Player Matchup

Geb
Geb
Milan0r
Geb
Level 160
God Stats
3W - 4L
1,588 SR
Queue Stats
71W - 54L
1,649 Elo+
Party 1
Cliodhna
Cliodhna
Psychophatin
Cliodhna
Level 132
God Stats
2W - 0L
1,702 SR
Queue Stats
271W - 219L
1,559 Elo+
Party 1
Mulan
Mulan
germ4n_g4mer144
Mulan
Level 159
God Stats
7W - 5L
1,663 SR
Queue Stats
263W - 200L
1,624 Elo+
Party 1
Team Averages
Level 150
1,651 SR
1,611 Elo+

VS

Team Averages
Level 72
1,397 SR
1,397 Elo+
Ah Muzen Cab
Ah Muzen Cab
FanOverCast
Ah Muzen Cab
Level 42
God Stats
1W - 4L
1,192 SR
Queue Stats
71W - 92L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
IchHabll3llNasen
Baron Samedi
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,496 Elo+
Party 2
Cu Chulainn
Cu Chulainn
T3rro_MK_2
Cu Chulainn
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
4 / 1 / 12
7,752
775
7,311
8,253
6,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Psychophatin
Cliodhna
13
7 / 0 / 9
8,079
808
5,781
3,152
1,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
9 / 0 / 10
8,366
837
9,685
8,624
5,224
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FanOverCast
Ah Muzen Cab
9
1 / 5 / 0
6,563
656
4,247
5,677
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
IchHabll3llNasen
Baron Samedi
8
0 / 8 / 1
5,760
576
5,069
9,713
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
T3rro_MK_2
Cu Chulainn
9
0 / 7 / 1
6,083
608
4,815
11,508
6,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
20
Kills
1
1
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
FanOverCast
Ah Muzen Cab
1
5
0
0.2
L
Baron Samedi
IchHabll3llNasen
Baron Samedi
0
8
1
0.06
W
Geb
4
1
12
10
W
Cliodhna
Psychophatin
Cliodhna
7
0
9
11.5
L
Cu Chulainn
T3rro_MK_2
Cu Chulainn
0
7
1
0.07
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
14,131
20,029
Taken
26,898
12,441
Mitigated
12,703
6,190
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
FanOverCast
Ah Muzen Cab
4,247
1,896
0
644
5,677
2,307
0
1,091
4,458
0
15,871
L
Baron Samedi
IchHabll3llNasen
Baron Samedi
5,069
548
360
2,084
9,713
4,003
0
2,522
6,736
13,069
0
W
Geb
7,311
811
0
3,158
8,253
6,090
56
2,654
5,599
22,219
0
W
Cliodhna
Psychophatin
Cliodhna
5,781
467
0
1,200
3,152
1,127
377
907
2,245
0
19,490
L
Cu Chulainn
T3rro_MK_2
Cu Chulainn
4,815
1,371
0
1,545
11,508
6,393
0
3,155
7,977
563
16,436
W
9,685
2,505
0
1,832
8,624
5,224
452
2,205
6,419
0
26,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
18,406
128
Minions Killed
86
7
Camps Cleared
2
567,504
Distance Traveled
450,389
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,563
656
32
3
0
143,371
8
L
Baron Samedi
5,760
576
20
2
2
146,680
2
W
Geb
7,752
775
42
4
2
191,589
2
W
Cliodhna
8,079
808
44
4
2
202,309
1
L
Cu Chulainn
6,083
608
34
3
0
160,338
4
W
Mulan
8,366
837
42
4
3
173,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role