Player Matchup

Awilix
Awilix
Boy_BoyWestcoast
Awilix
Level 123
God Stats
13W - 3L
1,500 SR
Queue Stats
484W - 67L
1,985 Elo+
Party 1
Cliodhna
Cliodhna
Camble34
Cliodhna
Level 155
God Stats
25W - 2L
2,147 SR
Queue Stats
374W - 56L
2,051 Elo+
Party 1
Bacchus
Bacchus
TheimmortalTurle
Bacchus
Level 157
God Stats
12W - 2L
1,729 SR
Queue Stats
532W - 67L
2,004 Elo+
Party 1
Team Averages
Level 145
1,792 SR
2,013 Elo+

VS

Team Averages
Level 100
1,713 SR
1,594 Elo+
Chaac
Chaac
Briochegrilller
Chaac
Level 107
God Stats
9W - 4L
1,811 SR
Queue Stats
56W - 47L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
Briochegrillée
Kukulkan
Level 87
God Stats
22W - 11L
1,692 SR
Queue Stats
457W - 347L
1,610 Elo+
Party 2
Ares
Ares
Slenderbeast030
Ares
Level 106
God Stats
83W - 65L
1,637 SR
Queue Stats
694W - 577L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
7,093
709
4,143
8,702
4,718
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Camble34
Cliodhna
13
7 / 2 / 9
8,207
821
12,405
9,534
5,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
7 / 2 / 5
7,641
764
9,873
8,372
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,614
661
3,892
10,495
8,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
11
2 / 3 / 3
7,090
709
5,897
6,512
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 7 / 3
6,300
630
3,954
12,544
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
4
5
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
2
6
0
0.33
L
Kukulkan
2
3
3
1.17
W
Cliodhna
Camble34
Cliodhna
7
2
9
5.75
L
0
7
3
0.21
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,421
Damage
13,743
26,608
Taken
29,551
14,922
Mitigated
19,206
2,959
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,143
1,047
0
880
8,702
4,718
0
3,537
4,969
0
11,976
L
3,892
303
0
1,849
10,495
8,038
0
4,781
5,374
0
10,842
L
Kukulkan
5,897
1,046
0
960
6,512
2,284
0
742
5,682
24,474
0
W
Cliodhna
Camble34
Cliodhna
12,405
1,259
0
1,829
9,534
5,500
77
3,386
6,060
0
33,058
L
3,954
88
0
1,314
12,544
8,884
0
3,795
8,461
6,372
0
W
9,873
689
0
250
8,372
4,704
0
3,267
4,949
23,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,941
Gold Earned
20,004
111
Minions Killed
66
7
Camps Cleared
1
604,906
Distance Traveled
513,217
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,093
709
19
2
3
208,636
0
L
Chaac
6,614
661
6
1
0
185,867
1
L
Kukulkan
7,090
709
55
6
0
164,381
3
W
Cliodhna
8,207
821
57
6
3
205,250
2
L
Ares
6,300
630
5
1
1
162,969
2
W
Bacchus
7,641
764
35
4
1
191,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role