Player Matchup

Chaac
Chaac
DNALDxDAISY
Chaac
Level 49
God Stats
6W - 5L
1,634 SR
Queue Stats
292W - 309L
1,468 Elo+
Party 1
Cabrakan
Cabrakan
NotegustaR6
Cabrakan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 123L
1,312 Elo+
Solo
Fenrir
Fenrir
Vracol
Fenrir
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 32L
1,369 Elo+
Solo
Charybdis
Charybdis
satoshi5941
Charybdis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 249L
1,348 Elo+
Party 1
Ra
Ra
zombie-girl101x
Ra
Level 109
God Stats
1W - 3L
1,587 SR
Queue Stats
19W - 26L
1,347 Elo+
Solo
Team Averages
Level 62
1,544 SR
1,369 Elo+

VS

Team Averages
Level 50
1,418 SR
1,327 Elo+
Apollo
Apollo
Batatinhu007
Apollo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,202 Elo+
Solo
Athena
Athena
Foxking6981
Athena
Level 63
God Stats
1W - 0L
1,483 SR
Queue Stats
25W - 30L
1,332 Elo+
Solo
Hera
Hera
PP_Turtle25
Hera
Level 47
God Stats
4W - 7L
1,495 SR
Queue Stats
218W - 198L
1,383 Elo+
Party 2
Bellona
Bellona
ali_ahura
Bellona
Level 48
God Stats
27W - 23L
1,439 SR
Queue Stats
174W - 235L
1,298 Elo+
Solo
Thor
Thor
vIrxnic
Thor
Level 31
God Stats
1W - 4L
1,175 SR
Queue Stats
82W - 92L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,347
550
9,192
16,221
12,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cabrakan
NotegustaR6
Cabrakan
11
1 / 6 / 2
7,344
432
2,108
14,624
13,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Vracol
Fenrir
10
1 / 5 / 3
6,865
404
4,754
11,356
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
satoshi5941
Charybdis
12
2 / 5 / 1
7,546
444
5,927
11,179
3,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 0
8,649
509
3,468
6,072
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
8 / 3 / 2
9,042
532
13,682
11,082
3,981
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
12
2 / 2 / 7
7,919
466
3,014
13,636
14,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
5 / 0 / 4
9,365
551
10,350
3,592
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ali_ahura
Bellona
14
1 / 3 / 2
8,249
485
6,879
12,359
11,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
vIrxnic
Thor
14
3 / 2 / 5
8,516
501
5,540
9,522
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
10
Kills
19
19
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
8
3
2
3
L
2
1
2
3
W
Athena
2
2
7
2.75
L
Cabrakan
NotegustaR6
Cabrakan
1
6
2
0.33
W
5
0
4
7
L
Fenrir
Vracol
Fenrir
1
5
3
0.5
W
Bellona
ali_ahura
Bellona
1
3
2
0.67
L
Charybdis
satoshi5941
Charybdis
2
5
1
0.5
W
Thor
vIrxnic
Thor
3
2
5
2.75
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,449
Damage
39,465
59,452
Taken
50,191
37,022
Mitigated
35,645
18,236
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
13,682
8,886
0
3,622
11,082
3,981
2,540
2,304
8,652
0
54,593
L
9,192
689
0
7,042
16,221
12,914
156
3,782
12,439
13,173
57,501
W
Athena
3,014
993
0
1,626
13,636
14,795
916
1,439
12,141
19,608
0
L
Cabrakan
NotegustaR6
Cabrakan
2,108
60
0
3,598
14,624
13,174
243
2,670
11,954
20,699
0
W
10,350
3,534
0
863
3,592
1,195
0
791
2,685
60,836
0
L
Fenrir
Vracol
Fenrir
4,754
676
0
3,142
11,356
4,705
0
4,587
6,769
0
24,052
W
Bellona
ali_ahura
Bellona
6,879
1,117
0
3,432
12,359
11,114
80
1,632
10,727
9,088
37,296
L
Charybdis
satoshi5941
Charybdis
5,927
3,215
132
3,063
11,179
3,850
0
2,135
9,044
0
44,402
W
Thor
vIrxnic
Thor
5,540
1,332
0
2,483
9,522
4,560
0
1,042
8,414
0
52,894
L
3,468
210
584
675
6,072
2,379
692
2,093
3,979
44,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
43,091
388
Minions Killed
426
0
Camps Cleared
0
1,581,536
Distance Traveled
1,709,846
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,042
532
80
5
0
330,271
1
L
Chaac
9,347
550
140
8
0
357,113
3
W
Athena
7,919
466
38
2
0
353,531
0
L
Cabrakan
7,344
432
39
2
0
267,260
1
W
Hera
9,365
551
111
7
0
330,300
2
L
Fenrir
6,865
404
35
2
0
327,734
4
W
Bellona
8,249
485
95
6
0
341,065
1
L
Charybdis
7,546
444
82
5
0
280,755
1
W
Thor
8,516
501
102
6
0
354,679
7
L
Ra
8,649
509
92
5
0
348,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role