Player Matchup

Hades
Hades
CaptainKirk_2001
Hades
Level 28
God Stats
18W - 15L
1,571 SR
Queue Stats
45W - 58L
1,362 Elo+
Party 4
Thor
Thor
ImBaharr
Thor
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 159L
1,445 Elo+
Party 3
Athena
Athena
SmoKeY x BEzzA
Athena
Level 133
God Stats
5W - 5L
1,560 SR
Queue Stats
162W - 179L
1,435 Elo+
Party 3
Izanami
Izanami
Tera RamboZz
Izanami
Level 26
God Stats
22W - 23L
1,452 SR
Queue Stats
48W - 66L
1,432 Elo+
Party 3
Pele
Pele
karlheinz28
Pele
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 72L
1,349 Elo+
Party 4
Team Averages
Level 70
1,517 SR
1,405 Elo+

VS

Team Averages
Level 65
1,497 SR
1,416 Elo+
Hades
Hades
ALEJAANDRO_99
Hades
Level 23
God Stats
5W - 2L
1,479 SR
Queue Stats
168W - 185L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
BewareWlthTheDoG
Gilgamesh
Level 42
God Stats
4W - 12L
1,276 SR
Queue Stats
103W - 113L
1,283 Elo+
Party 2
Ganesha
Ganesha
Sickleprime
Ganesha
Level 18
God Stats
16W - 3L
1,730 SR
Queue Stats
107W - 44L
1,453 Elo+
Party 1
Ne Zha
Ne Zha
TwitchGill3h
Ne Zha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 70L
1,416 Elo+
Party 1
Cupid
Cupid
You hi Main
Cupid
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 68L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
8,408
443
8,858
14,251
6,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
15
7 / 4 / 2
9,279
488
11,765
17,278
6,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 1 / 7
7,685
404
8,577
14,324
14,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Tera RamboZz
Izanami
14
0 / 2 / 1
8,038
423
3,299
8,371
2,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 3
7,730
407
3,347
15,473
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,727
459
7,325
13,371
7,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
15
8 / 1 / 3
10,123
533
11,541
10,176
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Sickleprime
Ganesha
15
0 / 2 / 7
8,125
428
9,284
13,600
11,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
14
1 / 2 / 2
8,828
465
4,596
10,513
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 1 / 1
10,275
541
15,094
12,314
5,179
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
10
Kills
19
19
Deaths
10
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
W
Gilgamesh
8
1
3
9.5
L
3
5
3
0.9
L
Thor
7
4
2
2
W
Ganesha
Sickleprime
Ganesha
0
2
7
1.75
L
0
1
7
3.5
L
Izanami
Tera RamboZz
Izanami
0
2
1
0.25
W
Ne Zha
1
2
2
1
W
7
1
1
7.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,846
Damage
47,840
69,697
Taken
59,974
36,500
Mitigated
36,140
16,812
Healing
24,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,325
974
129
3,796
13,371
7,079
1,399
5,094
8,277
39,403
0
W
Gilgamesh
11,541
2,769
0
3,018
10,176
7,232
200
3,179
6,997
1,977
42,339
L
8,858
1,121
619
3,974
14,251
6,955
542
7,031
6,929
43,261
0
L
Thor
11,765
3,777
0
3,560
17,278
6,986
0
3,493
13,785
0
65,464
W
Ganesha
Sickleprime
Ganesha
9,284
853
191
2,860
13,600
11,663
0
6,327
7,273
32,757
0
L
8,577
3,262
0
2,396
14,324
14,403
159
3,557
10,622
30,414
0
L
Izanami
Tera RamboZz
Izanami
3,299
2,474
0
1,600
8,371
2,859
0
1,224
7,147
0
56,115
W
Ne Zha
4,596
1,133
0
2,888
10,513
4,987
0
1,228
9,285
0
64,672
W
15,094
10,467
2,404
8,729
12,314
5,179
2,854
1,607
10,707
0
81,163
L
3,347
849
0
4,663
15,473
5,297
0
1,601
13,243
0
39,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
46,078
433
Minions Killed
475
0
Camps Cleared
0
1,606,465
Distance Traveled
1,767,699
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,727
459
91
5
0
323,032
6
W
Gilgamesh
10,123
533
97
5
0
357,651
1
L
Hades
8,408
443
89
5
0
287,223
1
L
Thor
9,279
488
106
6
0
343,176
1
W
Ganesha
8,125
428
8
0
0
376,834
3
L
Athena
7,685
404
41
2
0
344,981
1
L
Izanami
8,038
423
122
6
0
331,394
1
W
Ne Zha
8,828
465
113
6
0
370,348
0
W
Cupid
10,275
541
166
9
0
339,834
2
L
Pele
7,730
407
75
4
0
299,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role