484
14,390
7,504
4,709
2,351
12,039
67,608
13,495
W
Izanami
Sw1shs
Izanami
10,899
7,293
0
2,941
13,215
4,114
1,088
2,412
10,803
0
83,472
L
Arachne
aradd007
Arachne
18,270
11,824
0
5,967
17,416
7,072
570
12,932
4,484
0
66,032
W
Ares
12,038
1,118
0
3,306
16,906
16,280
1,069
2,297
14,609
63,328
0
L
Bellona
orel505
Bellona
6,933
1,479
0
3,044
15,572
10,513
198
12,697
2,875
0
48,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,903
Gold Earned
55,534
511
Minions Killed
642
0
Camps Cleared
0
1,789,081
Distance Traveled
1,947,089
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,491
500
107
6
0
352,273
1
L
Hel
8,245
434
71
4
0
312,316
4
L
Nox
9,515
501
136
7
0
402,744
3
W
Ganesha
10,165
535
8
0
0
381,477
8
W
Ra
11,276
593
194
10
0
409,983
1
W
Ao Kuang
11,270
593
129
7
0
422,836
4
W
Izanami
11,257
592
170
9
0
381,718
0
L
Arachne
9,776
515
94
5
0
382,040
1
W
Ares
11,566
609
141
7
0
351,075
5
L
Bellona
8,876
467
103
5
0
339,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role