Player Matchup

Ullr
Ullr
Enigma___xy
Ullr
Level 120
God Stats
0W - 1L
1,716 SR
Queue Stats
103W - 96L
1,585 Elo+
Solo
Hun Batz
Hun Batz
ICanas
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,493 Elo+
Solo
Thanatos
Thanatos
Sayishere
Thanatos
Level 146
God Stats
0W - 2L
1,189 SR
Queue Stats
62W - 61L
1,481 Elo+
Solo
Xing Tian
Xing Tian
The_LazyTanuki
Xing Tian
Level 82
God Stats
5W - 2L
1,861 SR
Queue Stats
48W - 48L
1,511 Elo+
Party 1
Geb
Geb
xX-XTreme_HaX-Xx
Geb
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 48L
1,511 Elo+
Party 1
Team Averages
Level 115
1,553 SR
1,516 Elo+

VS

Team Averages
Level 124
1,531 SR
1,501 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
warpedmind
Cerberus
Level 84
God Stats
6W - 0L
1,655 SR
Queue Stats
189W - 167L
1,542 Elo+
Solo
Scylla
Scylla
xGodlike1991
Scylla
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
349W - 348L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
7,843
713
6,117
10,032
3,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
ICanas
Hun Batz
15
2 / 4 / 5
8,608
783
13,608
10,524
5,358
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
Sayishere
Thanatos
15
7 / 2 / 3
8,918
811
12,186
8,561
3,637
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
The_LazyTanuki
Xing Tian
13
0 / 2 / 3
7,361
669
3,263
10,809
10,039
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
0 / 3 / 6
7,390
672
5,341
12,384
12,164
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 2 / 6
9,347
850
11,023
8,633
4,153
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 4 / 6
8,796
800
7,946
9,538
4,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
 
Tiamat
15
2 / 1 / 6
8,606
782
7,983
6,700
4,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
warpedmind
Cerberus
17
6 / 1 / 7
9,400
855
11,308
16,940
19,425
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Scylla
16
2 / 2 / 8
9,112
828
6,496
8,009
3,034
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
10
Kills
15
15
Deaths
10
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
2
6
3
W
Ah Muzen Cab
 
Ah Muzen Cab
2
4
6
1.25
W
Tiamat
 
Tiamat
2
1
6
5
L
1
4
1
0.38
L
Hun Batz
ICanas
Hun Batz
2
4
5
1.13
L
Thanatos
Sayishere
Thanatos
7
2
3
4.25
L
Xing Tian
The_LazyTanuki
Xing Tian
0
2
3
0.75
W
Cerberus
warpedmind
Cerberus
6
1
7
9.5
W
Scylla
2
2
8
3
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,515
Damage
44,756
52,310
Taken
49,820
34,745
Mitigated
35,781
22,158
Healing
17,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,023
3,471
458
1,444
8,633
4,153
2,616
1,196
7,300
0
28,189
W
Ah Muzen Cab
 
Ah Muzen Cab
7,946
2,143
1,382
1,230
9,538
4,586
1,421
1,341
8,116
0
14,721
W
Tiamat
 
Tiamat
7,983
202
1,167
2,555
6,700
4,583
120
1,270
5,311
17,790
0
L
6,117
2,092
1,817
2,011
10,032
3,547
440
5,364
4,668
0
23,309
L
Hun Batz
ICanas
Hun Batz
13,608
2,431
2,017
1,628
10,524
5,358
207
5,672
4,852
0
25,142
L
Thanatos
Sayishere
Thanatos
12,186
2,266
310
6,091
8,561
3,637
190
4,622
3,939
0
14,424
L
Xing Tian
The_LazyTanuki
Xing Tian
3,263
58
1,541
1,794
10,809
10,039
104
5,662
5,147
10,335
0
W
Cerberus
warpedmind
Cerberus
11,308
594
1,032
5,529
16,940
19,425
75
4,148
12,348
14,294
0
W
Scylla
6,496
227
1,410
1,040
8,009
3,034
1,682
649
7,217
24,556
0
L
5,341
334
1,574
3,375
12,384
12,164
62
4,467
7,917
11,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,120
Gold Earned
45,261
111
Minions Killed
133
0
Camps Cleared
0
1,113,094
Distance Traveled
1,103,639
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,347
850
45
4
0
192,721
0
W
Ah Muzen Cab
8,796
800
18
2
0
223,369
0
W
Tiamat
8,606
782
21
2
0
243,667
0
L
Ullr
7,843
713
37
3
0
205,801
2
L
Hun Batz
8,608
783
37
3
0
245,411
1
L
Thanatos
8,918
811
4
0
0
252,927
0
L
Xing Tian
7,361
669
18
2
0
218,426
0
W
Cerberus
9,400
855
10
1
0
244,729
0
W
Scylla
9,112
828
39
4
0
199,153
2
L
Geb
7,390
672
15
1
0
190,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role