Player Matchup

Cliodhna
Cliodhna
Jus rinne
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,643 Elo+
Solo
Ares
Ares
Killa_Vanilla9
Ares
Level 28
God Stats
16W - 18L
1,612 SR
Queue Stats
177W - 165L
1,613 Elo+
Solo
Kukulkan
Kukulkan
Mr_StickyIckyIck
Kukulkan
Level 8
God Stats
2W - 2L
1,745 SR
Queue Stats
14W - 17L
1,486 Elo+
Solo
Ymir
Ymir
PandaphiIe
Ymir
Level 29
God Stats
7W - 12L
1,561 SR
Queue Stats
36W - 46L
1,517 Elo+
Solo
Amaterasu
Amaterasu
jeanjean78
Amaterasu
Level 3
God Stats
0W - 2L
1,202 SR
Queue Stats
3W - 4L
1,392 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,530 Elo+

VS

Team Averages
Level 21
1,476 SR
1,581 Elo+
Olorun
Olorun
Alexnnnnnnnnn
Olorun
Level 27
God Stats
4W - 1L
1,655 SR
Queue Stats
127W - 124L
1,542 Elo+
Solo
King Arthur
King Arthur
FiercestTax2989
King Arthur
Level 16
God Stats
1W - 2L
1,519 SR
Queue Stats
52W - 29L
1,642 Elo+
Solo
Kali
Kali
Goku080811
Kali
Level 6
God Stats
2W - 1L
1,310 SR
Queue Stats
3W - 1L
1,517 Elo+
Solo
Hera
Hera
kentaferret
Hera
Level 25
God Stats
1W - 1L
1,325 SR
Queue Stats
2W - 1L
1,682 Elo+
Solo
Loki
Loki
x_MCA_y
Loki
Level 29
God Stats
40W - 42L
1,570 SR
Queue Stats
122W - 105L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jus rinne
Cliodhna
13
5 / 5 / 2
8,821
519
8,959
13,832
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 3 / 4
9,874
581
11,332
14,066
14,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 10 / 1
8,678
510
6,784
14,146
5,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 1
7,708
453
5,546
14,068
10,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
jeanjean78
Amaterasu
9
0 / 10 / 0
6,509
383
2,719
15,573
6,875
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 9
11,932
702
17,573
14,928
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
FiercestTax2989
King Arthur
18
7 / 1 / 8
10,706
630
16,399
17,476
12,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

4
0 / 0 / 2
4,024
237
0
0
0
13
0 / 10 / 2
7,586
446
3,639
10,617
3,650
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
x_MCA_y
Loki
18
13 / 2 / 2
11,186
658
11,794
10,835
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
15
Kills
31
33
Deaths
15
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
2
9
7.75
W
King Arthur
FiercestTax2989
King Arthur
7
1
8
11
W
0
0
2
1
L
Cliodhna
Jus rinne
Cliodhna
5
5
2
1.2
L
8
3
4
3.33
L
2
10
1
0.25
L
0
5
1
0.1
L
Amaterasu
jeanjean78
Amaterasu
0
10
0
0
W
0
10
2
0.1
W
Loki
x_MCA_y
Loki
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,340
Damage
49,405
71,685
Taken
53,856
44,433
Mitigated
27,065
12,553
Healing
24,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,573
10,885
958
10,155
14,928
6,703
0
6,814
8,114
95,256
10,552
W
King Arthur
FiercestTax2989
King Arthur
16,399
2,550
0
8,464
17,476
12,412
0
5,802
11,674
0
71,337
W
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
Jus rinne
Cliodhna
8,959
2,000
0
1,340
13,832
6,592
1,293
2,799
11,033
0
54,930
L
11,332
1,437
101
2,496
14,066
14,737
883
5,078
8,988
47,136
0
L
6,784
702
0
2,482
14,146
5,367
45
5,823
8,323
48,014
0
L
5,546
1,708
0
3,696
14,068
10,862
0
2,730
11,338
32,549
4,190
L
Amaterasu
jeanjean78
Amaterasu
2,719
1,405
0
2,438
15,573
6,875
0
2,471
13,102
0
23,573
W
3,639
1,740
0
492
10,617
3,650
1,270
7,003
3,614
35,049
0
W
Loki
x_MCA_y
Loki
11,794
3,225
0
4,654
10,835
4,300
0
3,501
7,334
0
85,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,590
Gold Earned
45,434
363
Minions Killed
504
0
Camps Cleared
0
1,489,390
Distance Traveled
1,361,927
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,932
702
178
10
0
306,131
0
W
King Arthur
10,706
630
141
8
0
367,037
3
W
Kali
4,024
237
0
0
0
0
0
L
Cliodhna
8,821
519
91
5
0
327,418
2
L
Ares
9,874
581
62
4
0
312,210
1
L
Kukulkan
8,678
510
80
5
0
258,908
1
L
Ymir
7,708
453
84
5
0
291,983
4
L
Amaterasu
6,509
383
46
3
0
298,871
0
W
Hera
7,586
446
53
3
0
282,764
0
W
Loki
11,186
658
132
8
0
405,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role