Player Matchup

Vamana
Vamana
CMikee
Vamana
Level 21
God Stats
1W - 1L
1,246 SR
Queue Stats
93W - 91L
1,381 Elo+
Solo
Medusa
Medusa
DreamingLove
Medusa
Level 25
God Stats
1W - 1L
1,324 SR
Queue Stats
50W - 63L
1,510 Elo+
Solo
Hachiman
Hachiman
IAMGODSLAY
Hachiman
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,424 Elo+
Solo
Pele
Pele
Lumbanda
Pele
Level 25
God Stats
1W - 2L
1,474 SR
Queue Stats
7W - 11L
1,312 Elo+
Solo
Tsukuyomi
Tsukuyomi
Radriigis
Tsukuyomi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,412 Elo+
Solo
Team Averages
Level 21
1,409 SR
1,408 Elo+

VS

Team Averages
Level 18
1,466 SR
1,400 Elo+
Ganesha
Ganesha
ElBizzy
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,529 Elo+
Solo
Heimdallr
Heimdallr
Esotherica
Heimdallr
Level 18
God Stats
8W - 8L
1,499 SR
Queue Stats
323W - 346L
1,377 Elo+
Solo
Chernobog
Chernobog
IgorBlueBatGod
Chernobog
Level 27
God Stats
62W - 76L
1,379 SR
Queue Stats
83W - 98L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
majdabbas
Baron Samedi
Level 6
God Stats
4W - 9L
1,468 SR
Queue Stats
5W - 13L
1,310 Elo+
Solo
Zeus
Zeus
zloidarknik
Zeus
Level 23
God Stats
48W - 29L
1,482 SR
Queue Stats
52W - 34L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CMikee
Vamana
19
3 / 0 / 23
13,353
1,113
7,706
14,588
11,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
20
7 / 2 / 20
12,603
1,050
31,666
14,230
4,902
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
IAMGODSLAY
Hachiman
20
6 / 2 / 20
13,244
1,104
11,314
11,699
4,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
19
8 / 2 / 11
11,091
924
16,708
13,755
5,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Radriigis
Tsukuyomi
19
20 / 5 / 10
14,488
1,207
23,102
14,952
6,354
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ElBizzy
Ganesha
19
0 / 6 / 11
12,941
1,078
11,169
20,903
35,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Esotherica
Heimdallr
17
1 / 5 / 5
11,143
929
8,525
14,653
5,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
IgorBlueBatGod
Chernobog
17
4 / 10 / 3
11,468
956
8,478
23,272
7,441
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
majdabbas
Baron Samedi
17
0 / 17 / 4
9,915
826
7,914
24,467
9,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
6 / 6 / 3
12,245
1,020
27,815
13,605
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
37
44
Kills
11
11
Deaths
44
84
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vamana
CMikee
Vamana
3
0
23
14.5
W
Medusa
7
2
20
8.5
L
Ganesha
ElBizzy
Ganesha
0
6
11
0.92
L
Heimdallr
Esotherica
Heimdallr
1
5
5
0.7
W
Hachiman
IAMGODSLAY
Hachiman
6
2
20
8
L
Chernobog
IgorBlueBatGod
Chernobog
4
10
3
0.55
W
Pele
8
2
11
6.75
W
Tsukuyomi
Radriigis
Tsukuyomi
20
5
10
5
L
Baron Samedi
majdabbas
Baron Samedi
0
17
4
0.12
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,496
Damage
63,901
69,224
Taken
96,900
31,812
Mitigated
62,240
9,393
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
CMikee
Vamana
7,706
3,759
1,868
4,065
14,588
11,263
0
11,492
3,096
0
33,736
W
Medusa
31,666
13,871
0
1,030
14,230
4,902
0
9,622
4,608
0
59,578
L
Ganesha
ElBizzy
Ganesha
11,169
588
161
2,533
20,903
35,866
0
0
20,903
21,651
0
L
Heimdallr
Esotherica
Heimdallr
8,525
3,584
0
363
14,653
5,952
0
0
14,653
0
39,017
W
Hachiman
IAMGODSLAY
Hachiman
11,314
6,339
0
1,769
11,699
4,172
0
7,907
3,792
0
33,665
L
Chernobog
IgorBlueBatGod
Chernobog
8,478
5,055
0
1,718
23,272
7,441
0
0
23,272
0
32,692
W
Pele
16,708
2,876
0
238
13,755
5,121
0
9,634
4,121
0
28,437
W
Tsukuyomi
Radriigis
Tsukuyomi
23,102
7,486
0
423
14,952
6,354
0
8,243
6,709
0
31,420
L
Baron Samedi
majdabbas
Baron Samedi
7,914
2,106
141
640
24,467
9,791
0
0
23,535
23,322
0
L
27,815
2,951
0
755
13,605
3,190
0
0
13,605
43,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,779
Gold Earned
57,712
209
Minions Killed
198
12
Camps Cleared
3
1,208,809
Distance Traveled
999,628
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,353
1,113
64
5
0
289,024
2
W
Medusa
12,603
1,050
56
5
3
216,846
1
L
Ganesha
12,941
1,078
0
0
0
219,688
0
L
Heimdallr
11,143
929
71
6
0
223,238
1
W
Hachiman
13,244
1,104
51
4
6
204,625
1
L
Chernobog
11,468
956
58
5
2
196,105
0
W
Pele
11,091
924
22
2
1
208,706
0
W
Tsukuyomi
14,488
1,207
16
1
2
289,608
0
L
Baron Samedi
9,915
826
25
2
1
167,584
0
L
Zeus
12,245
1,020
44
4
0
193,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role