Player Matchup

Danzaburou
Danzaburou
Darknubis333
Danzaburou
Level 122
God Stats
32W - 25L
1,560 SR
Queue Stats
849W - 829L
1,479 Elo+
Party 4
Hera
Hera
IReminho9781
Hera
Level 104
God Stats
28W - 29L
1,414 SR
Queue Stats
420W - 449L
1,393 Elo+
Party 4
Thor
Thor
MAD0605
Thor
Level 142
God Stats
3W - 3L
1,509 SR
Queue Stats
1,222W - 701L
1,731 Elo+
Party 2
Eset
Eset
uvlPrince
Eset
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 22L
1,797 Elo+
Party 2
King Arthur
King Arthur
wachsende_Hose
King Arthur
Level 26
God Stats
5W - 1L
1,804 SR
Queue Stats
122W - 37L
1,713 Elo+
Party 2
Team Averages
Level 83
1,557 SR
1,623 Elo+

VS

Team Averages
Level 128
1,356 SR
1,481 Elo+
Gilgamesh
Gilgamesh
DemS-93-Family
Gilgamesh
Level 160
God Stats
20W - 14L
1,403 SR
Queue Stats
836W - 693L
1,570 Elo+
Party 1
Chiron
Chiron
German_ReapZ_
Chiron
Level 102
God Stats
1W - 3L
1,349 SR
Queue Stats
229W - 272L
1,442 Elo+
Party 3
Yemoja
Yemoja
Smoke__Nikki
Yemoja
Level 106
God Stats
0W - 2L
1,264 SR
Queue Stats
262W - 292L
1,432 Elo+
Party 3
Chang'e
Chang'e
jaimp77
Chang'e
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 195L
1,461 Elo+
Party 1
Bellona
Bellona
lullacoco
Bellona
Level 125
God Stats
0W - 2L
1,264 SR
Queue Stats
54W - 43L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darknubis333
Danzaburou
14
6 / 1 / 6
9,254
617
9,621
8,882
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 8
7,128
475
10,712
8,594
2,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
MAD0605
Thor
15
7 / 0 / 5
9,154
610
8,043
9,932
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
14
2 / 2 / 5
8,505
567
4,809
6,213
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
wachsende_Hose
King Arthur
16
2 / 0 / 1
9,028
602
6,086
8,019
7,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemS-93-Family
Gilgamesh
14
2 / 4 / 2
7,678
512
6,154
12,601
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 2
6,216
414
5,793
12,281
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
9
0 / 4 / 2
6,095
406
4,240
14,143
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
jaimp77
Chang'e
14
3 / 4 / 2
8,221
548
5,332
9,376
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
lullacoco
Bellona
12
0 / 2 / 0
6,372
425
1,317
6,455
7,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
19
Kills
5
5
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Darknubis333
Danzaburou
6
1
6
9
L
Gilgamesh
DemS-93-Family
Gilgamesh
2
4
2
0.75
L
0
5
2
0.2
W
2
2
8
3
W
Thor
MAD0605
Thor
7
0
5
9.5
L
Yemoja
0
4
2
0.25
L
Chang'e
jaimp77
Chang'e
3
4
2
1
L
Bellona
lullacoco
Bellona
0
2
0
0
W
Eset
2
2
5
2.25
W
King Arthur
wachsende_Hose
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,271
Damage
22,836
41,640
Taken
54,856
18,647
Mitigated
26,965
16,997
Healing
17,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Darknubis333
Danzaburou
9,621
4,025
0
4,136
8,882
3,132
893
2,085
6,729
0
53,221
L
Gilgamesh
DemS-93-Family
Gilgamesh
6,154
1,257
0
3,832
12,601
4,313
0
1,730
10,856
0
50,800
L
5,793
2,287
805
4,840
12,281
3,639
456
4,516
7,642
0
43,480
W
10,712
3,027
0
2,391
8,594
2,505
0
2,029
6,281
30,241
0
W
Thor
MAD0605
Thor
8,043
1,150
0
5,636
9,932
3,794
0
2,307
7,585
0
59,090
L
Yemoja
4,240
764
701
2,682
14,143
9,107
0
5,952
8,133
15,878
0
L
Chang'e
jaimp77
Chang'e
5,332
179
1,016
3,707
9,376
2,803
0
3,204
5,958
49,077
0
L
Bellona
lullacoco
Bellona
1,317
59
0
336
6,455
7,103
0
512
5,943
0
31,437
W
Eset
4,809
467
288
2,294
6,213
2,001
0
2,618
3,454
55,418
0
W
King Arthur
wachsende_Hose
King Arthur
6,086
539
0
2,252
8,019
7,215
90
0
8,019
5,426
58,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,069
Gold Earned
34,582
508
Minions Killed
368
0
Camps Cleared
0
1,439,041
Distance Traveled
1,362,022
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,254
617
89
6
0
277,953
4
L
Gilgamesh
7,678
512
110
7
0
285,454
3
L
Chiron
6,216
414
73
5
0
247,403
2
W
Hera
7,128
475
48
3
0
275,639
3
W
Thor
9,154
610
114
8
0
312,513
3
L
Yemoja
6,095
406
25
2
0
249,228
6
L
Chang'e
8,221
548
98
7
0
298,998
4
L
Bellona
6,372
425
62
4
0
280,939
6
W
Eset
8,505
567
130
9
0
282,059
7
W
King Arthur
9,028
602
127
8
0
290,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role