Player Matchup

Charybdis
Charybdis
Crash Demente
Charybdis
Level 160
God Stats
1W - 1L
1,547 SR
Queue Stats
352W - 339L
1,622 Elo+
Solo
Tiamat
Tiamat
ElKaloz
Tiamat
Level 159
God Stats
2W - 6L
1,052 SR
Queue Stats
873W - 911L
1,566 Elo+
Solo
Chang'e
Chang'e
Filosoflow
Chang'e
Level 151
God Stats
1W - 2L
1,542 SR
Queue Stats
446W - 454L
1,604 Elo+
Solo
Hun Batz
Hun Batz
H1m53lf
Hun Batz
Level 149
God Stats
0W - 3L
1,089 SR
Queue Stats
71W - 82L
1,547 Elo+
Solo
Bacchus
Bacchus
Jpeazy
Bacchus
Level 160
God Stats
0W - 1L
1,714 SR
Queue Stats
222W - 238L
1,601 Elo+
Solo
Team Averages
Level 156
1,389 SR
1,588 Elo+

VS

Team Averages
Level 114
1,587 SR
1,543 Elo+
Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BanishedTurd
Terra
Level 69
God Stats
1W - 1L
1,283 SR
Queue Stats
69W - 88L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
Beasted1992
Erlang Shen
Level 125
God Stats
7W - 4L
1,783 SR
Queue Stats
383W - 383L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
HEATED-1
Kumbhakarna
Level 88
God Stats
5W - 0L
1,829 SR
Queue Stats
162W - 165L
1,576 Elo+
Solo
Hou Yi
Hou Yi
YingYang45
Hou Yi
Level 147
God Stats
7W - 8L
1,539 SR
Queue Stats
313W - 305L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crash Demente
Charybdis
18
7 / 5 / 12
11,741
783
25,406
16,258
10,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
ElKaloz
Tiamat
18
2 / 4 / 18
10,877
725
20,317
17,435
14,989
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
Filosoflow
Chang'e
18
5 / 4 / 11
10,766
718
20,831
18,203
21,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
H1m53lf
Hun Batz
18
6 / 7 / 11
11,243
750
28,628
23,756
13,111
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Jpeazy
Bacchus
16
2 / 3 / 15
9,881
659
12,033
20,732
37,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
8 / 5 / 13
12,162
811
24,302
27,648
30,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 3 / 12
11,615
774
7,328
24,963
26,704
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Beasted1992
Erlang Shen
18
5 / 7 / 12
11,315
754
16,634
31,420
25,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
HEATED-1
Kumbhakarna
17
1 / 5 / 17
11,042
736
7,331
27,308
33,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
YingYang45
Hou Yi
20
5 / 2 / 15
11,772
785
26,342
22,295
12,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
91
22
Kills
22
23
Deaths
22
67
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
5
13
2.9
W
3
3
12
3
W
Erlang Shen
Beasted1992
Erlang Shen
5
7
12
1.57
L
Charybdis
Crash Demente
Charybdis
7
5
12
2.6
L
Tiamat
ElKaloz
Tiamat
2
4
18
2.75
L
Chang'e
Filosoflow
Chang'e
5
4
11
2.63
L
Hun Batz
H1m53lf
Hun Batz
6
7
11
1.64
W
Kumbhakarna
HEATED-1
Kumbhakarna
1
5
17
1.9
L
Bacchus
Jpeazy
Bacchus
2
3
15
3.17
W
Hou Yi
YingYang45
Hou Yi
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,215
Damage
81,937
96,384
Taken
133,634
96,519
Mitigated
128,257
31,461
Healing
58,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
24,302
4,587
1,203
5,078
27,648
30,239
160
10,456
16,724
5,000
42,884
W
7,328
1,504
17,832
10,536
24,963
26,704
1,013
9,866
14,586
14,785
0
W
Erlang Shen
Beasted1992
Erlang Shen
16,634
6,990
2,305
8,216
31,420
25,485
530
12,260
18,677
0
26,855
L
Charybdis
Crash Demente
Charybdis
25,406
9,305
2,399
2,041
16,258
10,271
2,292
2,167
13,709
0
48,457
L
Tiamat
ElKaloz
Tiamat
20,317
1,334
634
2,096
17,435
14,989
969
3,398
13,739
33,178
0
L
Chang'e
Filosoflow
Chang'e
20,831
1,945
9,773
7,527
18,203
21,048
1,129
3,571
14,235
36,472
0
L
Hun Batz
H1m53lf
Hun Batz
28,628
4,013
1,757
1,061
23,756
13,111
649
3,897
19,671
0
42,356
W
Kumbhakarna
HEATED-1
Kumbhakarna
7,331
298
2,657
2,733
27,308
33,502
471
9,146
17,712
22,379
0
L
Bacchus
Jpeazy
Bacchus
12,033
1,485
1,402
2,771
20,732
37,100
97
3,158
17,036
15,497
0
W
Hou Yi
YingYang45
Hou Yi
26,342
11,891
2,143
5,856
22,295
12,327
3,039
9,172
12,754
0
51,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,508
Gold Earned
57,906
159
Minions Killed
152
0
Camps Cleared
0
1,322,093
Distance Traveled
1,344,763
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,162
811
39
3
0
275,706
0
W
Terra
11,615
774
16
1
0
270,845
0
W
Erlang Shen
11,315
754
21
1
0
269,215
1
L
Charybdis
11,741
783
54
4
0
226,249
3
L
Tiamat
10,877
725
25
2
0
280,106
0
L
Chang'e
10,766
718
36
2
0
276,570
5
L
Hun Batz
11,243
750
33
2
0
244,274
3
W
Kumbhakarna
11,042
736
14
1
0
280,207
1
L
Bacchus
9,881
659
11
1
0
294,894
0
W
Hou Yi
11,772
785
62
4
0
248,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role