Player Matchup

Hou Yi
Hou Yi
Bailey Snowden
Hou Yi
Level 119
God Stats
14W - 4L
1,791 SR
Queue Stats
357W - 315L
1,489 Elo+
Party 3
Bellona
Bellona
DiDiKiZ
Bellona
Level 69
God Stats
17W - 10L
1,600 SR
Queue Stats
416W - 391L
1,508 Elo+
Party 1
Bakasura
Bakasura
Kris sienka
Bakasura
Level 107
God Stats
2W - 7L
1,108 SR
Queue Stats
428W - 430L
1,475 Elo+
Party 3
Kumbhakarna
Kumbhakarna
THEcamster01
Kumbhakarna
Level 109
God Stats
8W - 7L
1,635 SR
Queue Stats
257W - 232L
1,549 Elo+
Party 3
Tiamat
Tiamat
didikid94
Tiamat
Level 46
God Stats
81W - 85L
1,517 SR
Queue Stats
285W - 286L
1,459 Elo+
Party 1
Team Averages
Level 90
1,530 SR
1,496 Elo+

VS

Team Averages
Level 70
1,549 SR
1,459 Elo+
Odin
Odin
Ratatouille_698
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 274L
1,339 Elo+
Solo
Geb
Geb
ThOMAS_8_ThOMAS
Geb
Level 33
God Stats
73W - 59L
1,602 SR
Queue Stats
128W - 182L
1,416 Elo+
Solo
Heimdallr
Heimdallr
alexcardenas9
Heimdallr
Level 47
God Stats
2W - 6L
1,348 SR
Queue Stats
82W - 76L
1,478 Elo+
Party 2
Vulcan
Vulcan
kensinh_023
Vulcan
Level 106
God Stats
5W - 8L
1,648 SR
Queue Stats
99W - 84L
1,550 Elo+
Party 2
He Bo
He Bo
zIPxbstomp-__
He Bo
Level 96
God Stats
2W - 1L
1,647 SR
Queue Stats
45W - 44L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 2
6,514
651
7,303
4,301
1,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
DiDiKiZ
Bellona
12
6 / 1 / 0
7,269
727
4,903
9,761
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Kris sienka
Bakasura
10
3 / 2 / 2
5,939
594
4,110
7,337
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
THEcamster01
Kumbhakarna
10
1 / 0 / 8
6,054
605
2,761
5,917
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
didikid94
Tiamat
11
2 / 1 / 1
6,020
602
2,404
4,565
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,719
472
3,145
7,544
1,619
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 3 / 0
4,557
456
2,103
8,617
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
alexcardenas9
Heimdallr
8
0 / 4 / 0
4,658
466
1,411
6,171
1,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
10
2 / 2 / 1
5,801
580
3,342
3,952
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 3 / 2
6,246
625
3,904
6,119
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
19
Kills
4
4
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
Bellona
DiDiKiZ
Bellona
6
1
0
6
W
Bakasura
Kris sienka
Bakasura
3
2
2
2
L
0
7
1
0.07
W
Kumbhakarna
THEcamster01
Kumbhakarna
1
0
8
5
L
0
3
0
0
L
Heimdallr
alexcardenas9
Heimdallr
0
4
0
0
W
Tiamat
didikid94
Tiamat
2
1
1
2.5
L
Vulcan
2
2
1
1.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,481
Damage
13,905
31,881
Taken
32,403
17,629
Mitigated
8,644
11,704
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,303
3,400
0
1,289
4,301
1,159
0
1,428
2,857
0
33,700
W
Bellona
DiDiKiZ
Bellona
4,903
1,315
0
5,316
9,761
7,203
1,335
513
9,153
558
37,972
W
Bakasura
Kris sienka
Bakasura
4,110
2,784
0
2,331
7,337
2,966
18
2,985
4,228
0
29,551
L
3,145
921
0
84
7,544
1,619
0
0
7,314
0
14,579
W
Kumbhakarna
THEcamster01
Kumbhakarna
2,761
406
0
1,355
5,917
3,709
0
2,033
3,868
15,120
0
L
2,103
32
238
2,820
8,617
3,040
0
1,547
7,010
17,607
0
L
Heimdallr
alexcardenas9
Heimdallr
1,411
265
0
1,259
6,171
1,412
0
1,748
4,375
0
18,291
W
Tiamat
didikid94
Tiamat
2,404
189
0
1,413
4,565
2,592
382
2,366
2,059
31,807
0
L
Vulcan
3,342
962
0
753
3,952
1,250
0
1,095
2,699
35,758
0
L
3,904
359
0
2,620
6,119
1,323
0
549
5,520
32,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
25,981
317
Minions Killed
249
0
Camps Cleared
0
1,040,514
Distance Traveled
951,417
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,514
651
76
8
0
209,056
1
W
Bellona
7,269
727
91
9
0
173,509
0
W
Bakasura
5,939
594
66
7
0
234,830
5
L
Odin
4,719
472
33
3
0
196,014
1
W
Kumbhakarna
6,054
605
20
2
0
216,010
2
L
Geb
4,557
456
21
2
0
189,381
4
L
Heimdallr
4,658
466
45
5
0
167,965
1
W
Tiamat
6,020
602
64
6
0
207,109
3
L
Vulcan
5,801
580
84
8
0
204,466
2
L
He Bo
6,246
625
66
7
0
193,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role