Player Matchup

Discordia
Discordia
King Hyena23
Discordia
Level 119
God Stats
1W - 2L
1,376 SR
Queue Stats
102W - 133L
1,391 Elo+
Party 1
Bastet
Bastet
TooFlawless187
Bastet
Level 154
God Stats
19W - 22L
1,497 SR
Queue Stats
496W - 402L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xNaavii
Cu Chulainn
Level 88
God Stats
1W - 1L
1,314 SR
Queue Stats
55W - 45L
1,595 Elo+
Party 1
Team Averages
Level 120
1,396 SR
1,500 Elo+

VS

Team Averages
Level 13
1,322 SR
1,145 Elo+
Cthulhu
Cthulhu
DaanRosco
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 45L
1,181 Elo+
Party 2
Skadi
Skadi
DahMasterTRD
Skadi
Level 6
God Stats
1W - 13L
1,290 SR
Queue Stats
1W - 13L
1,083 Elo+
Party 2
Apollo
Apollo
boktor_7S
Apollo
Level 12
God Stats
0W - 2L
1,175 SR
Queue Stats
5W - 18L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
King Hyena23
Discordia
12
5 / 1 / 12
8,041
804
10,000
4,517
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
7 / 2 / 12
8,303
830
8,531
6,477
2,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
xNaavii
Cu Chulainn
12
9 / 1 / 11
8,761
876
12,339
8,280
7,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaanRosco
Cthulhu
10
2 / 7 / 1
7,426
743
4,838
13,487
6,641
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 9 / 1
7,166
717
3,562
10,639
2,789
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
boktor_7S
Apollo
8
0 / 5 / 2
6,366
637
2,575
10,754
4,328
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
21
Kills
3
4
Deaths
21
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DaanRosco
Cthulhu
2
7
1
0.36
L
1
9
1
0.17
W
Discordia
King Hyena23
Discordia
5
1
12
11
W
7
2
12
6.5
L
Apollo
boktor_7S
Apollo
0
5
2
0.2
W
Cu Chulainn
xNaavii
Cu Chulainn
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,870
Damage
10,975
19,274
Taken
34,880
11,257
Mitigated
13,758
2,402
Healing
289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DaanRosco
Cthulhu
4,838
572
65
147
13,487
6,641
48
5,314
8,173
15,862
0
L
3,562
1,897
0
77
10,639
2,789
83
3,290
7,349
0
11,936
W
Discordia
King Hyena23
Discordia
10,000
942
0
603
4,517
1,773
1,091
2,456
2,061
31,599
1,697
W
8,531
2,766
0
181
6,477
2,445
56
756
5,721
0
13,639
L
Apollo
boktor_7S
Apollo
2,575
1,142
0
0
10,754
4,328
24
3,008
7,746
0
9,428
W
Cu Chulainn
xNaavii
Cu Chulainn
12,339
3,054
0
1,618
8,280
7,039
214
2,289
5,991
6,444
25,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
20,958
111
Minions Killed
67
7
Camps Cleared
0
599,635
Distance Traveled
553,857
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,426
743
31
3
0
190,855
0
L
Skadi
7,166
717
23
2
0
169,944
0
W
Discordia
8,041
804
50
5
5
192,046
1
W
Bastet
8,303
830
17
2
1
201,643
0
L
Apollo
6,366
637
13
1
0
193,058
2
W
Cu Chulainn
8,761
876
44
4
1
205,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role