Player Matchup

Cliodhna
Cliodhna
HA1RMIT
Cliodhna
Level 27
God Stats
3W - 13L
1,265 SR
Queue Stats
51W - 94L
1,277 Elo+
Solo
Cabrakan
Cabrakan
Riseer23
Cabrakan
Level 84
God Stats
40W - 43L
1,498 SR
Queue Stats
269W - 397L
1,356 Elo+
Party 1
Gilgamesh
Gilgamesh
Spraynpray1186
Gilgamesh
Level 154
God Stats
8W - 14L
1,422 SR
Queue Stats
461W - 629L
1,358 Elo+
Party 1
Team Averages
Level 88
1,395 SR
1,330 Elo+

VS

Team Averages
Level 81
1,540 SR
1,503 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Doublefist2744
Jormungandr
Level 15
God Stats
3W - 1L
1,775 SR
Queue Stats
16W - 18L
1,480 Elo+
Party 2
Fenrir
Fenrir
Spaggiari13015
Fenrir
Level 100
God Stats
2W - 3L
1,345 SR
Queue Stats
235W - 164L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HA1RMIT
Cliodhna
8
0 / 5 / 0
5,608
561
6,400
6,781
2,769
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
Riseer23
Cabrakan
9
0 / 5 / 0
5,726
573
4,440
12,490
7,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilgamesh
Spraynpray1186
Gilgamesh
8
0 / 9 / 0
5,485
549
6,160
12,023
7,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 0 / 15
7,445
745
7,187
6,415
3,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Doublefist2744
Jormungandr
12
8 / 0 / 11
8,272
827
10,163
9,641
8,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
8 / 0 / 10
8,085
809
9,233
10,411
6,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
55
0
Kills
19
19
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
15
10.5
W
Jormungandr
Doublefist2744
Jormungandr
8
0
11
13.5
L
Cliodhna
HA1RMIT
Cliodhna
0
5
0
0
L
Cabrakan
Riseer23
Cabrakan
0
5
0
0
W
8
0
10
13
L
Gilgamesh
Spraynpray1186
Gilgamesh
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,000
Damage
26,583
31,294
Taken
26,467
18,194
Mitigated
18,448
5,610
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,187
1,025
2,587
3,139
6,415
3,131
678
1,300
5,115
21,005
0
W
Jormungandr
Doublefist2744
Jormungandr
10,163
2,402
676
2,494
9,641
8,754
286
1,913
7,728
24,075
0
L
Cliodhna
HA1RMIT
Cliodhna
6,400
379
62
612
6,781
2,769
0
2,911
3,400
0
15,530
L
Cabrakan
Riseer23
Cabrakan
4,440
443
0
3,758
12,490
7,632
0
7,945
3,781
13,852
0
W
9,233
2,766
791
3,763
10,411
6,563
464
1,668
8,743
0
21,975
L
Gilgamesh
Spraynpray1186
Gilgamesh
6,160
1,373
0
1,178
12,023
7,793
0
5,754
5,557
0
13,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,819
Gold Earned
23,802
59
Minions Killed
111
3
Camps Cleared
6
435,807
Distance Traveled
541,136
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,445
745
37
4
2
185,929
1
W
Jormungandr
8,272
827
50
5
1
164,027
4
L
Cliodhna
5,608
561
18
2
2
151,037
3
L
Cabrakan
5,726
573
25
3
0
137,588
0
W
Fenrir
8,085
809
24
2
3
191,180
1
L
Gilgamesh
5,485
549
16
2
1
147,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role