Player Matchup

Nemesis
Nemesis
AngelIceBear
Nemesis
Level 16
God Stats
1W - 3L
1,732 SR
Queue Stats
25W - 36L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
JoaoAntunes77
Tsukuyomi
Level 4
God Stats
1W - 3L
1,684 SR
Queue Stats
13W - 26L
1,662 Elo+
Party 1
Loki
Loki
Lokiortrol
Loki
Level 24
God Stats
148W - 135L
1,584 SR
Queue Stats
213W - 201L
1,612 Elo+
Solo
Bellona
Bellona
Mata_ChangaPR
Bellona
Level 8
God Stats
5W - 4L
1,871 SR
Queue Stats
60W - 100L
1,873 Elo+
Solo
Anubis
Anubis
brunaoodasacadaa
Anubis
Level 4
God Stats
4W - 8L
1,500 SR
Queue Stats
31W - 37L
1,662 Elo+
Party 1
Team Averages
Level 11
1,674 SR
1,664 Elo+

VS

Team Averages
Level 22
1,432 SR
1,545 Elo+
Fenrir
Fenrir
Amber10024972
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,608 Elo+
Solo
Cliodhna
Cliodhna
Ninjanick470
Cliodhna
Level 6
God Stats
1W - 1L
1,295 SR
Queue Stats
4W - 2L
1,587 Elo+
Solo
Baron Samedi
Baron Samedi
PistolaSucia
Baron Samedi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 139L
1,569 Elo+
Solo
Thoth
Thoth
Pykies
Thoth
Level 27
God Stats
6W - 11L
1,384 SR
Queue Stats
255W - 260L
1,532 Elo+
Solo
Izanami
Izanami
xXJohnLockerXXx
Izanami
Level 28
God Stats
60W - 52L
1,479 SR
Queue Stats
318W - 363L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AngelIceBear
Nemesis
16
8 / 3 / 2
9,575
638
8,525
12,876
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
JoaoAntunes77
Tsukuyomi
8
1 / 11 / 0
5,531
369
3,752
11,449
2,663
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 3 / 3
8,593
573
10,348
9,738
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
12
2 / 5 / 9
7,907
527
4,517
11,036
9,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 11 / 3
5,940
396
3,249
10,213
2,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 7
8,942
596
7,945
11,972
9,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Ninjanick470
Cliodhna
15
12 / 3 / 5
9,760
651
8,498
11,428
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
PistolaSucia
Baron Samedi
16
2 / 1 / 1
9,319
621
7,088
8,497
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Pykies
Thoth
12
2 / 5 / 2
7,779
519
4,736
8,716
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
9 / 5 / 9
9,137
609
9,710
11,391
3,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
16
Kills
32
33
Deaths
16
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Nemesis
AngelIceBear
Nemesis
8
3
2
3
L
Tsukuyomi
JoaoAntunes77
Tsukuyomi
1
11
0
0.09
L
5
3
3
2.17
L
Bellona
2
5
9
1.3
W
Cliodhna
Ninjanick470
Cliodhna
12
3
5
4.83
W
Baron Samedi
PistolaSucia
Baron Samedi
2
1
1
2.5
W
Thoth
Pykies
Thoth
2
5
2
0.6
L
0
11
3
0.14
W
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,391
Damage
37,977
55,312
Taken
52,004
22,139
Mitigated
23,375
10,976
Healing
18,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,945
1,348
1,285
3,924
11,972
9,610
173
1,114
10,858
0
30,488
L
Nemesis
AngelIceBear
Nemesis
8,525
3,081
0
5,872
12,876
4,562
0
4,671
8,067
0
59,547
L
Tsukuyomi
JoaoAntunes77
Tsukuyomi
3,752
1,643
0
990
11,449
2,663
0
951
10,498
0
15,806
L
10,348
2,840
0
1,601
9,738
2,959
0
2,615
6,983
0
51,451
L
Bellona
4,517
632
0
920
11,036
9,407
0
2,992
7,782
5,969
14,899
W
Cliodhna
Ninjanick470
Cliodhna
8,498
787
0
4,742
11,428
3,716
430
1,715
9,713
0
56,580
W
Baron Samedi
PistolaSucia
Baron Samedi
7,088
861
0
3,544
8,497
4,710
1,363
63
8,434
66,673
0
W
Thoth
Pykies
Thoth
4,736
579
0
1,460
8,716
2,009
383
542
8,174
35,653
0
L
3,249
620
0
1,593
10,213
2,548
0
55
10,158
16,416
0
W
9,710
6,574
0
3,108
11,391
3,330
2,504
1,794
9,597
0
51,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,546
Gold Earned
44,937
299
Minions Killed
458
0
Camps Cleared
0
1,451,589
Distance Traveled
1,306,300
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,942
596
45
3
0
282,099
4
L
Nemesis
9,575
638
115
8
0
316,246
2
L
Tsukuyomi
5,531
369
20
1
0
276,866
0
L
Loki
8,593
573
88
6
0
340,706
1
L
Bellona
7,907
527
45
3
0
298,588
3
W
Cliodhna
9,760
651
99
7
0
294,850
3
W
Baron Samedi
9,319
621
135
9
0
228,587
2
W
Thoth
7,779
519
81
5
0
243,466
2
L
Anubis
5,940
396
31
2
0
219,183
0
W
Izanami
9,137
609
98
7
0
257,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role