Player Matchup

Khepri
Khepri
Gold I
B0SS S1A3R
Khepri
Gold I
Level 87
God Stats
1W - 2L
1,468 SR
Queue Stats
36W - 39L
1,617 MMR
Solo
Neith
Neith
Platinum III
CladeronKing29
Neith
Platinum III
Level 102
God Stats
8W - 11L
1,578 SR
Queue Stats
155W - 158L
1,702 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Fox-Crow-Grizzly
Danzaburou
Platinum V
Level 87
God Stats
130W - 102L
1,669 SR
Queue Stats
328W - 342L
1,745 MMR
Solo
Chang'e
Chang'e
Gold IV
HandsomeBeast1
Chang'e
Gold IV
Level 157
God Stats
16W - 35L
1,371 SR
Queue Stats
1,284W - 1,294L
1,438 MMR
Solo
Fenrir
Fenrir
Gold IV
Her New Senpai
Fenrir
Gold IV
Level 156
God Stats
2W - 1L
1,332 SR
Queue Stats
157W - 152L
1,537 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,484 SR
1,608 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,547 SR
1,614 MMR
Tiamat
Tiamat
Gold V
Eternal Legaci
Tiamat
Gold V
Level 160
God Stats
26W - 35L
1,521 SR
Queue Stats
768W - 778L
1,324 MMR
Solo
Ymir
Ymir
Diamond II
NoteStickyz
Ymir
Diamond II
Level 149
God Stats
86W - 58L
1,760 SR
Queue Stats
405W - 399L
2,361 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Silvanuz
Ratatoskr
Gold IV
Level 149
God Stats
4W - 13L
1,500 SR
Queue Stats
328W - 322L
1,471 MMR
Solo
Jormungandr
Jormungandr
Gold III
lxGhostxI
Jormungandr
Gold III
Level 136
God Stats
11W - 20L
1,442 SR
Queue Stats
491W - 493L
1,429 MMR
Solo
Skadi
Skadi
Gold II
yayeet127
Skadi
Gold II
Level 109
God Stats
1W - 2L
1,510 SR
Queue Stats
106W - 113L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
B0SS S1A3R
Khepri
16
0 / 4 / 6
11,833
423
7,979
22,311
28,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 2 / 10
14,582
521
28,592
15,446
6,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Fox-Crow-Grizzly
Danzaburou
20
6 / 4 / 9
16,359
584
21,867
21,798
9,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 1 / 5
16,699
596
19,895
23,940
21,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 2 / 8
15,615
558
19,279
19,143
11,323
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ArtioGilgameshGebMorgan Le FayIzanami

VS

Bans
PersephoneMulanLokiArachneSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 3
12,762
456
9,762
19,450
9,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 2 / 8
11,386
407
9,457
25,953
32,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Silvanuz
Ratatoskr
20
4 / 9 / 2
12,797
457
10,206
26,127
11,673
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
lxGhostxI
Jormungandr
20
1 / 5 / 1
13,231
473
16,036
36,277
42,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
yayeet127
Skadi
20
6 / 4 / 2
14,265
509
20,429
19,874
7,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
24
Kills
13
13
Deaths
24
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
B0SS S1A3R
Khepri
0
4
6
0.75
W
3
2
10
4
L
2
4
3
0.88
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
6
4
9
2.63
W
6
1
5
8.5
W
9
2
8
6.5
L
0
2
8
2
L
Ratatoskr
Silvanuz
Ratatoskr
4
9
2
0.56
L
Jormungandr
lxGhostxI
Jormungandr
1
5
1
0.3
L
Skadi
yayeet127
Skadi
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,612
Damage
65,890
102,638
Taken
127,681
76,690
Mitigated
104,637
51,661
Healing
30,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
B0SS S1A3R
Khepri
7,979
1,408
0
7,231
22,311
28,506
46
6,854
15,457
42,195
0
W
28,592
13,297
0
6,927
15,446
6,274
3,215
7,898
7,548
0
124,836
L
9,762
752
398
5,834
19,450
9,562
0
2,414
17,036
90,817
0
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
21,867
9,771
0
9,821
21,798
9,021
3,899
4,154
17,644
0
164,120
W
19,895
1,641
3,206
16,357
23,940
21,566
1,260
11,081
12,859
127,666
0
W
19,279
4,514
0
8,119
19,143
11,323
1,854
5,672
13,471
303
115,716
L
9,457
2,329
0
4,057
25,953
32,876
0
4,126
21,747
30,340
0
L
Ratatoskr
Silvanuz
Ratatoskr
10,206
2,093
0
7,984
26,127
11,673
0
4,954
21,173
0
98,774
L
Jormungandr
lxGhostxI
Jormungandr
16,036
3,241
35
8,731
36,277
42,990
132
14,246
21,951
119,867
0
L
Skadi
yayeet127
Skadi
20,429
11,028
0
3,674
19,874
7,536
6,282
2,218
17,576
0
130,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,088
Gold Earned
64,441
856
Minions Killed
775
0
Camps Cleared
0
2,624,575
Distance Traveled
2,488,955
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,833
423
57
2
0
509,736
2
W
Neith
14,582
521
210
8
0
527,018
9
L
Tiamat
12,762
456
180
6
0
482,776
13
W
Danzaburou
16,359
584
214
8
0
499,816
8
W
Chang'e
16,699
596
240
9
0
503,043
6
W
Fenrir
15,615
558
135
5
0
584,962
9
L
Ymir
11,386
407
39
1
0
508,994
8
L
Ratatoskr
12,797
457
140
5
0
541,578
2
L
Jormungandr
13,231
473
206
7
0
478,553
0
L
Skadi
14,265
509
210
8
0
477,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role