Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
D1Scent
He Bo
Level 143
God Stats
0W - 1L
1,288 SR
Queue Stats
88W - 71L
1,569 Elo+
Party 2
Izanami
Izanami
Enigma___xy
Izanami
Level 120
God Stats
1W - 1L
1,821 SR
Queue Stats
103W - 96L
1,575 Elo+
Solo
Awilix
Awilix
Oldheads
Awilix
Level 156
God Stats
0W - 11L
1,364 SR
Queue Stats
228W - 227L
1,548 Elo+
Party 3
Cupid
Cupid
Onyvix
Cupid
Level 84
God Stats
2W - 2L
1,136 SR
Queue Stats
81W - 67L
1,569 Elo+
Party 2
Team Averages
Level 127
1,422 SR
1,552 Elo+

VS

Team Averages
Level 128
1,575 SR
1,515 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DanDave92
Fafnir
Level 124
God Stats
4W - 1L
1,835 SR
Queue Stats
265W - 207L
1,550 Elo+
Party 1
Geb
Geb
ICanas
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,485 Elo+
Solo
Awilix
Awilix
JacintoJosh
Awilix
Level 138
God Stats
3W - 6L
1,413 SR
Queue Stats
280W - 214L
1,522 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Scraggster
Morgan Le Fay
Level 97
God Stats
4W - 1L
1,628 SR
Queue Stats
228W - 182L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
1 / 4 / 7
9,852
821
4,987
16,699
24,139
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
D1Scent
He Bo
17
5 / 5 / 7
9,916
826
9,128
9,803
4,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Enigma___xy
Izanami
16
2 / 4 / 8
9,619
802
12,731
10,550
4,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Awilix
Oldheads
Awilix
15
2 / 4 / 8
8,683
724
8,062
8,952
4,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Onyvix
Cupid
14
3 / 4 / 6
8,739
728
13,952
11,023
5,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
7 / 5 / 7
10,008
834
11,172
12,709
7,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fafnir
DanDave92
Fafnir
17
2 / 1 / 16
9,889
824
9,390
16,425
21,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Geb
ICanas
Geb
15
2 / 3 / 13
9,787
816
7,755
19,421
27,869
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Awilix
16
4 / 3 / 12
9,658
805
8,196
11,487
7,114
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Scraggster
Morgan Le Fay
18
6 / 2 / 12
10,544
879
14,961
10,994
7,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
13
Kills
21
21
Deaths
14
36
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
7
1.13
W
Baron Samedi
 
Baron Samedi
7
5
7
2.1
L
He Bo
D1Scent
He Bo
5
5
7
1.7
W
Fafnir
DanDave92
Fafnir
2
1
16
10
L
Izanami
Enigma___xy
Izanami
2
4
8
1.5
W
Geb
ICanas
Geb
2
3
13
2.83
W
Awilix
4
3
12
3.33
L
Awilix
Oldheads
Awilix
2
4
8
1.5
L
Cupid
Onyvix
Cupid
3
4
6
1.5
W
Morgan Le Fay
Scraggster
Morgan Le Fay
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,860
Damage
51,474
57,027
Taken
71,036
43,081
Mitigated
71,648
21,033
Healing
27,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,987
1,003
954
5,149
16,699
24,139
323
11,630
5,069
8,108
0
W
Baron Samedi
 
Baron Samedi
11,172
1,114
5,738
3,727
12,709
7,931
999
3,007
9,702
22,842
0
L
He Bo
D1Scent
He Bo
9,128
0
1,546
2,209
9,803
4,406
605
7,867
1,936
10,688
0
W
Fafnir
DanDave92
Fafnir
9,390
1,500
1,791
4,215
16,425
21,361
771
3,270
13,155
17,001
0
L
Izanami
Enigma___xy
Izanami
12,731
4,007
2,188
2,568
10,550
4,872
2,506
8,197
2,353
0
44,064
W
Geb
ICanas
Geb
7,755
888
1,671
4,318
19,421
27,869
218
4,688
14,733
10,159
0
W
Awilix
8,196
1,976
1,908
1,159
11,487
7,114
757
778
10,709
0
21,373
L
Awilix
Oldheads
Awilix
8,062
2,539
0
882
8,952
4,395
0
6,036
2,916
0
10,781
L
Cupid
Onyvix
Cupid
13,952
4,925
2,328
3,209
11,023
5,269
315
9,548
1,475
0
23,030
W
Morgan Le Fay
Scraggster
Morgan Le Fay
14,961
946
1,370
1,411
10,994
7,373
2,106
2,372
8,622
39,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,809
Gold Earned
49,886
104
Minions Killed
115
0
Camps Cleared
0
1,117,658
Distance Traveled
1,194,005
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,852
821
4
0
0
220,922
0
W
Baron Samedi
10,008
834
26
2
0
186,020
0
L
He Bo
9,916
826
2
0
0
225,106
0
W
Fafnir
9,889
824
12
1
0
242,356
0
L
Izanami
9,619
802
66
6
0
210,262
3
W
Geb
9,787
816
4
0
0
264,282
0
W
Awilix
9,658
805
27
2
0
260,949
0
L
Awilix
8,683
724
7
1
0
241,930
4
L
Cupid
8,739
728
25
2
0
219,438
0
W
Morgan Le Fay
10,544
879
46
4
0
240,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role