Player Matchup

Jing Wei
Jing Wei
PSYWL
Jing Wei
Level 68
God Stats
1W - 1L
1,435 SR
Queue Stats
12W - 19L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
Y1pp1e
Nu Wa
Level 50
God Stats
5W - 3L
1,488 SR
Queue Stats
15W - 22L
1,502 Elo+
Party 1
Ares
Ares
alecsiys
Ares
Level 16
God Stats
0W - 3L
1,203 SR
Queue Stats
13W - 25L
1,300 Elo+
Solo
Team Averages
Level 45
1,375 SR
1,425 Elo+

VS

Team Averages
Level 28
1,632 SR
1,665 Elo+
Chaac
Chaac
DavidCat767
Chaac
Level 65
God Stats
7W - 2L
1,654 SR
Queue Stats
241W - 294L
1,395 Elo+
Solo
Discordia
Discordia
Kevinärelak
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,800 Elo+
Party 2
Fenrir
Fenrir
TobbeWasTaken
Fenrir
Level 14
God Stats
6W - 1L
1,742 SR
Queue Stats
6W - 1L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PSYWL
Jing Wei
11
1 / 7 / 1
7,096
645
6,559
10,502
3,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Y1pp1e
Nu Wa
10
1 / 6 / 1
6,755
614
4,429
8,760
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
10
1 / 5 / 2
7,392
672
5,099
13,109
12,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 10
8,363
760
5,980
12,923
13,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
Kevinärelak
Discordia
14
9 / 0 / 8
9,326
848
16,191
5,100
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 1 / 11
8,570
779
7,084
8,027
5,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
18
18
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
Discordia
Kevinärelak
Discordia
9
0
8
13
L
Jing Wei
PSYWL
Jing Wei
1
7
1
0.21
W
5
1
11
10.5
L
Nu Wa
Y1pp1e
Nu Wa
1
6
1
0.25
L
Ares
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,087
Damage
29,255
32,371
Taken
26,050
19,285
Mitigated
21,125
2,039
Healing
10,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,980
1,195
0
6,670
12,923
13,607
682
5,097
7,826
0
21,301
W
Discordia
Kevinärelak
Discordia
16,191
1,520
0
1,935
5,100
1,711
1,182
2,994
2,106
45,536
0
L
Jing Wei
PSYWL
Jing Wei
6,559
3,316
0
0
10,502
3,849
0
4,553
5,744
0
23,610
W
7,084
914
0
1,786
8,027
5,807
625
1,876
6,151
77
16,173
L
Nu Wa
Y1pp1e
Nu Wa
4,429
1,139
412
642
8,760
3,392
0
5,626
3,044
19,148
0
L
Ares
5,099
361
0
985
13,109
12,044
0
6,533
6,322
12,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,243
Gold Earned
26,259
95
Minions Killed
132
3
Camps Cleared
7
558,917
Distance Traveled
633,057
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,363
760
39
4
2
208,190
1
W
Discordia
9,326
848
73
7
3
216,343
2
L
Jing Wei
7,096
645
32
3
0
202,495
1
W
Fenrir
8,570
779
20
2
2
208,524
5
L
Nu Wa
6,755
614
48
4
2
167,443
1
L
Ares
7,392
672
15
1
1
188,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role