Player Matchup

Odin
Odin
Akuma1320
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 380L
1,356 Elo+
Solo
Zeus
Zeus
Syred420
Zeus
Level 55
God Stats
3W - 6L
1,373 SR
Queue Stats
57W - 72L
1,328 Elo+
Solo
Loki
Loki
Triron364
Loki
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,412 Elo+
Solo
Team Averages
Level 70
1,458 SR
1,366 Elo+

VS

Team Averages
Level 82
1,519 SR
1,499 Elo+
Eset
Eset
Bestvitsky
Eset
Level 80
God Stats
3W - 5L
1,433 SR
Queue Stats
75W - 87L
1,399 Elo+
Solo
Hachiman
Hachiman
Rubilaxis
Hachiman
Level 127
God Stats
9W - 12L
1,625 SR
Queue Stats
188W - 142L
1,616 Elo+
Solo
Cthulhu
Cthulhu
Teses
Cthulhu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
1 / 10 / 1
7,657
589
5,862
15,891
11,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
10
2 / 7 / 1
7,885
607
8,814
11,722
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
10
0 / 6 / 3
7,434
572
3,709
9,382
2,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 16
9,313
716
6,904
8,808
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Rubilaxis
Hachiman
15
14 / 0 / 7
11,171
859
18,535
9,769
6,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Teses
Cthulhu
13
5 / 1 / 15
9,737
749
4,713
6,816
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
3
Kills
21
23
Deaths
3
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Odin
1
10
1
0.15
W
2
2
16
5
W
Hachiman
Rubilaxis
Hachiman
14
0
7
17.5
L
Zeus
2
7
1
0.36
W
Cthulhu
Teses
Cthulhu
5
1
15
12.5
L
Loki
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,385
Damage
30,152
36,995
Taken
25,393
16,280
Mitigated
15,611
1,987
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,862
1,806
0
597
15,891
11,277
0
4,883
9,754
0
18,405
W
6,904
188
1,065
1,946
8,808
3,216
564
2,912
5,274
27,679
0
W
Hachiman
Rubilaxis
Hachiman
18,535
7,764
0
1,104
9,769
6,442
1,541
2,958
6,314
0
50,283
L
Zeus
8,814
613
0
730
11,722
2,633
0
3,098
7,780
22,635
0
W
Cthulhu
Teses
Cthulhu
4,713
240
292
824
6,816
5,953
79
2,512
3,951
10,964
0
L
Loki
3,709
379
0
660
9,382
2,370
0
2,750
5,952
0
15,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,976
Gold Earned
30,221
81
Minions Killed
157
2
Camps Cleared
7
566,790
Distance Traveled
737,061
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,657
589
18
1
1
213,328
0
W
Eset
9,313
716
54
4
3
242,193
1
W
Hachiman
11,171
859
87
7
4
239,745
1
L
Zeus
7,885
607
43
3
0
152,057
1
W
Cthulhu
9,737
749
16
1
0
255,123
0
L
Loki
7,434
572
20
2
1
201,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role