Player Matchup

Nemesis
Nemesis
SSJ_Sticky
Nemesis
Level 16
God Stats
30W - 35L
1,507 SR
Queue Stats
37W - 47L
1,377 Elo+
Solo
Kukulkan
Kukulkan
bambam2dierickx
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Eset
Eset
lilEj2014
Eset
Level 17
God Stats
0W - 2L
1,241 SR
Queue Stats
39W - 65L
1,320 Elo+
Solo
Ra
Ra
lumiere-antivol
Ra
Level 18
God Stats
0W - 2L
1,471 SR
Queue Stats
17W - 24L
1,282 Elo+
Solo
Yemoja
Yemoja
psihhh94
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,680 Elo+
Solo
Team Averages
Level 12
1,444 SR
1,465 Elo+

VS

Team Averages
Level 22
1,427 SR
1,430 Elo+
Ra
Ra
Burn_Herbs
Ra
Level 26
God Stats
5W - 4L
1,531 SR
Queue Stats
96W - 91L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cinnamon_Toast00
Tsukuyomi
Level 29
God Stats
2W - 2L
1,317 SR
Queue Stats
183W - 203L
1,397 Elo+
Solo
Guan Yu
Guan Yu
CodeNameTheBeast
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TanElephant744
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,466 SR
Queue Stats
78W - 60L
1,649 Elo+
Solo
Aphrodite
Aphrodite
marclcs
Aphrodite
Level 17
God Stats
1W - 1L
1,319 SR
Queue Stats
5W - 10L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SSJ_Sticky
Nemesis
12
6 / 9 / 0
8,214
456
8,908
18,777
6,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
8
1 / 16 / 1
6,270
348
3,073
14,159
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
9
0 / 9 / 1
6,418
357
265
7,623
2,211
9
1 / 10 / 2
6,562
365
1,078
10,640
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
psihhh94
Yemoja
11
2 / 7 / 1
7,080
393
2,145
11,908
9,457
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 1 / 3
13,760
764
15,959
13,401
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
14
8 / 1 / 11
10,067
559
10,032
12,320
6,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 9 / 9
8,412
467
7,258
12,205
10,200
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
TanElephant744
Ah Muzen Cab
18
15 / 0 / 2
12,074
671
13,607
16,638
6,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
marclcs
Aphrodite
13
3 / 0 / 6
9,251
514
3,260
4,406
1,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
10
Kills
51
51
Deaths
11
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
23
1
3
24.5
W
Tsukuyomi
8
1
11
13.5
W
2
9
9
0.72
L
Nemesis
SSJ_Sticky
Nemesis
6
9
0
0.67
W
Ah Muzen Cab
TanElephant744
Ah Muzen Cab
15
0
2
16
L
Kukulkan
1
16
1
0.09
L
Eset
0
9
1
0.06
L
1
10
2
0.2
W
Aphrodite
marclcs
Aphrodite
3
0
6
6
L
Yemoja
psihhh94
Yemoja
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,469
Damage
50,116
63,107
Taken
58,970
25,232
Mitigated
30,881
3,696
Healing
30,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,959
2,234
1,724
9,846
13,401
6,097
3,288
2,236
10,935
115,423
0
W
Tsukuyomi
10,032
3,077
0
2,235
12,320
6,254
1,616
1,220
11,054
0
58,888
W
7,258
3,301
107
1,250
12,205
10,200
550
1,795
10,296
0
26,094
L
Nemesis
SSJ_Sticky
Nemesis
8,908
5,620
0
2,853
18,777
6,175
0
3,800
14,977
0
38,681
W
Ah Muzen Cab
TanElephant744
Ah Muzen Cab
13,607
7,110
0
12,682
16,638
6,415
2,292
512
16,072
0
110,071
L
Kukulkan
3,073
754
0
0
14,159
4,449
13
5,493
8,666
9,939
0
L
Eset
265
242
0
0
7,623
2,211
0
2,169
5,454
9,050
0
L
1,078
488
50
636
10,640
2,940
0
3,360
7,280
13,375
0
W
Aphrodite
marclcs
Aphrodite
3,260
776
1,026
1,495
4,406
1,915
1,458
354
4,052
28,371
0
L
Yemoja
psihhh94
Yemoja
2,145
1,286
157
0
11,908
9,457
0
4,397
7,511
23,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,544
Gold Earned
53,564
186
Minions Killed
540
0
Camps Cleared
0
1,242,694
Distance Traveled
1,683,859
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,760
764
198
11
0
339,561
1
W
Tsukuyomi
10,067
559
86
5
0
388,205
0
W
Guan Yu
8,412
467
24
1
0
343,351
0
L
Nemesis
8,214
456
68
4
0
288,452
1
W
Ah Muzen Cab
12,074
671
168
9
0
326,130
1
L
Kukulkan
6,270
348
21
1
0
204,767
1
L
Eset
6,418
357
24
1
0
274,311
4
L
Ra
6,562
365
34
2
0
224,839
2
W
Aphrodite
9,251
514
64
4
0
286,612
4
L
Yemoja
7,080
393
39
2
0
250,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role