Player Matchup

Pele
Pele
ManuliPanuli
Pele
Level 29
God Stats
5W - 3L
1,648 SR
Queue Stats
197W - 197L
1,475 Elo+
Solo
King Arthur
King Arthur
TP_4s13r
King Arthur
Level 29
God Stats
4W - 5L
1,558 SR
Queue Stats
150W - 147L
1,447 Elo+
Solo
Chernobog
Chernobog
bikey72tmn
Chernobog
Level 29
God Stats
12W - 14L
1,571 SR
Queue Stats
161W - 175L
1,434 Elo+
Solo
Merlin
Merlin
heojeong
Merlin
Level 29
God Stats
27W - 33L
1,465 SR
Queue Stats
104W - 105L
1,461 Elo+
Solo
Ganesha
Ganesha
unread_homonym8
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 59L
1,575 Elo+
Solo
Team Averages
Level 29
1,548 SR
1,478 Elo+

VS

Team Averages
Level 20
1,373 SR
1,435 Elo+
Xing Tian
Xing Tian
Easley
Xing Tian
Level 29
God Stats
0W - 1L
1,230 SR
Queue Stats
2W - 4L
1,272 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nugget Bobby
Cu Chulainn
Level 22
God Stats
0W - 1L
1,699 SR
Queue Stats
24W - 16L
1,619 Elo+
Party 1
Anubis
Anubis
Rob Asleep
Anubis
Level 24
God Stats
7W - 5L
1,479 SR
Queue Stats
68W - 54L
1,544 Elo+
Party 1
Hun Batz
Hun Batz
Sluz33
Hun Batz
Level 7
God Stats
0W - 1L
1,230 SR
Queue Stats
2W - 6L
1,395 Elo+
Party 2
Nemesis
Nemesis
ryumeyo
Nemesis
Level 16
God Stats
0W - 2L
1,230 SR
Queue Stats
10W - 19L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,134
595
6,565
9,081
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
TP_4s13r
King Arthur
11
2 / 1 / 1
6,452
538
3,570
7,369
6,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
bikey72tmn
Chernobog
12
9 / 0 / 4
7,605
634
6,260
5,312
1,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
heojeong
Merlin
12
5 / 1 / 6
6,984
582
8,412
4,721
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 12
7,461
622
4,051
7,693
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Easley
Xing Tian
8
0 / 4 / 2
5,411
451
3,388
9,243
6,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Nugget Bobby
Cu Chulainn
11
3 / 4 / 0
7,272
606
9,900
9,190
5,851
Anubis
Rob Asleep
Anubis
11
1 / 5 / 1
6,580
548
6,404
9,663
3,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Sluz33
Hun Batz
8
0 / 5 / 0
5,028
419
1,332
6,634
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
ryumeyo
Nemesis
9
0 / 5 / 1
5,448
454
1,384
6,361
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
22
Kills
4
4
Deaths
23
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Easley
Xing Tian
0
4
2
0.25
W
4
1
4
6
L
Cu Chulainn
Nugget Bobby
Cu Chulainn
3
4
0
0.75
L
Anubis
Rob Asleep
Anubis
1
5
1
0.3
L
Hun Batz
Sluz33
Hun Batz
0
5
0
0
W
King Arthur
TP_4s13r
King Arthur
2
1
1
2.5
W
Chernobog
bikey72tmn
Chernobog
9
0
4
11
W
Merlin
heojeong
Merlin
5
1
6
8
L
Nemesis
ryumeyo
Nemesis
0
5
1
0.1
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
22,408
34,176
Taken
41,091
18,480
Mitigated
20,601
8,926
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Easley
Xing Tian
3,388
519
0
476
9,243
6,574
0
2,851
6,392
9,677
0
W
6,565
1,262
0
3,640
9,081
2,563
0
1,885
7,141
0
39,371
L
Cu Chulainn
Nugget Bobby
Cu Chulainn
9,900
2,250
0
1,068
9,190
5,851
468
313
8,877
0
37,202
L
Anubis
Rob Asleep
Anubis
6,404
538
0
3,583
9,663
3,654
459
6,667
2,996
46,474
0
L
Hun Batz
Sluz33
Hun Batz
1,332
411
0
238
6,634
2,279
341
1,229
5,405
0
17,573
W
King Arthur
TP_4s13r
King Arthur
3,570
357
0
500
7,369
6,988
69
0
7,369
0
34,538
W
Chernobog
bikey72tmn
Chernobog
6,260
3,946
0
982
5,312
1,850
176
2,097
3,118
0
41,180
W
Merlin
heojeong
Merlin
8,412
559
0
587
4,721
1,477
863
1,836
2,885
34,684
0
L
Nemesis
ryumeyo
Nemesis
1,384
643
0
796
6,361
2,243
0
1,687
4,674
0
23,253
W
4,051
389
0
3,217
7,693
5,602
0
3,664
3,871
26,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,636
Gold Earned
29,739
340
Minions Killed
244
0
Camps Cleared
0
1,281,596
Distance Traveled
1,149,961
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,411
451
7
1
0
248,531
2
W
Pele
7,134
595
80
7
0
290,631
4
L
Cu Chulainn
7,272
606
73
6
0
240,694
2
L
Anubis
6,580
548
82
7
0
206,417
4
L
Hun Batz
5,028
419
38
3
0
229,085
0
W
King Arthur
6,452
538
77
6
0
262,964
2
W
Chernobog
7,605
634
83
7
0
241,313
2
W
Merlin
6,984
582
71
6
0
246,480
5
L
Nemesis
5,448
454
44
4
0
225,234
0
W
Ganesha
7,461
622
29
2
0
240,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role