Player Matchup

Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Colombiahitman8
Hercules
Level 68
God Stats
10W - 20L
1,374 SR
Queue Stats
232W - 363L
1,287 Elo+
Solo
Mercury
Mercury
Ngrothazine
Mercury
Level 5
God Stats
0W - 2L
1,077 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 33
1,317 SR
1,429 Elo+

VS

Team Averages
Level 66
1,413 SR
1,370 Elo+
Pele
Pele
Aj20168830
Pele
Level 14
God Stats
1W - 2L
1,092 SR
Queue Stats
23W - 54L
1,120 Elo+
Solo
Achilles
Achilles
Gapildeu
Achilles
Level 126
God Stats
4W - 1L
1,526 SR
Queue Stats
140W - 141L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kilik SR
Morgan Le Fay
Level 58
God Stats
121W - 78L
1,619 SR
Queue Stats
644W - 538L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 8 / 5
11,663
648
16,112
20,497
7,151
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
15
3 / 4 / 5
11,114
617
8,156
30,470
32,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Ngrothazine
Mercury
14
3 / 18 / 3
11,513
640
9,016
20,340
6,655
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
11,399
633
4,416
14,326
5,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Gapildeu
Achilles
17
14 / 2 / 15
13,666
759
21,877
26,499
34,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Kilik SR
Morgan Le Fay
18
13 / 1 / 15
13,670
759
33,499
16,522
8,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
9
Kills
30
30
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
8
5
0.69
W
3
6
6
1
L
Hercules
3
4
5
1.38
W
Achilles
Gapildeu
Achilles
14
2
15
10.75
W
Morgan Le Fay
Kilik SR
Morgan Le Fay
13
1
15
20.5
L
Mercury
Ngrothazine
Mercury
3
18
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,284
Damage
59,792
71,307
Taken
57,347
46,442
Mitigated
47,962
9,625
Healing
15,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
16,112
3,452
1,169
3,717
20,497
7,151
363
9,519
9,861
55,022
0
W
4,416
566
0
654
14,326
5,218
629
6,291
8,035
0
34,109
L
Hercules
8,156
1,754
451
4,288
30,470
32,636
259
13,933
14,834
0
22,561
W
Achilles
Gapildeu
Achilles
21,877
6,877
0
7,388
26,499
34,672
664
6,272
20,227
0
36,188
W
Morgan Le Fay
Kilik SR
Morgan Le Fay
33,499
2,007
618
7,189
16,522
8,072
1,180
4,588
11,934
79,822
0
L
Mercury
Ngrothazine
Mercury
9,016
2,937
0
0
20,340
6,655
1,108
8,381
10,920
0
19,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,290
Gold Earned
38,735
140
Minions Killed
185
1
Camps Cleared
10
893,864
Distance Traveled
1,039,169
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,663
648
88
5
0
274,612
3
W
Pele
11,399
633
61
3
3
358,992
0
L
Hercules
11,114
617
30
2
0
346,356
0
W
Achilles
13,666
759
29
2
2
337,860
0
W
Morgan Le Fay
13,670
759
95
5
5
342,317
2
L
Mercury
11,513
640
22
1
1
272,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role