Player Matchup

Kukulkan
Kukulkan
BiggD3000
Kukulkan
Level 69
God Stats
4W - 4L
1,595 SR
Queue Stats
119W - 116L
1,511 Elo+
Solo
Izanami
Izanami
KindredSlayerAli
Izanami
Level 158
God Stats
8W - 3L
1,567 SR
Queue Stats
335W - 322L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
dwest4200
Gilgamesh
Level 67
God Stats
3W - 5L
1,358 SR
Queue Stats
182W - 265L
1,297 Elo+
Solo
Team Averages
Level 98
1,507 SR
1,429 Elo+

VS

Team Averages
Level 100
1,482 SR
1,482 Elo+
Bacchus
Bacchus
DesertKilo
Bacchus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
DesertRomeo
Baron Samedi
Level 102
God Stats
13W - 20L
1,467 SR
Queue Stats
325W - 358L
1,424 Elo+
Party 1
Rama
Rama
SteadyMurder
Rama
Level 146
God Stats
5W - 9L
1,480 SR
Queue Stats
818W - 771L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BiggD3000
Kukulkan
15
5 / 3 / 8
11,048
737
13,547
7,989
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 1 / 5
11,761
784
16,979
9,903
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
dwest4200
Gilgamesh
12
0 / 6 / 12
9,439
629
7,524
19,181
15,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DesertKilo
Bacchus
13
3 / 6 / 5
10,242
683
7,001
16,949
19,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
DesertRomeo
Baron Samedi
14
3 / 5 / 6
10,214
681
9,956
14,100
7,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 5 / 1
9,298
620
8,195
11,716
3,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
16
Kills
10
10
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BiggD3000
Kukulkan
5
3
8
3
L
Bacchus
DesertKilo
Bacchus
3
6
5
0.92
L
Baron Samedi
DesertRomeo
Baron Samedi
3
5
6
1.2
W
11
1
5
13.5
L
4
5
1
0.9
W
Gilgamesh
dwest4200
Gilgamesh
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,050
Damage
25,152
37,073
Taken
42,765
22,739
Mitigated
30,666
7,055
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BiggD3000
Kukulkan
13,547
813
69
1,158
7,989
3,227
186
5,191
2,798
43,786
0
L
Bacchus
DesertKilo
Bacchus
7,001
757
320
3,383
16,949
19,053
310
5,744
11,205
19,382
0
L
Baron Samedi
DesertRomeo
Baron Samedi
9,956
479
1,163
3,289
14,100
7,664
0
5,730
8,370
30,276
0
W
16,979
11,181
0
3,324
9,903
4,473
2,285
4,662
5,241
0
72,152
L
8,195
4,802
0
3,031
11,716
3,949
918
2,417
9,299
0
28,531
W
Gilgamesh
dwest4200
Gilgamesh
7,524
1,448
260
2,244
19,181
15,039
209
7,484
11,697
0
15,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,248
Gold Earned
29,754
194
Minions Killed
131
11
Camps Cleared
2
809,001
Distance Traveled
653,396
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,048
737
70
5
2
277,936
0
L
Bacchus
10,242
683
29
2
0
224,256
0
L
Baron Samedi
10,214
681
37
2
1
217,897
4
W
Izanami
11,761
784
109
7
9
264,619
3
L
Rama
9,298
620
65
4
1
211,243
2
W
Gilgamesh
9,439
629
15
1
0
266,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role