Player Matchup

Neith
Neith
Avaatjee
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
956 Elo+
Party 1
Nemesis
Nemesis
Ihlo
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,388 Elo+
Solo
Ares
Ares
ItsMeRudolf
Ares
Level 20
God Stats
1W - 1L
1,707 SR
Queue Stats
25W - 32L
1,479 Elo+
Party 1
Aphrodite
Aphrodite
Meloniskewl
Aphrodite
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,240 Elo+
Party 1
Rama
Rama
Trynn1996
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 113L
1,462 Elo+
Solo
Team Averages
Level 14
1,541 SR
1,305 Elo+

VS

Team Averages
Level 15
1,475 SR
1,349 Elo+
Neith
Neith
Ganggsta
Neith
Level 26
God Stats
35W - 29L
1,449 SR
Queue Stats
57W - 50L
1,458 Elo+
Solo
Jing Wei
Jing Wei
HarunoUsagi
Jing Wei
Level 10
God Stats
4W - 4L
1,109 SR
Queue Stats
87W - 69L
1,199 Elo+
Party 2
Odin
Odin
KimAimjp
Odin
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 32L
1,220 Elo+
Party 2
Ares
Ares
MekVinc
Ares
Level 17
God Stats
3W - 1L
1,739 SR
Queue Stats
38W - 27L
1,439 Elo+
Party 3
Fenrir
Fenrir
SKUUURRT
Fenrir
Level 14
God Stats
19W - 12L
1,578 SR
Queue Stats
32W - 25L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Avaatjee
Neith
20
2 / 6 / 12
14,231
949
11,682
16,554
7,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
Ihlo
Nemesis
20
11 / 15 / 8
17,038
1,136
30,367
36,334
20,455
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 7 / 12
14,481
965
18,546
31,763
47,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
Meloniskewl
Aphrodite
20
0 / 4 / 15
13,078
872
8,665
16,128
19,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
20
6 / 12 / 10
15,342
1,023
38,015
32,754
15,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ganggsta
Neith
20
18 / 4 / 17
18,010
1,201
49,291
22,661
12,464
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
HarunoUsagi
Jing Wei
20
3 / 3 / 27
14,670
978
13,697
14,750
7,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
20
3 / 2 / 21
14,131
942
7,580
22,408
31,027
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
MekVinc
Ares
20
7 / 5 / 26
15,420
1,028
30,410
29,049
49,889
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
SKUUURRT
Fenrir
20
13 / 9 / 21
16,427
1,095
23,709
25,003
27,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
156
23
Kills
44
44
Deaths
23
57
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Neith
Avaatjee
Neith
2
6
12
1.33
W
Neith
Ganggsta
Neith
18
4
17
6.63
W
Jing Wei
HarunoUsagi
Jing Wei
3
3
27
5.5
L
Nemesis
Ihlo
Nemesis
11
15
8
1
L
4
7
12
1.43
W
Odin
3
2
21
6.75
W
Ares
MekVinc
Ares
7
5
26
4
L
Aphrodite
Meloniskewl
Aphrodite
0
4
15
1.88
W
Fenrir
SKUUURRT
Fenrir
13
9
21
2.61
L
Rama
6
12
10
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,275
Damage
124,687
133,533
Taken
113,871
109,237
Mitigated
128,579
20,274
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Avaatjee
Neith
11,682
4,974
0
2,489
16,554
7,186
0
3,043
13,321
0
35,396
W
Neith
Ganggsta
Neith
49,291
38,101
435
9,576
22,661
12,464
0
4,018
18,643
0
92,175
W
Jing Wei
HarunoUsagi
Jing Wei
13,697
7,478
0
1,006
14,750
7,966
0
3,036
11,714
0
32,292
L
Nemesis
Ihlo
Nemesis
30,367
14,908
0
3,753
36,334
20,455
0
9,790
26,134
0
54,179
L
18,546
1,068
0
0
31,763
47,032
0
5,629
23,870
49,234
0
W
Odin
7,580
1,085
0
1,538
22,408
31,027
0
4,873
17,535
355
19,210
W
Ares
MekVinc
Ares
30,410
1,060
0
0
29,049
49,889
0
8,866
20,183
54,255
0
L
Aphrodite
Meloniskewl
Aphrodite
8,665
1,918
8,227
3,780
16,128
19,459
0
3,795
12,286
18,932
0
W
Fenrir
SKUUURRT
Fenrir
23,709
8,212
0
822
25,003
27,233
0
6,418
18,585
0
31,444
L
Rama
38,015
22,106
0
2,025
32,754
15,105
0
8,254
24,260
0
73,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,170
Gold Earned
78,658
266
Minions Killed
243
6
Camps Cleared
6
1,420,307
Distance Traveled
1,389,616
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,231
949
88
6
0
250,292
5
W
Neith
18,010
1,201
104
7
4
240,248
0
W
Jing Wei
14,670
978
49
3
1
259,355
0
L
Nemesis
17,038
1,136
51
3
2
322,278
1
L
Ares
14,481
965
33
2
3
289,712
0
W
Odin
14,131
942
28
2
1
325,701
1
W
Ares
15,420
1,028
54
4
0
276,070
2
L
Aphrodite
13,078
872
20
1
0
281,851
0
W
Fenrir
16,427
1,095
8
1
0
288,242
0
L
Rama
15,342
1,023
74
5
1
276,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role