Player Matchup

Eset
Eset
Abroz
Eset
Level 160
God Stats
2W - 0L
1,820 SR
Queue Stats
93W - 61L
1,678 Elo+
Party 2
Ymir
Ymir
BIueeX
Ymir
Level 13
God Stats
3W - 0L
1,896 SR
Queue Stats
13W - 0L
1,991 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BR0WN
Cu Chulainn
Level 159
God Stats
4W - 4L
1,585 SR
Queue Stats
84W - 47L
1,680 Elo+
Party 2
Izanami
Izanami
TexasHerO
Izanami
Level 160
God Stats
11W - 0L
2,002 SR
Queue Stats
318W - 277L
1,611 Elo+
Party 2
Ne Zha
Ne Zha
xMaximZ
Ne Zha
Level 88
God Stats
2W - 0L
1,649 SR
Queue Stats
291W - 293L
1,572 Elo+
Solo
Team Averages
Level 116
1,790 SR
1,706 Elo+

VS

Team Averages
Level 92
1,504 SR
1,547 Elo+
Bellona
Bellona
 
Bellona
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chesh89
Cthulhu
Level 135
God Stats
2W - 3L
1,359 SR
Queue Stats
330W - 312L
1,529 Elo+
Solo
Sol
Sol
FaiyaInTheWotah
Sol
Level 48
God Stats
2W - 2L
1,622 SR
Queue Stats
225W - 159L
1,674 Elo+
Solo
Anhur
Anhur
Jhermoso07
Anhur
Level 97
God Stats
6W - 5L
1,508 SR
Queue Stats
204W - 194L
1,519 Elo+
Party 1
Cliodhna
Cliodhna
M4rKrz3d
Cliodhna
Level 81
God Stats
2W - 3L
1,530 SR
Queue Stats
71W - 71L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Abroz
Eset
16
5 / 4 / 3
10,688
629
13,108
14,714
6,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
BIueeX
Ymir
12
1 / 2 / 5
8,469
498
3,415
14,288
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
BR0WN
Cu Chulainn
18
4 / 0 / 0
11,226
660
13,808
15,297
12,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
TexasHerO
Izanami
19
5 / 3 / 1
11,401
671
12,226
12,309
4,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
xMaximZ
Ne Zha
16
0 / 5 / 4
9,376
552
5,536
13,780
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 3 / 1
9,002
530
6,742
19,244
17,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Chesh89
Cthulhu
13
0 / 3 / 10
7,796
459
8,009
12,108
9,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 3 / 1
10,031
590
17,559
14,233
6,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
13
3 / 5 / 2
7,972
469
5,664
13,359
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
M4rKrz3d
Cliodhna
15
2 / 1 / 4
8,533
502
3,944
9,017
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
15
Kills
14
14
Deaths
15
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
1
0.17
W
Eset
Abroz
Eset
5
4
3
1.63
W
Ymir
BIueeX
Ymir
1
2
5
1.75
W
Cu Chulainn
BR0WN
Cu Chulainn
4
0
0
4
L
Cthulhu
Chesh89
Cthulhu
0
3
10
1.67
L
9
3
1
3.17
L
Anhur
3
5
2
0.8
L
Cliodhna
M4rKrz3d
Cliodhna
2
1
4
4
W
Izanami
TexasHerO
Izanami
5
3
1
1.83
W
Ne Zha
xMaximZ
Ne Zha
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,093
Damage
41,918
70,388
Taken
67,961
41,045
Mitigated
39,204
26,116
Healing
25,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,742
2,711
0
7,875
19,244
17,457
468
2,103
15,963
3,851
58,319
W
Eset
Abroz
Eset
13,108
923
2,285
5,037
14,714
6,055
69
8,177
6,011
72,878
0
W
Ymir
BIueeX
Ymir
3,415
452
0
1,971
14,288
12,461
0
7,197
6,529
14,343
0
W
Cu Chulainn
BR0WN
Cu Chulainn
13,808
2,926
0
6,049
15,297
12,932
0
840
14,441
8,991
74,130
L
Cthulhu
Chesh89
Cthulhu
8,009
451
274
2,591
12,108
9,477
0
3,703
8,242
32,083
0
L
17,559
6,472
0
8,083
14,233
6,798
1,348
8,383
5,444
71,630
0
L
Anhur
5,664
1,765
0
2,869
13,359
2,280
876
2,011
11,252
0
47,743
L
Cliodhna
M4rKrz3d
Cliodhna
3,944
742
0
4,232
9,017
3,192
0
1,474
7,391
0
53,295
W
Izanami
TexasHerO
Izanami
12,226
7,778
0
4,350
12,309
4,331
3,355
4,032
7,890
0
114,010
W
Ne Zha
xMaximZ
Ne Zha
5,536
1,724
0
6,424
13,780
5,266
0
4,189
9,224
0
63,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,160
Gold Earned
43,334
683
Minions Killed
516
0
Camps Cleared
0
1,743,187
Distance Traveled
1,535,076
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,002
530
151
9
0
309,026
1
W
Eset
10,688
629
139
8
0
328,311
5
W
Ymir
8,469
498
22
1
0
352,712
9
W
Cu Chulainn
11,226
660
184
11
0
382,668
3
L
Cthulhu
7,796
459
58
3
0
353,100
7
L
Sol
10,031
590
137
8
0
326,925
5
L
Anhur
7,972
469
81
5
0
270,423
6
L
Cliodhna
8,533
502
89
5
0
275,602
2
W
Izanami
11,401
671
209
12
0
327,961
8
W
Ne Zha
9,376
552
129
8
0
351,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role