Player Matchup

Medusa
Medusa
Beglaryan
Medusa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,425 Elo+
Party 1
Cerberus
Cerberus
ED andy 2457
Cerberus
Level 47
God Stats
2W - 0L
1,738 SR
Queue Stats
96W - 129L
1,411 Elo+
Solo
Thoth
Thoth
Kawa1i
Thoth
Level 154
God Stats
1W - 0L
1,317 SR
Queue Stats
62W - 48L
1,517 Elo+
Party 1
Persephone
Persephone
LittleOsha
Persephone
Level 120
God Stats
12W - 4L
1,552 SR
Queue Stats
277W - 262L
1,440 Elo+
Party 1
Ra
Ra
MetilOrange
Ra
Level 97
God Stats
2W - 3L
1,578 SR
Queue Stats
123W - 118L
1,463 Elo+
Party 1
Team Averages
Level 101
1,537 SR
1,451 Elo+

VS

Team Averages
Level 52
1,549 SR
1,423 Elo+
Ratatoskr
Ratatoskr
Batosh
Ratatoskr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,410 Elo+
Solo
Agni
Agni
Filipok_oow
Agni
Level 84
God Stats
3W - 2L
1,597 SR
Queue Stats
125W - 138L
1,452 Elo+
Solo
Xing Tian
Xing Tian
KoraLee133711
Xing Tian
Level 28
God Stats
4W - 5L
1,649 SR
Queue Stats
219W - 257L
1,410 Elo+
Solo
Pele
Pele
jz9797
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,344 Elo+
Solo
Sylvanus
Sylvanus
yasbo
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beglaryan
Medusa
19
12 / 8 / 16
13,059
816
14,561
17,823
8,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
ED andy 2457
Cerberus
20
5 / 5 / 28
13,273
830
13,542
25,896
24,083
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
Kawa1i
Thoth
20
6 / 7 / 23
13,038
815
20,154
14,050
5,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
LittleOsha
Persephone
20
7 / 3 / 27
13,522
845
22,255
15,144
6,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
16 / 4 / 16
14,142
884
19,960
17,486
7,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Batosh
Ratatoskr
19
13 / 9 / 6
12,864
804
18,489
23,039
22,488
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 10 / 8
10,775
673
15,787
17,016
5,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
KoraLee133711
Xing Tian
18
6 / 9 / 9
12,144
759
15,207
24,459
29,543
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
jz9797
Pele
19
3 / 11 / 9
11,689
731
13,505
19,165
6,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
yasbo
Sylvanus
16
0 / 7 / 7
9,850
616
4,117
17,747
22,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
65
46
Kills
26
27
Deaths
46
110
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Batosh
Ratatoskr
13
9
6
1.78
W
Medusa
Beglaryan
Medusa
12
8
16
2.5
W
Cerberus
ED andy 2457
Cerberus
5
5
28
3.8
L
4
10
8
0.8
W
Thoth
Kawa1i
Thoth
6
7
23
2.5
L
Xing Tian
KoraLee133711
Xing Tian
6
9
9
1.17
W
Persephone
LittleOsha
Persephone
7
3
27
6.83
W
16
4
16
6
L
Pele
jz9797
Pele
3
11
9
0.68
L
Sylvanus
yasbo
Sylvanus
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,472
Damage
67,105
90,399
Taken
101,426
52,743
Mitigated
86,189
41,534
Healing
20,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Batosh
Ratatoskr
18,489
4,231
0
5,021
23,039
22,488
0
15,379
7,388
597
27,334
W
Medusa
Beglaryan
Medusa
14,561
8,746
902
2,605
17,823
8,438
1,136
6,345
11,478
0
23,948
W
Cerberus
ED andy 2457
Cerberus
13,542
971
3,606
7,650
25,896
24,083
420
8,233
17,663
36,626
0
L
15,787
584
1,253
2,648
17,016
5,323
0
15,012
1,641
36,355
0
W
Thoth
Kawa1i
Thoth
20,154
856
2,811
1,688
14,050
5,767
1,028
6,247
7,803
34,064
0
L
Xing Tian
KoraLee133711
Xing Tian
15,207
498
655
3,102
24,459
29,543
0
15,219
8,756
25,276
0
W
Persephone
LittleOsha
Persephone
22,255
1,146
778
4,802
15,144
6,548
1,027
6,831
8,310
44,073
0
W
19,960
4,048
7,371
9,321
17,486
7,907
1,243
8,038
9,448
40,270
0
L
Pele
jz9797
Pele
13,505
2,674
930
2,678
19,165
6,222
0
14,488
4,421
0
37,427
L
Sylvanus
yasbo
Sylvanus
4,117
422
933
2,987
17,747
22,613
16
14,068
3,309
5,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,034
Gold Earned
57,322
208
Minions Killed
117
0
Camps Cleared
0
1,439,864
Distance Traveled
1,272,909
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
12,864
804
23
1
0
252,284
0
W
Medusa
13,059
816
21
1
0
259,365
0
W
Cerberus
13,273
830
58
4
0
278,310
0
L
Agni
10,775
673
31
2
0
232,212
1
W
Thoth
13,038
815
33
2
0
300,888
4
L
Xing Tian
12,144
759
12
1
0
258,869
1
W
Persephone
13,522
845
46
3
0
305,445
4
W
Ra
14,142
884
50
3
0
295,856
1
L
Pele
11,689
731
51
3
0
274,756
0
L
Sylvanus
9,850
616
0
0
0
254,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role