Player Matchup

Sylvanus
Sylvanus
AnnersWho
Sylvanus
Level 18
God Stats
38W - 27L
1,663 SR
Queue Stats
94W - 96L
1,477 Elo+
Party 1
Hou Yi
Hou Yi
BuzzIsBoss
Hou Yi
Level 27
God Stats
7W - 5L
1,557 SR
Queue Stats
147W - 163L
1,404 Elo+
Solo
Mercury
Mercury
Devantier19
Mercury
Level 18
God Stats
7W - 6L
1,715 SR
Queue Stats
144W - 129L
1,503 Elo+
Party 1
Bakasura
Bakasura
RyzeArcrel
Bakasura
Level 14
God Stats
2W - 2L
1,549 SR
Queue Stats
20W - 22L
1,416 Elo+
Solo
Kukulkan
Kukulkan
TheMehMan
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,448 Elo+
Solo
Team Averages
Level 21
1,597 SR
1,450 Elo+

VS

Team Averages
Level 13
1,451 SR
1,475 Elo+
Neith
Neith
AkmnOnA
Neith
Level 18
God Stats
0W - 1L
1,452 SR
Queue Stats
4W - 4L
1,503 Elo+
Solo
Guan Yu
Guan Yu
HappySurve
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,291 Elo+
Solo
Ao Kuang
Ao Kuang
Juanfrico777
Ao Kuang
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 65L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Kugurami
Cthulhu
Level 7
God Stats
3W - 3L
1,473 SR
Queue Stats
23W - 16L
1,421 Elo+
Solo
Da Ji
Da Ji
bradsmell
Da Ji
Level 5
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 4L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnnersWho
Sylvanus
10
3 / 1 / 4
5,980
544
3,953
5,444
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
BuzzIsBoss
Hou Yi
10
4 / 1 / 3
6,144
559
6,196
5,988
1,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Devantier19
Mercury
12
6 / 1 / 2
7,067
642
4,583
7,268
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
RyzeArcrel
Bakasura
11
4 / 2 / 1
6,716
611
5,314
7,382
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
TheMehMan
Kukulkan
10
1 / 4 / 1
5,949
541
3,931
4,343
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkmnOnA
Neith
8
2 / 6 / 1
5,214
474
3,900
7,345
1,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
HappySurve
Guan Yu
8
0 / 6 / 1
5,108
464
3,108
7,071
3,479
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Juanfrico777
Ao Kuang
10
4 / 1 / 1
6,419
584
4,871
5,658
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Kugurami
Cthulhu
7
1 / 3 / 2
5,122
466
4,841
8,422
4,174
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
bradsmell
Da Ji
9
2 / 2 / 2
5,478
498
2,299
5,536
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
18
Kills
9
9
Deaths
18
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
AkmnOnA
Neith
2
6
1
0.42
W
Sylvanus
AnnersWho
Sylvanus
3
1
4
5
W
Hou Yi
BuzzIsBoss
Hou Yi
4
1
3
5.5
W
Mercury
Devantier19
Mercury
6
1
2
7
L
Guan Yu
HappySurve
Guan Yu
0
6
1
0.08
L
Ao Kuang
Juanfrico777
Ao Kuang
4
1
1
4.5
L
Cthulhu
Kugurami
Cthulhu
1
3
2
0.67
W
Bakasura
RyzeArcrel
Bakasura
4
2
1
2.25
W
Kukulkan
TheMehMan
Kukulkan
1
4
1
0.38
L
Da Ji
bradsmell
Da Ji
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,977
Damage
19,019
30,425
Taken
34,032
11,421
Mitigated
13,402
11,502
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AkmnOnA
Neith
3,900
1,664
0
936
7,345
1,568
0
1,596
5,599
0
21,246
W
Sylvanus
AnnersWho
Sylvanus
3,953
1,382
900
2,703
5,444
2,787
263
2,525
2,919
15,330
3,915
W
Hou Yi
BuzzIsBoss
Hou Yi
6,196
3,767
0
1,950
5,988
1,847
833
2,824
3,164
0
29,477
W
Mercury
Devantier19
Mercury
4,583
2,878
0
2,597
7,268
2,140
474
843
6,425
0
28,080
L
Guan Yu
HappySurve
Guan Yu
3,108
777
0
400
7,071
3,479
171
0
6,784
0
18,549
L
Ao Kuang
Juanfrico777
Ao Kuang
4,871
1,275
0
2,510
5,658
2,107
0
508
4,974
28,297
5,827
L
Cthulhu
Kugurami
Cthulhu
4,841
452
0
1,410
8,422
4,174
0
2,288
6,134
15,637
0
W
Bakasura
RyzeArcrel
Bakasura
5,314
3,801
0
3,352
7,382
3,304
0
1,706
5,676
0
33,411
W
Kukulkan
TheMehMan
Kukulkan
3,931
559
0
0
4,343
1,343
80
1,478
2,865
25,604
0
L
Da Ji
bradsmell
Da Ji
2,299
456
0
250
5,536
2,074
0
2,920
2,256
0
14,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
27,341
311
Minions Killed
201
0
Camps Cleared
0
1,106,061
Distance Traveled
1,018,202
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,214
474
46
4
0
186,634
3
W
Sylvanus
5,980
544
52
5
0
202,333
4
W
Hou Yi
6,144
559
45
4
0
218,325
3
W
Mercury
7,067
642
63
6
0
225,943
3
L
Guan Yu
5,108
464
33
3
0
196,759
0
L
Ao Kuang
6,419
584
70
6
0
242,196
1
L
Cthulhu
5,122
466
15
1
0
200,543
4
W
Bakasura
6,716
611
80
7
0
266,368
0
W
Kukulkan
5,949
541
71
6
0
193,092
3
L
Da Ji
5,478
498
37
3
0
192,070
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role