Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Dinohunter27180
Achilles
Level 44
God Stats
24W - 15L
1,513 SR
Queue Stats
189W - 149L
1,522 Elo+
Party 1
Chiron
Chiron
FunkiestDuck896
Chiron
Level 38
God Stats
22W - 9L
1,715 SR
Queue Stats
120W - 81L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
N3xus412
Tsukuyomi
Level 103
God Stats
22W - 9L
1,668 SR
Queue Stats
269W - 229L
1,509 Elo+
Party 1
Agni
Agni
Toxxic6901
Agni
Level 25
God Stats
1W - 1L
1,572 SR
Queue Stats
61W - 63L
1,450 Elo+
Party 1
Team Averages
Level 51
1,594 SR
1,501 Elo+

VS

Team Averages
Level 68
1,523 SR
1,498 Elo+
Mulan
Mulan
Ace_HUN001
Mulan
Level 100
God Stats
13W - 14L
1,538 SR
Queue Stats
194W - 183L
1,455 Elo+
Solo
Izanami
Izanami
Ic4C0ld
Izanami
Level 41
God Stats
1W - 1L
1,717 SR
Queue Stats
39W - 25L
1,569 Elo+
Solo
Hel
Hel
UTQdrag534
Hel
Level 128
God Stats
6W - 10L
1,439 SR
Queue Stats
360W - 368L
1,512 Elo+
Solo
Arachne
Arachne
ZairosssLMT
Arachne
Level 39
God Stats
4W - 8L
1,397 SR
Queue Stats
180W - 207L
1,448 Elo+
Solo
Fenrir
Fenrir
polarh-
Fenrir
Level 33
God Stats
1W - 2L
1,524 SR
Queue Stats
131W - 112L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 1 / 3
3,569
714
1,080
3,339
1,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
6
0 / 0 / 2
3,427
685
1,947
3,777
2,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
2 / 0 / 0
3,670
734
2,237
2,147
380
Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
N3xus412
Tsukuyomi
7
3 / 0 / 0
4,297
859
1,534
3,376
881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 0 / 0
3,033
607
772
1,426
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
6
0 / 2 / 0
3,694
739
2,162
3,594
1,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Ic4C0ld
Izanami
3
0 / 0 / 0
2,773
555
519
893
139
Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,658
732
1,136
2,039
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ZairosssLMT
Arachne
6
0 / 1 / 0
3,531
706
731
3,387
707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fenrir
polarh-
Fenrir
6
1 / 1 / 0
3,418
684
895
3,754
833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
3
1.5
L
Mulan
0
2
0
0
W
Achilles
0
0
2
1
W
2
0
0
2
L
Izanami
Ic4C0ld
Izanami
0
0
0
0
W
Tsukuyomi
N3xus412
Tsukuyomi
3
0
0
3
W
0
0
0
0
L
0
1
0
0
L
Arachne
ZairosssLMT
Arachne
0
1
0
0
L
Fenrir
polarh-
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,570
Damage
5,443
14,065
Taken
13,667
5,129
Mitigated
3,643
6,005
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,080
193
0
1,052
3,339
1,148
0
0
3,339
7,006
0
L
Mulan
2,162
676
0
1,314
3,594
1,371
0
0
3,245
0
16,409
W
Achilles
1,947
696
0
1,803
3,777
2,390
0
0
3,777
0
7,876
W
2,237
429
170
527
2,147
380
0
0
2,147
0
13,141
L
Izanami
Ic4C0ld
Izanami
519
374
0
314
893
139
0
79
814
0
4,305
W
Tsukuyomi
N3xus412
Tsukuyomi
1,534
329
0
2,032
3,376
881
0
197
3,151
0
17,152
W
772
35
0
421
1,426
330
0
811
515
7,330
0
L
1,136
0
0
768
2,039
593
0
787
1,112
13,033
0
L
Arachne
ZairosssLMT
Arachne
731
466
0
323
3,387
707
0
355
2,992
0
13,314
L
Fenrir
polarh-
Fenrir
895
35
206
1,246
3,754
833
0
451
3,303
0
6,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,996
Gold Earned
17,074
125
Minions Killed
124
0
Camps Cleared
0
503,908
Distance Traveled
441,332
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,569
714
1
0
0
106,056
0
L
Mulan
3,694
739
31
6
0
86,496
1
W
Achilles
3,427
685
22
4
0
97,504
1
W
Chiron
3,670
734
33
7
0
86,062
1
L
Izanami
2,773
555
9
2
0
42,614
1
W
Tsukuyomi
4,297
859
46
9
0
127,019
1
W
Agni
3,033
607
23
5
0
87,267
1
L
Hel
3,658
732
35
7
0
102,040
2
L
Arachne
3,531
706
38
8
0
114,277
2
L
Fenrir
3,418
684
11
2
0
95,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role