Player Matchup

Awilix
Awilix
Dygo27
Awilix
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
467W - 464L
1,464 Elo+
Solo
Nu Wa
Nu Wa
MortalMachine
Nu Wa
Level 109
God Stats
105W - 85L
1,524 SR
Queue Stats
170W - 176L
1,504 Elo+
Solo
Sobek
Sobek
SGT Slayerr
Sobek
Level 53
God Stats
5W - 3L
1,429 SR
Queue Stats
148W - 191L
1,251 Elo+
Solo
Geb
Geb
VPP Do1d3r4
Geb
Level 102
God Stats
2W - 1L
1,806 SR
Queue Stats
133W - 111L
1,502 Elo+
Solo
Hou Yi
Hou Yi
billy543
Hou Yi
Level 33
God Stats
1W - 1L
1,599 SR
Queue Stats
1W - 2L
1,627 Elo+
Solo
Team Averages
Level 75
1,572 SR
1,469 Elo+

VS

Team Averages
Level 92
1,551 SR
1,466 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Giburr
Da Ji
Level 125
God Stats
16W - 11L
1,640 SR
Queue Stats
689W - 688L
1,505 Elo+
Party 1
Chiron
Chiron
KVRPeitaTudo
Chiron
Level 85
God Stats
11W - 7L
1,445 SR
Queue Stats
282W - 320L
1,431 Elo+
Solo
Chaac
Chaac
ReZeroDash
Chaac
Level 145
God Stats
8W - 3L
1,671 SR
Queue Stats
307W - 328L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
TetelMiguel
Kukulkan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dygo27
Awilix
5
1 / 1 / 0
3,609
722
686
2,091
685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,208
642
1,250
1,922
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,398
680
947
2,343
1,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 1 / 1
3,071
614
925
3,975
1,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
billy543
Hou Yi
1
0 / 0 / 0
2,475
495
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 1 / 2
3,335
667
1,273
1,845
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Giburr
Da Ji
7
1 / 0 / 0
3,858
772
815
3,033
797
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chiron
6
2 / 0 / 0
3,720
744
1,568
2,152
530
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
7
0 / 0 / 0
3,648
730
895
1,729
603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TetelMiguel
Kukulkan
6
0 / 0 / 1
3,499
700
423
1,298
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
2
1
L
Awilix
Dygo27
Awilix
1
1
0
1
W
Da Ji
Giburr
Da Ji
1
0
0
1
W
Chiron
2
0
0
2
L
0
1
0
0
W
Chaac
0
0
0
0
L
0
0
0
0
W
Kukulkan
TetelMiguel
Kukulkan
0
0
1
0.5
L
0
1
1
0.5
L
Hou Yi
billy543
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,808
Damage
4,974
10,331
Taken
10,057
4,241
Mitigated
2,754
3,739
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,273
0
74
372
1,845
523
225
834
1,011
8,559
0
L
Awilix
Dygo27
Awilix
686
184
0
451
2,091
685
0
229
1,862
0
10,711
W
Da Ji
Giburr
Da Ji
815
290
0
1,902
3,033
797
0
140
2,893
0
15,360
W
Chiron
1,568
1,023
167
1,397
2,152
530
83
818
1,334
0
15,115
L
1,250
195
0
0
1,922
395
0
259
1,623
10,842
0
W
Chaac
895
39
0
788
1,729
603
0
774
688
0
12,520
L
947
61
0
1,604
2,343
1,605
0
0
2,343
8,019
0
W
Kukulkan
TetelMiguel
Kukulkan
423
83
0
695
1,298
301
258
289
1,009
13,768
0
L
925
99
0
1,684
3,975
1,556
0
988
2,807
6,490
0
L
Hou Yi
billy543
Hou Yi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,761
Gold Earned
18,060
76
Minions Killed
140
0
Camps Cleared
0
392,053
Distance Traveled
476,967
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,335
667
19
4
0
86,761
0
L
Awilix
3,609
722
29
6
0
113,064
0
W
Da Ji
3,858
772
41
8
0
117,834
1
W
Chiron
3,720
744
35
7
0
98,860
0
L
Nu Wa
3,208
642
23
5
0
90,832
1
W
Chaac
3,648
730
21
4
0
96,799
1
L
Sobek
3,398
680
16
3
0
85,586
1
W
Kukulkan
3,499
700
24
5
0
76,713
0
L
Geb
3,071
614
8
2
0
87,800
1
L
Hou Yi
2,475
495
0
0
0
14,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role