Player Matchup

Danzaburou
Danzaburou
Bourrin1234
Danzaburou
Level 27
God Stats
1W - 1L
1,680 SR
Queue Stats
13W - 21L
1,352 Elo+
Party 2
Cerberus
Cerberus
SentiinL
Cerberus
Level 20
God Stats
5W - 6L
1,433 SR
Queue Stats
8W - 17L
1,240 Elo+
Party 2
Izanami
Izanami
mikedebels
Izanami
Level 43
God Stats
25W - 33L
1,413 SR
Queue Stats
30W - 48L
1,299 Elo+
Party 2
Team Averages
Level 30
1,509 SR
1,297 Elo+

VS

Team Averages
Level 92
1,450 SR
1,267 Elo+
Eset
Eset
NjunaCZ
Eset
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,256 Elo+
Party 1
Izanami
Izanami
PinkFluffyKitty
Izanami
Level 105
God Stats
1W - 2L
1,338 SR
Queue Stats
5W - 4L
1,308 Elo+
Party 1
Baron Samedi
Baron Samedi
zenictomas
Baron Samedi
Level 49
God Stats
2W - 2L
1,513 SR
Queue Stats
7W - 6L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bourrin1234
Danzaburou
14
8 / 7 / 3
11,650
728
16,101
15,141
5,422
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SentiinL
Cerberus
13
0 / 7 / 11
10,060
629
9,198
19,959
18,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
mikedebels
Izanami
13
3 / 6 / 7
9,767
610
7,510
14,987
5,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
NjunaCZ
Eset
16
8 / 5 / 12
12,202
763
14,722
11,766
3,349
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 3 / 10
11,833
740
12,891
13,174
3,761
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
zenictomas
Baron Samedi
15
4 / 4 / 14
11,276
705
13,988
15,042
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
11
Kills
20
20
Deaths
12
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bourrin1234
Danzaburou
8
7
3
1.36
W
Eset
NjunaCZ
Eset
8
5
12
2.8
W
8
3
10
4.33
L
Cerberus
SentiinL
Cerberus
0
7
11
0.79
L
Izanami
mikedebels
Izanami
3
6
7
1.08
W
Baron Samedi
zenictomas
Baron Samedi
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,809
Damage
41,601
50,087
Taken
39,982
29,584
Mitigated
12,156
7,081
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bourrin1234
Danzaburou
16,101
5,915
0
1,960
15,141
5,422
502
9,428
5,713
0
42,076
W
Eset
NjunaCZ
Eset
14,722
832
2,338
1,572
11,766
3,349
386
2,266
9,500
34,062
0
W
12,891
7,642
721
2,551
13,174
3,761
2,331
2,341
10,833
0
40,170
L
Cerberus
SentiinL
Cerberus
9,198
197
0
3,485
19,959
18,592
59
9,640
10,319
20,472
0
L
Izanami
mikedebels
Izanami
7,510
3,722
0
1,636
14,987
5,570
398
10,049
4,938
0
36,837
W
Baron Samedi
zenictomas
Baron Samedi
13,988
318
2,403
4,523
15,042
5,046
365
4,877
10,165
38,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,477
Gold Earned
35,311
166
Minions Killed
179
6
Camps Cleared
6
704,854
Distance Traveled
772,051
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,650
728
65
4
4
234,825
1
W
Eset
12,202
763
38
2
2
247,872
2
W
Izanami
11,833
740
79
5
2
251,238
1
L
Cerberus
10,060
629
29
2
1
239,387
4
L
Izanami
9,767
610
72
5
1
230,642
0
W
Baron Samedi
11,276
705
62
4
2
272,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role