Player Matchup

Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BoiteMortel
Cu Chulainn
Level 109
God Stats
12W - 5L
1,562 SR
Queue Stats
248W - 106L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
Jotaro OG
Gilgamesh
Level 25
God Stats
4W - 1L
1,806 SR
Queue Stats
47W - 16L
1,605 Elo+
Party 1
Team Averages
Level 66
1,623 SR
1,584 Elo+

VS

Team Averages
Level 41
1,437 SR
1,469 Elo+
Danzaburou
Danzaburou
LilyStargazer2
Danzaburou
Level 104
God Stats
21W - 29L
1,397 SR
Queue Stats
182W - 265L
1,232 Elo+
Solo
Ra
Ra
PairyHenisJr
Ra
Level 13
God Stats
2W - 4L
1,410 SR
Queue Stats
98W - 64L
1,400 Elo+
Solo
Ares
Ares
VenLoSi
Ares
Level 7
God Stats
2W - 1L
1,506 SR
Queue Stats
5W - 3L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
11 / 0 / 4
9,585
871
13,962
8,817
5,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
BoiteMortel
Cu Chulainn
12
2 / 2 / 9
8,032
730
9,038
12,066
9,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Jotaro OG
Gilgamesh
11
3 / 1 / 7
7,961
724
6,124
11,006
8,575
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LilyStargazer2
Danzaburou
9
0 / 5 / 3
6,669
606
4,500
8,048
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 4 / 2
6,746
613
6,213
9,838
4,024
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
VenLoSi
Ares
11
2 / 7 / 1
7,726
702
3,425
15,254
15,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
3
3
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
0
4
13
W
Cu Chulainn
BoiteMortel
Cu Chulainn
2
2
9
3.25
W
Gilgamesh
Jotaro OG
Gilgamesh
3
1
7
6.5
L
Danzaburou
LilyStargazer2
Danzaburou
0
5
3
0.3
L
1
4
2
0.5
L
Ares
VenLoSi
Ares
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,124
Damage
14,138
31,889
Taken
33,140
23,236
Mitigated
22,462
13,143
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,962
4,426
0
5,250
8,817
5,420
2,045
3,539
5,278
43,809
4,475
W
Cu Chulainn
BoiteMortel
Cu Chulainn
9,038
1,328
492
4,755
12,066
9,241
774
4,285
7,781
4,868
28,198
W
Gilgamesh
Jotaro OG
Gilgamesh
6,124
607
0
2,646
11,006
8,575
131
3,095
7,911
1,174
13,736
L
Danzaburou
LilyStargazer2
Danzaburou
4,500
1,117
0
151
8,048
2,813
0
3,213
4,755
0
13,795
L
6,213
925
563
1,501
9,838
4,024
0
4,308
5,323
34,683
0
L
Ares
VenLoSi
Ares
3,425
201
96
831
15,254
15,625
0
6,541
8,235
4,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
21,141
137
Minions Killed
69
8
Camps Cleared
0
633,136
Distance Traveled
496,567
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,585
871
82
7
3
200,550
1
W
Cu Chulainn
8,032
730
38
3
4
216,062
1
W
Gilgamesh
7,961
724
17
2
1
216,524
2
L
Danzaburou
6,669
606
30
3
0
139,288
1
L
Ra
6,746
613
35
3
0
195,364
2
L
Ares
7,726
702
4
0
0
161,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role