Player Matchup

Nu Wa
Nu Wa
SuicidalRapture
Nu Wa
Level 140
God Stats
40W - 33L
1,594 SR
Queue Stats
381W - 396L
1,423 Elo+
Solo
Cabrakan
Cabrakan
Z0mb1e_Wolf_TV
Cabrakan
Level 152
God Stats
41W - 26L
1,728 SR
Queue Stats
935W - 891L
1,453 Elo+
Party 1
Mercury
Mercury
alegato_botado
Mercury
Level 69
God Stats
6W - 10L
1,403 SR
Queue Stats
363W - 414L
1,452 Elo+
Solo
Kumbhakarna
Kumbhakarna
l1lRealitylKing
Kumbhakarna
Level 83
God Stats
0W - 1L
1,387 SR
Queue Stats
7W - 9L
1,402 Elo+
Solo
Apollo
Apollo
st3n3dm3nk3y
Apollo
Level 86
God Stats
4W - 3L
1,555 SR
Queue Stats
96W - 88L
1,486 Elo+
Party 1
Team Averages
Level 106
1,533 SR
1,443 Elo+

VS

Team Averages
Level 86
1,582 SR
1,421 Elo+
Guan Yu
Guan Yu
MatteoA357
Guan Yu
Level 108
God Stats
3W - 3L
1,380 SR
Queue Stats
280W - 292L
1,438 Elo+
Solo
Arachne
Arachne
ViralLegacy01
Arachne
Level 96
God Stats
4W - 1L
1,693 SR
Queue Stats
95W - 83L
1,474 Elo+
Solo
Tiamat
Tiamat
aa-zaidDMC
Tiamat
Level 103
God Stats
14W - 16L
1,464 SR
Queue Stats
330W - 376L
1,373 Elo+
Party 2
Hachiman
Hachiman
abdalla_ahmed90
Hachiman
Level 83
God Stats
5W - 4L
1,461 SR
Queue Stats
159W - 166L
1,359 Elo+
Party 2
Hel
Hel
tempo260
Hel
Level 39
God Stats
11W - 3L
1,911 SR
Queue Stats
36W - 32L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,896
590
5,303
6,315
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
11
3 / 2 / 0
6,397
640
4,688
8,401
6,191
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
1 / 2 / 2
5,536
554
3,268
7,187
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
l1lRealitylKing
Kumbhakarna
9
4 / 2 / 3
5,887
589
4,135
11,122
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
9
3 / 5 / 1
5,564
556
5,426
8,609
2,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MatteoA357
Guan Yu
8
1 / 4 / 3
5,215
522
3,056
8,845
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
9
4 / 1 / 4
5,934
593
6,523
7,856
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
aa-zaidDMC
Tiamat
11
1 / 3 / 1
6,004
600
3,844
7,948
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
9
4 / 3 / 4
5,755
576
8,132
5,570
1,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 1 / 2
6,236
624
4,186
5,374
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
12
Kills
14
14
Deaths
12
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
MatteoA357
Guan Yu
1
4
3
0.63
L
1
3
1
0.5
W
Arachne
4
1
4
6
L
Cabrakan
3
2
0
1.5
W
Tiamat
aa-zaidDMC
Tiamat
1
3
1
0.5
W
Hachiman
4
3
4
2
L
1
2
2
1
L
Kumbhakarna
l1lRealitylKing
Kumbhakarna
4
2
3
2.75
L
Apollo
3
5
1
0.7
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,820
Damage
25,741
41,634
Taken
35,593
17,433
Mitigated
13,063
12,165
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
MatteoA357
Guan Yu
3,056
1,037
674
1,980
8,845
3,868
0
2,583
5,924
0
13,874
L
5,303
877
0
1,214
6,315
1,726
516
837
5,384
35,427
0
W
Arachne
6,523
4,776
0
3,012
7,856
2,288
0
2,758
4,780
0
21,138
L
Cabrakan
4,688
870
0
3,995
8,401
6,191
0
3,793
4,608
34,728
0
W
Tiamat
aa-zaidDMC
Tiamat
3,844
798
0
4,028
7,948
4,092
0
4,803
3,098
37,292
0
W
Hachiman
8,132
3,778
0
1,126
5,570
1,355
0
1,497
3,961
0
25,894
L
3,268
1,181
0
2,919
7,187
2,303
0
737
6,330
0
28,754
L
Kumbhakarna
l1lRealitylKing
Kumbhakarna
4,135
595
0
1,981
11,122
5,024
0
715
10,391
17,265
0
L
Apollo
5,426
2,925
0
2,056
8,609
2,189
0
1,628
6,891
0
24,993
W
4,186
233
1,187
2,564
5,374
1,460
0
1,526
3,704
29,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,280
Gold Earned
29,144
287
Minions Killed
216
0
Camps Cleared
0
970,539
Distance Traveled
1,007,975
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,215
522
32
3
0
189,484
2
L
Nu Wa
5,896
590
83
8
0
181,057
3
W
Arachne
5,934
593
32
3
0
230,759
0
L
Cabrakan
6,397
640
81
8
0
178,610
0
W
Tiamat
6,004
600
62
6
0
166,339
0
W
Hachiman
5,755
576
35
4
0
198,934
5
L
Mercury
5,536
554
53
5
0
235,189
2
L
Kumbhakarna
5,887
589
23
2
0
194,930
4
L
Apollo
5,564
556
47
5
0
180,753
0
W
Hel
6,236
624
55
6
0
222,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role