Player Matchup

Fafnir
Fafnir
ARFP2392
Fafnir
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 210L
1,247 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SmokingGun21HL
Ah Muzen Cab
Level 44
God Stats
9W - 10L
1,412 SR
Queue Stats
147W - 213L
1,239 Elo+
Party 2
Scylla
Scylla
TytaBestiaCane
Scylla
Level 44
God Stats
22W - 22L
1,467 SR
Queue Stats
122W - 127L
1,331 Elo+
Party 3
Hachiman
Hachiman
V3noX617
Hachiman
Level 17
God Stats
22W - 30L
1,611 SR
Queue Stats
49W - 98L
1,276 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ySxre-_-
Tsukuyomi
Level 24
God Stats
10W - 11L
1,390 SR
Queue Stats
32W - 38L
1,267 Elo+
Party 3
Team Averages
Level 35
1,476 SR
1,272 Elo+

VS

Team Averages
Level 63
1,502 SR
1,243 Elo+
Medusa
Medusa
DarkCatalyst289
Medusa
Level 69
God Stats
1W - 0L
1,349 SR
Queue Stats
2W - 3L
1,101 Elo+
Party 1
Thanatos
Thanatos
IncomingWizard4
Thanatos
Level 114
God Stats
18W - 17L
1,482 SR
Queue Stats
492W - 593L
1,303 Elo+
Solo
Nu Wa
Nu Wa
LegionLord666
Nu Wa
Level 29
God Stats
1W - 0L
1,489 SR
Queue Stats
2W - 3L
1,101 Elo+
Party 1
Ratatoskr
Ratatoskr
Shadaku
Ratatoskr
Level 28
God Stats
2W - 0L
1,690 SR
Queue Stats
2W - 1L
1,608 Elo+
Party 1
Hera
Hera
Shadowpaine
Hera
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ARFP2392
Fafnir
12
1 / 4 / 5
8,081
475
2,456
19,143
16,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
SmokingGun21HL
Ah Muzen Cab
12
2 / 1 / 1
7,585
446
2,395
7,688
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 7 / 1
7,804
459
5,735
9,639
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
V3noX617
Hachiman
12
5 / 4 / 0
7,668
451
7,956
10,091
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
ySxre-_-
Tsukuyomi
15
4 / 4 / 3
9,258
545
7,994
11,625
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,817
460
6,451
7,420
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
18
7 / 2 / 7
10,599
623
9,723
15,420
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 3 / 6
8,366
492
6,454
6,962
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Shadaku
Ratatoskr
13
1 / 3 / 5
8,256
486
4,685
8,656
4,161
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 3 / 4
10,094
594
11,704
7,461
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
15
Kills
20
20
Deaths
15
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ARFP2392
Fafnir
1
4
5
0.88
W
1
4
4
0.75
W
Thanatos
7
2
7
5.25
W
2
3
6
1.67
W
Ratatoskr
Shadaku
Ratatoskr
1
3
5
1.17
W
9
3
4
3.67
L
Ah Muzen Cab
SmokingGun21HL
Ah Muzen Cab
2
1
1
2.5
L
3
7
1
0.5
L
Hachiman
V3noX617
Hachiman
5
4
0
1.25
L
Tsukuyomi
ySxre-_-
Tsukuyomi
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,536
Damage
39,017
58,186
Taken
45,919
28,195
Mitigated
15,236
16,998
Healing
21,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ARFP2392
Fafnir
2,456
324
0
6,156
19,143
16,078
0
6,610
12,277
18,439
0
W
6,451
2,864
0
0
7,420
1,824
3,552
703
6,717
0
38,425
W
Thanatos
9,723
3,156
0
18,947
15,420
5,338
0
2,256
12,996
0
71,325
W
6,454
1,040
0
250
6,962
1,830
3,564
2,040
4,866
26,639
0
W
Ratatoskr
Shadaku
Ratatoskr
4,685
925
0
1,759
8,656
4,161
1,626
985
7,649
0
32,595
W
11,704
2,292
0
535
7,461
2,083
698
1,885
5,380
48,925
0
L
Ah Muzen Cab
SmokingGun21HL
Ah Muzen Cab
2,395
713
0
4,599
7,688
2,350
688
901
6,765
0
29,219
L
5,735
351
0
547
9,639
2,890
258
4,344
5,017
29,921
0
L
Hachiman
V3noX617
Hachiman
7,956
3,884
0
2,741
10,091
2,825
0
3,143
6,904
0
50,280
L
Tsukuyomi
ySxre-_-
Tsukuyomi
7,994
1,401
0
2,955
11,625
4,052
662
2,593
8,926
0
72,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,396
Gold Earned
45,132
335
Minions Killed
407
0
Camps Cleared
0
1,415,367
Distance Traveled
1,661,883
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,081
475
15
1
0
278,306
2
W
Medusa
7,817
460
64
4
0
331,053
3
W
Thanatos
10,599
623
120
7
0
361,283
2
W
Nu Wa
8,366
492
49
3
0
323,013
2
W
Ratatoskr
8,256
486
78
5
0
323,225
6
W
Hera
10,094
594
96
6
0
323,309
1
L
Ah Muzen Cab
7,585
446
59
3
0
189,015
1
L
Scylla
7,804
459
66
4
0
293,624
6
L
Hachiman
7,668
451
77
5
0
297,265
0
L
Tsukuyomi
9,258
545
118
7
0
357,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role