Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Boozeboy
Da Ji
Level 65
God Stats
4W - 3L
1,499 SR
Queue Stats
224W - 208L
1,487 Elo+
Solo
Xbalanque
Xbalanque
Imbastis
Xbalanque
Level 48
God Stats
5W - 5L
1,416 SR
Queue Stats
283W - 292L
1,497 Elo+
Solo
Chang'e
Chang'e
Raiken95
Chang'e
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 5L
1,819 Elo+
Party 2
Hel
Hel
ГдеВзрыватель
Hel
Level 106
God Stats
7W - 2L
1,540 SR
Queue Stats
142W - 121L
1,469 Elo+
Solo
Team Averages
Level 97
1,491 SR
1,554 Elo+

VS

Team Averages
Level 84
1,429 SR
1,502 Elo+
Da Ji
Da Ji
 
Da Ji
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
SCout75
The Morrigan
Level 109
God Stats
11W - 13L
1,426 SR
Queue Stats
177W - 192L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Yukimiii
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,496 Elo+
Party 1
Baba Yaga
Baba Yaga
ametazu
Baba Yaga
Level 46
God Stats
4W - 5L
1,217 SR
Queue Stats
80W - 79L
1,498 Elo+
Party 1
Rama
Rama
goesan
Rama
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 48L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
8 / 0 / 14
10,958
1,218
12,476
11,180
14,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
Boozeboy
Da Ji
16
8 / 2 / 10
10,190
1,132
12,176
11,292
7,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Imbastis
Xbalanque
15
4 / 4 / 10
9,214
1,024
10,648
11,908
4,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Raiken95
Chang'e
16
4 / 1 / 14
9,795
1,088
9,269
10,248
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 3 / 17
8,815
979
8,314
11,610
5,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

293

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 7 / 2
9,047
1,005
10,152
13,615
5,889
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
SCout75
The Morrigan
15
5 / 5 / 4
9,723
1,080
11,916
9,017
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Yukimiii
Cthulhu
15
1 / 8 / 7
8,745
972
14,338
21,604
26,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
ametazu
Baba Yaga
16
1 / 5 / 8
9,333
1,037
15,484
12,836
5,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
goesan
Rama
13
0 / 0 / 0
7,060
784
0
0
0

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
25
Kills
10
10
Deaths
25
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
0
14
15
L
Da Ji
 
Da Ji
3
7
2
0.57
W
Da Ji
Boozeboy
Da Ji
8
2
10
6.5
W
Xbalanque
Imbastis
Xbalanque
4
4
10
2.25
W
Chang'e
Raiken95
Chang'e
4
1
14
11
L
The Morrigan
SCout75
The Morrigan
5
5
4
1.4
L
Cthulhu
Yukimiii
Cthulhu
1
8
7
0.56
L
Baba Yaga
ametazu
Baba Yaga
1
5
8
1
L
Rama
goesan
Rama
0
0
0
0
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,883
Damage
51,890
56,238
Taken
57,072
37,149
Mitigated
41,958
20,205
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,476
3,140
0
1,785
11,180
14,728
0
7,475
2,654
0
19,522
L
Da Ji
 
Da Ji
10,152
1,616
0
0
13,615
5,889
0
2,878
10,423
0
18,089
W
Da Ji
Boozeboy
Da Ji
12,176
3,028
0
141
11,292
7,840
0
6,540
4,238
0
23,416
W
Xbalanque
Imbastis
Xbalanque
10,648
7,930
0
1,552
11,908
4,799
0
8,231
3,062
0
24,950
W
Chang'e
Raiken95
Chang'e
9,269
942
4,364
3,371
10,248
4,220
0
6,486
3,275
26,825
0
L
The Morrigan
SCout75
The Morrigan
11,916
1,851
0
507
9,017
4,046
0
2,954
5,829
27,267
2,274
L
Cthulhu
Yukimiii
Cthulhu
14,338
2,143
264
1,120
21,604
26,431
0
7,966
13,273
24,504
0
L
Baba Yaga
ametazu
Baba Yaga
15,484
1,779
0
1,932
12,836
5,592
0
3,785
8,636
37,302
0
L
Rama
goesan
Rama
0
0
0
0
0
0
0
0
0
0
0
W
8,314
1,267
4,634
4,358
11,610
5,562
0
7,975
3,075
24,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,972
Gold Earned
43,908
158
Minions Killed
133
8
Camps Cleared
4
870,857
Distance Traveled
664,424
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,958
1,218
16
2
1
208,736
0
L
Da Ji
9,047
1,005
18
2
3
171,279
0
W
Da Ji
10,190
1,132
30
3
6
175,627
0
W
Xbalanque
9,214
1,024
43
5
1
148,628
0
W
Chang'e
9,795
1,088
36
4
0
185,473
0
L
The Morrigan
9,723
1,080
24
3
0
172,630
0
L
Cthulhu
8,745
972
22
2
0
157,694
0
L
Baba Yaga
9,333
1,037
69
8
1
162,666
1
L
Rama
7,060
784
0
0
0
155
0
W
Hel
8,815
979
33
4
0
152,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role