Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold IV
Br4dK1rk
Chaac
Gold IV
Level 122
God Stats
6W - 6L
1,462 SR
Queue Stats
68W - 73L
1,530 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
KomissarUchtrup
Tsukuyomi
Gold II
Level 143
God Stats
13W - 18L
1,475 SR
Queue Stats
253W - 259L
1,521 MMR
Solo
Fafnir
Fafnir
Gold II
Soya Boyy
Fafnir
Gold II
Level 67
God Stats
8W - 1L
1,677 SR
Queue Stats
165W - 156L
1,402 MMR
Party 1
Kukulkan
Kukulkan
Gold III
hyrliath
Kukulkan
Gold III
Level 157
God Stats
12W - 13L
1,444 SR
Queue Stats
153W - 167L
1,403 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,511 SR
1,471 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,591 SR
1,451 MMR
Geb
Geb
Gold I
 
Geb
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Red_Lazer33
Fenrir
Gold IV
Level 141
God Stats
39W - 45L
1,537 SR
Queue Stats
150W - 151L
1,291 MMR
Party 2
Neith
Neith
Gold III
bjerreminator666
Neith
Gold III
Level 147
God Stats
3W - 3L
1,643 SR
Queue Stats
163W - 159L
1,511 MMR
Party 2
Tiamat
Tiamat
Gold II
danialias4
Tiamat
Gold II
Level 117
God Stats
1W - 1L
1,670 SR
Queue Stats
235W - 247L
1,488 MMR
Solo
Osiris
Osiris
Gold I
herry_nik3
Osiris
Gold I
Level 111
God Stats
3W - 2L
1,605 SR
Queue Stats
117W - 117L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 4 / 7
10,546
586
9,093
10,913
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Br4dK1rk
Chaac
16
2 / 1 / 6
9,805
545
6,225
10,069
11,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
KomissarUchtrup
Tsukuyomi
17
13 / 0 / 6
11,260
626
15,807
11,522
5,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
Soya Boyy
Fafnir
14
4 / 0 / 16
10,191
566
6,536
14,586
19,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
hyrliath
Kukulkan
17
5 / 0 / 7
11,277
627
7,497
7,305
2,993
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ArtemisGilgameshOdinAthenaPersephone

VS

Bans
Morgan Le FayJanusScyllaSolThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 8 / 1
6,585
366
4,480
17,378
10,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
12
1 / 8 / 0
7,497
417
5,296
14,906
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 3 / 2
8,596
478
6,474
12,269
3,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
danialias4
Tiamat
13
0 / 4 / 1
7,990
444
4,591
9,539
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
herry_nik3
Osiris
14
2 / 4 / 0
8,391
466
6,356
13,771
9,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
26
Kills
5
5
Deaths
27
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
4
7
1.38
L
Geb
 
Geb
0
8
1
0.06
W
Chaac
Br4dK1rk
Chaac
2
1
6
5
W
Tsukuyomi
KomissarUchtrup
Tsukuyomi
13
0
6
16
L
Fenrir
1
8
0
0.13
W
Fafnir
Soya Boyy
Fafnir
4
0
16
12
L
2
3
2
1
L
Tiamat
danialias4
Tiamat
0
4
1
0.13
L
Osiris
herry_nik3
Osiris
2
4
0
0.5
W
Kukulkan
hyrliath
Kukulkan
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,158
Damage
27,197
54,395
Taken
67,863
43,194
Mitigated
34,474
17,479
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,093
4,550
0
2,702
10,913
3,754
1,640
1,226
9,659
0
84,441
L
Geb
 
Geb
4,480
242
0
1,370
17,378
10,874
0
2,307
14,851
15,616
0
W
Chaac
Br4dK1rk
Chaac
6,225
1,196
0
5,531
10,069
11,094
671
560
9,495
0
54,882
W
Tsukuyomi
KomissarUchtrup
Tsukuyomi
15,807
4,790
0
2,897
11,522
5,513
0
2,271
9,247
0
72,375
L
Fenrir
5,296
679
0
4,114
14,906
6,367
0
2,189
12,617
0
52,734
W
Fafnir
Soya Boyy
Fafnir
6,536
1,201
0
4,136
14,586
19,840
180
3,089
11,309
18,548
0
L
6,474
1,580
0
4,257
12,269
3,397
0
2,833
9,397
0
59,511
L
Tiamat
danialias4
Tiamat
4,591
399
0
3,011
9,539
4,746
0
3,603
5,713
47,294
0
L
Osiris
herry_nik3
Osiris
6,356
2,203
0
3,599
13,771
9,090
0
2,898
10,248
0
48,486
W
Kukulkan
hyrliath
Kukulkan
7,497
777
0
2,213
7,305
2,993
104
1,651
5,466
84,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,079
Gold Earned
39,059
526
Minions Killed
416
0
Camps Cleared
0
1,776,757
Distance Traveled
1,674,385
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,546
586
151
8
0
318,906
3
L
Geb
6,585
366
18
1
0
322,203
7
W
Chaac
9,805
545
99
6
0
339,904
4
W
Tsukuyomi
11,260
626
97
5
0
405,434
2
L
Fenrir
7,497
417
79
4
0
343,269
1
W
Fafnir
10,191
566
23
1
0
349,280
5
L
Neith
8,596
478
121
7
0
340,995
7
L
Tiamat
7,990
444
107
6
0
309,039
3
L
Osiris
8,391
466
91
5
0
358,879
7
W
Kukulkan
11,277
627
156
9
0
363,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role