Player Matchup

Susano
Susano
Fabianodiver
Susano
Level 3
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,201 Elo+
Solo
Chernobog
Chernobog
NPC_feto
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,281 Elo+
Solo
Bellona
Bellona
NRG_obito_
Bellona
Level 28
God Stats
22W - 35L
1,478 SR
Queue Stats
218W - 270L
1,358 Elo+
Party 1
Thor
Thor
Smite00111
Thor
Level 7
God Stats
0W - 3L
1,278 SR
Queue Stats
19W - 17L
1,611 Elo+
Solo
Athena
Athena
TTSPPP
Athena
Level 23
God Stats
9W - 22L
1,341 SR
Queue Stats
42W - 70L
1,364 Elo+
Party 1
Team Averages
Level 16
1,377 SR
1,363 Elo+

VS

Team Averages
Level 23
1,600 SR
1,476 Elo+
Neith
Neith
C0R34NO-D0S-34CM
Neith
Level 29
God Stats
11W - 6L
1,637 SR
Queue Stats
151W - 226L
1,373 Elo+
Solo
Merlin
Merlin
GametoodyOFCTOP
Merlin
Level 24
God Stats
6W - 5L
1,474 SR
Queue Stats
22W - 26L
1,520 Elo+
Solo
Ymir
Ymir
MachoOmega7212
Ymir
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 133L
1,344 Elo+
Solo
Skadi
Skadi
crossbitsans
Skadi
Level 7
God Stats
2W - 0L
1,493 SR
Queue Stats
2W - 0L
1,652 Elo+
Solo
Arachne
Arachne
pimbirovis
Arachne
Level 28
God Stats
15W - 14L
1,895 SR
Queue Stats
123W - 138L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
6
0 / 7 / 1
4,515
410
1,220
6,573
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
NPC_feto
Chernobog
7
0 / 1 / 3
4,632
421
4,208
3,464
776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
NRG_obito_
Bellona
10
1 / 5 / 1
5,701
518
3,996
8,411
6,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 3 / 0
6,572
597
5,570
8,027
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
TTSPPP
Athena
7
0 / 4 / 2
4,950
450
2,011
10,209
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,523
502
7,469
5,106
1,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 2 / 2
6,843
622
5,141
5,009
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 2 / 1
5,905
537
3,202
8,076
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 0 / 3
8,092
736
7,746
5,534
1,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
pimbirovis
Arachne
11
3 / 2 / 3
6,459
587
2,820
7,379
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
20
20
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Susano
0
7
1
0.07
W
5
2
2
3
W
3
2
1
1.75
L
Chernobog
NPC_feto
Chernobog
0
1
3
1.5
L
Bellona
NRG_obito_
Bellona
1
5
1
0.3
L
6
3
0
2
L
Athena
TTSPPP
Athena
0
4
2
0.25
W
8
0
3
9.5
W
Arachne
pimbirovis
Arachne
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,005
Damage
26,378
36,684
Taken
31,104
17,640
Mitigated
12,410
7,916
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,469
3,728
0
2,906
5,106
1,448
383
545
4,561
0
36,516
L
Susano
1,220
138
0
0
6,573
1,856
383
2,959
3,242
0
10,693
W
5,141
298
0
1,791
5,009
1,338
507
99
4,910
28,836
0
W
3,202
250
175
2,724
8,076
5,002
0
1,367
6,709
9,474
0
L
Chernobog
NPC_feto
Chernobog
4,208
2,573
0
934
3,464
776
0
715
2,749
0
19,765
L
Bellona
NRG_obito_
Bellona
3,996
1,177
0
1,971
8,411
6,502
706
0
8,411
5,889
20,903
L
5,570
1,389
0
2,345
8,027
2,712
0
1,490
6,349
0
30,465
L
Athena
TTSPPP
Athena
2,011
523
0
2,666
10,209
5,794
0
2,567
7,590
9,308
0
W
7,746
4,179
0
2,510
5,534
1,609
918
134
5,400
0
51,641
W
Arachne
pimbirovis
Arachne
2,820
2,216
0
2,225
7,379
3,013
0
391
6,988
0
37,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,370
Gold Earned
32,822
182
Minions Killed
286
0
Camps Cleared
0
961,523
Distance Traveled
1,024,835
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,523
502
57
5
0
153,925
0
L
Susano
4,515
410
19
2
0
185,440
1
W
Merlin
6,843
622
57
5
0
211,706
2
W
Ymir
5,905
537
16
1
0
180,524
5
L
Chernobog
4,632
421
29
3
0
184,440
1
L
Bellona
5,701
518
60
5
0
205,016
0
L
Thor
6,572
597
60
5
0
192,412
3
L
Athena
4,950
450
14
1
0
194,215
0
W
Skadi
8,092
736
87
8
0
225,748
5
W
Arachne
6,459
587
69
6
0
252,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role