Player Matchup

Bacchus
Bacchus
QPR 04
Bacchus
Level 17
God Stats
4W - 2L
1,723 SR
Queue Stats
12W - 11L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
SpwingMan
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 2
Artemis
Artemis
jimi1000
Artemis
Level 22
God Stats
95W - 93L
1,533 SR
Queue Stats
99W - 99L
1,459 Elo+
Solo
Guan Yu
Guan Yu
kaff97433
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
xTrick4
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 36L
1,500 Elo+
Party 2
Team Averages
Level 9
1,551 SR
1,484 Elo+

VS

Team Averages
Level 23
1,493 SR
1,418 Elo+
Nu Wa
Nu Wa
DarkNova0801
Nu Wa
Level 13
God Stats
6W - 2L
1,600 SR
Queue Stats
10W - 11L
1,323 Elo+
Solo
Neith
Neith
NoblePhantasm7
Neith
Level 17
God Stats
6W - 4L
1,502 SR
Queue Stats
75W - 67L
1,410 Elo+
Solo
Ra
Ra
TTV_KEN_BLOCK-_-
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,229 Elo+
Solo
Agni
Agni
UniqueGamer_420
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,702 Elo+
Party 1
Ares
Ares
YD_1_killa
Ares
Level 67
God Stats
9W - 4L
1,362 SR
Queue Stats
70W - 89L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
QPR 04
Bacchus
18
3 / 6 / 7
11,469
956
7,821
24,051
31,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
SpwingMan
Kukulkan
19
5 / 8 / 10
12,843
1,070
18,555
17,507
6,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
jimi1000
Artemis
19
8 / 12 / 8
13,091
1,091
23,972
23,274
11,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
kaff97433
Guan Yu
18
0 / 14 / 10
10,934
911
1,342
30,879
15,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
xTrick4
Nemesis
19
5 / 10 / 10
11,672
973
8,959
19,596
8,134
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 28
13,690
1,141
27,428
13,413
6,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
26 / 0 / 18
18,058
1,505
37,353
8,758
4,329
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
0 / 10 / 14
10,664
889
1,450
12,923
4,969
20
3 / 7 / 24
12,611
1,051
19,254
11,662
4,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 1 / 28
14,531
1,211
17,915
19,236
23,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
162
21
Kills
50
50
Deaths
21
45
Assists
112
Player
Kills
Deaths
Assists
KDA
W
11
3
28
8.33
W
26
0
18
35
L
Bacchus
QPR 04
Bacchus
3
6
7
1.08
L
Kukulkan
SpwingMan
Kukulkan
5
8
10
1.25
W
0
10
14
0.7
W
3
7
24
2.14
W
10
1
28
24
L
Artemis
jimi1000
Artemis
8
12
8
1
L
Guan Yu
kaff97433
Guan Yu
0
14
10
0.36
L
Nemesis
xTrick4
Nemesis
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,649
Damage
103,400
115,307
Taken
65,992
73,261
Mitigated
44,126
6,348
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,428
9,102
714
2,592
13,413
6,163
0
5,071
8,342
41,276
0
W
37,353
24,851
0
2,322
8,758
4,329
0
2,026
6,732
0
62,178
L
Bacchus
QPR 04
Bacchus
7,821
1,084
0
814
24,051
31,826
0
12,614
10,655
32,563
0
L
Kukulkan
SpwingMan
Kukulkan
18,555
3,537
0
1,037
17,507
6,751
0
11,186
5,534
55,163
0
W
1,450
934
68
140
12,923
4,969
0
5,942
6,981
6,182
0
W
19,254
2,069
0
598
11,662
4,833
0
4,368
7,294
48,655
0
W
17,915
1,163
54
1,964
19,236
23,832
0
8,969
10,267
21,761
0
L
Artemis
jimi1000
Artemis
23,972
16,080
0
1,010
23,274
11,268
0
8,770
14,274
0
52,943
L
Guan Yu
kaff97433
Guan Yu
1,342
552
278
1,163
30,879
15,282
0
19,557
10,598
0
9,172
L
Nemesis
xTrick4
Nemesis
8,959
2,658
0
2,046
19,596
8,134
0
10,799
8,199
0
24,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,009
Gold Earned
69,554
206
Minions Killed
200
7
Camps Cleared
5
1,039,955
Distance Traveled
1,004,747
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,690
1,141
35
3
1
195,185
0
W
Neith
18,058
1,505
72
6
1
214,387
0
L
Bacchus
11,469
956
38
3
0
199,379
0
L
Kukulkan
12,843
1,070
81
7
0
191,935
0
W
Ra
10,664
889
5
0
0
147,883
0
W
Agni
12,611
1,051
82
7
3
197,440
0
W
Ares
14,531
1,211
6
1
0
249,852
3
L
Artemis
13,091
1,091
46
4
4
200,079
0
L
Guan Yu
10,934
911
15
1
0
181,311
1
L
Nemesis
11,672
973
26
2
3
267,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role