Player Matchup

Morgan Le Fay
Morgan Le Fay
Emanuel7165
Morgan Le Fay
Level 23
God Stats
1W - 1L
1,167 SR
Queue Stats
43W - 50L
1,229 Elo+
Solo
Nemesis
Nemesis
Gabrielle0528
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,228 Elo+
Solo
Sol
Sol
LOBOALFA_LCSS
Sol
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
274W - 317L
1,190 Elo+
Solo
Vamana
Vamana
VlAdI13
Vamana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,095 Elo+
Solo
Bellona
Bellona
nassepuff
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,433 SR
1,249 Elo+

VS

Team Averages
Level 22
1,422 SR
1,163 Elo+
Danzaburou
Danzaburou
Caolen
Danzaburou
Level 29
God Stats
37W - 48L
1,407 SR
Queue Stats
92W - 157L
1,247 Elo+
Party 1
Kukulkan
Kukulkan
LcB-_Zombie
Kukulkan
Level 4
God Stats
0W - 2L
1,235 SR
Queue Stats
11W - 12L
1,002 Elo+
Solo
Fenrir
Fenrir
Maverick Mikey
Fenrir
Level 29
God Stats
2W - 2L
1,582 SR
Queue Stats
79W - 155L
1,194 Elo+
Party 1
Artio
Artio
Shadi19
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
967 Elo+
Solo
Gilgamesh
Gilgamesh
pop_guy8
Gilgamesh
Level 29
God Stats
17W - 33L
1,387 SR
Queue Stats
137W - 154L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Emanuel7165
Morgan Le Fay
16
2 / 4 / 3
12,112
391
9,365
16,609
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
20
27 / 7 / 2
17,898
577
37,176
28,275
16,867
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 3 / 7
12,142
392
7,707
11,579
3,844
Magic Focus

Magic Focus

+20
Magical Power

Vamana
VlAdI13
Vamana
17
0 / 6 / 5
12,026
388
3,307
17,325
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bellona
nassepuff
Bellona
18
3 / 5 / 8
13,059
421
7,478
19,441
19,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caolen
Danzaburou
20
7 / 9 / 6
15,828
511
15,223
23,300
9,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
LcB-_Zombie
Kukulkan
20
5 / 8 / 6
13,804
445
17,572
16,832
7,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 10 / 2
12,027
388
12,855
25,294
10,307
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
Shadi19
Artio
13
0 / 8 / 4
9,302
300
2,444
17,848
12,766
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
pop_guy8
Gilgamesh
11
6 / 2 / 0
10,253
331
5,058
6,806
2,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
43
35
Kills
25
25
Deaths
37
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Caolen
Danzaburou
7
9
6
1.11
W
Morgan Le Fay
Emanuel7165
Morgan Le Fay
2
4
3
0.88
W
Nemesis
27
7
2
4
W
3
3
7
2.17
L
Kukulkan
LcB-_Zombie
Kukulkan
5
8
6
1
L
7
10
2
0.8
L
Artio
Shadi19
Artio
0
8
4
0.25
W
Vamana
VlAdI13
Vamana
0
6
5
0.42
W
Bellona
nassepuff
Bellona
3
5
8
1.4
L
Gilgamesh
pop_guy8
Gilgamesh
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,033
Damage
53,152
93,229
Taken
90,080
56,428
Mitigated
42,242
23,201
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Caolen
Danzaburou
15,223
7,406
0
5,928
23,300
9,170
2,073
4,089
19,029
0
102,401
W
Morgan Le Fay
Emanuel7165
Morgan Le Fay
9,365
1,550
5
3,963
16,609
6,491
2,803
3,647
12,658
72,669
0
W
Nemesis
37,176
21,098
0
9,322
28,275
16,867
4,615
4,005
24,083
0
130,879
W
7,707
814
0
3,646
11,579
3,844
3,336
2,866
8,543
42,081
0
L
Kukulkan
LcB-_Zombie
Kukulkan
17,572
3,032
0
329
16,832
7,431
0
2,702
14,043
81,870
0
L
12,855
3,547
0
4,122
25,294
10,307
245
6,803
18,308
0
49,576
L
Artio
Shadi19
Artio
2,444
180
0
1,202
17,848
12,766
0
3,796
13,870
19,109
0
W
Vamana
VlAdI13
Vamana
3,307
1,682
0
5,628
17,325
10,010
3,612
3,800
13,215
0
41,519
W
Bellona
nassepuff
Bellona
7,478
1,846
0
637
19,441
19,216
1,888
4,851
14,499
0
46,531
L
Gilgamesh
pop_guy8
Gilgamesh
5,058
1,112
0
868
6,806
2,568
0
0
6,769
0
25,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,237
Gold Earned
61,214
485
Minions Killed
452
0
Camps Cleared
0
2,835,793
Distance Traveled
2,270,940
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,828
511
176
6
0
509,521
4
W
Morgan Le Fay
12,112
391
97
3
0
502,401
1
W
Nemesis
17,898
577
165
5
0
602,079
0
W
Sol
12,142
392
77
2
0
570,099
0
L
Kukulkan
13,804
445
144
5
0
489,470
2
L
Fenrir
12,027
388
55
2
0
551,195
2
L
Artio
9,302
300
16
1
0
533,552
2
W
Vamana
12,026
388
73
2
0
599,460
5
W
Bellona
13,059
421
73
2
0
561,754
6
L
Gilgamesh
10,253
331
61
2
0
187,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role