Player Matchup

Discordia
Discordia
Armytile
Discordia
Level 27
God Stats
0W - 3L
1,334 SR
Queue Stats
33W - 37L
1,535 Elo+
Solo
Cernunnos
Cernunnos
Dawgfan76
Cernunnos
Level 11
God Stats
0W - 1L
1,261 SR
Queue Stats
5W - 13L
1,511 Elo+
Solo
Ares
Ares
GreekMoonGoddess
Ares
Level 13
God Stats
2W - 3L
1,612 SR
Queue Stats
5W - 5L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
Recckk
Tsukuyomi
Level 16
God Stats
3W - 5L
1,339 SR
Queue Stats
38W - 38L
1,614 Elo+
Solo
Amaterasu
Amaterasu
Zeredel
Amaterasu
Level 26
God Stats
2W - 3L
1,474 SR
Queue Stats
48W - 56L
1,430 Elo+
Solo
Team Averages
Level 19
1,404 SR
1,522 Elo+

VS

Team Averages
Level 25
1,561 SR
1,541 Elo+
Charybdis
Charybdis
Doritoviet
Charybdis
Level 17
God Stats
5W - 5L
1,628 SR
Queue Stats
33W - 29L
1,524 Elo+
Solo
Ne Zha
Ne Zha
FamineHRSMN
Ne Zha
Level 26
God Stats
7W - 10L
1,436 SR
Queue Stats
33W - 38L
1,508 Elo+
Solo
Anubis
Anubis
Gandalf32
Anubis
Level 29
God Stats
16W - 12L
1,593 SR
Queue Stats
105W - 104L
1,484 Elo+
Solo
Ymir
Ymir
InsanityRunner
Ymir
Level 25
God Stats
20W - 22L
1,516 SR
Queue Stats
71W - 70L
1,545 Elo+
Solo
Ra
Ra
Mitixz1010
Ra
Level 27
God Stats
95W - 76L
1,635 SR
Queue Stats
105W - 86L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Armytile
Discordia
13
3 / 5 / 5
7,501
500
8,850
10,827
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Dawgfan76
Cernunnos
8
0 / 5 / 0
5,385
359
575
6,737
1,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 6 / 2
6,066
404
2,185
12,901
8,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Recckk
Tsukuyomi
15
8 / 6 / 1
8,871
591
12,821
13,539
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Zeredel
Amaterasu
11
1 / 6 / 3
6,699
447
3,516
9,999
3,510
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Doritoviet
Charybdis
15
2 / 1 / 8
8,831
589
10,038
7,614
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
13
8 / 5 / 5
8,370
558
7,477
11,149
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Gandalf32
Anubis
13
8 / 3 / 2
8,667
578
8,750
8,320
3,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 1 / 9
8,323
555
6,832
9,386
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 3 / 2
9,482
632
5,303
9,745
3,421
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
12
Kills
28
28
Deaths
13
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
Armytile
Discordia
3
5
5
1.1
L
Cernunnos
Dawgfan76
Cernunnos
0
5
0
0
W
Charybdis
Doritoviet
Charybdis
2
1
8
6
W
Ne Zha
8
5
5
2.1
W
Anubis
Gandalf32
Anubis
8
3
2
3
L
0
6
2
0.17
W
4
1
9
8.5
W
6
3
2
2.33
L
Tsukuyomi
Recckk
Tsukuyomi
8
6
1
1.42
L
Amaterasu
Zeredel
Amaterasu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,947
Damage
38,400
54,003
Taken
46,214
20,427
Mitigated
21,762
10,901
Healing
18,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Armytile
Discordia
8,850
395
0
1,922
10,827
3,198
172
4,220
6,607
38,519
0
L
Cernunnos
Dawgfan76
Cernunnos
575
80
0
350
6,737
1,136
216
1,393
5,344
0
20,114
W
Charybdis
Doritoviet
Charybdis
10,038
4,097
0
3,791
7,614
2,786
0
1,298
6,312
0
70,505
W
Ne Zha
7,477
2,353
0
4,218
11,149
3,993
0
2,220
8,809
0
40,480
W
Anubis
Gandalf32
Anubis
8,750
144
0
2,173
8,320
3,033
842
3,232
4,652
38,182
0
L
2,185
88
538
3,019
12,901
8,375
0
4,733
8,168
6,061
0
W
6,832
2,008
0
3,152
9,386
8,529
0
2,098
7,147
30,925
0
W
5,303
902
202
5,104
9,745
3,421
1,678
1,501
8,194
67,845
0
L
Tsukuyomi
Recckk
Tsukuyomi
12,821
3,768
0
2,959
13,539
4,208
0
5,138
8,401
0
59,563
L
Amaterasu
Zeredel
Amaterasu
3,516
1,431
0
2,113
9,999
3,510
165
5,401
4,598
0
16,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,522
Gold Earned
43,673
255
Minions Killed
469
0
Camps Cleared
0
1,276,787
Distance Traveled
1,408,533
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,501
500
78
5
0
262,953
3
L
Cernunnos
5,385
359
39
3
0
193,340
2
W
Charybdis
8,831
589
126
8
0
283,659
5
W
Ne Zha
8,370
558
70
5
0
289,461
6
W
Anubis
8,667
578
73
5
0
266,750
0
L
Ares
6,066
404
6
0
0
271,247
5
W
Ymir
8,323
555
50
3
0
272,661
4
W
Ra
9,482
632
150
10
0
296,002
8
L
Tsukuyomi
8,871
591
102
7
0
289,514
1
L
Amaterasu
6,699
447
30
2
0
259,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role