Player Matchup

Hades
Hades
Night-Racc10
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,481 Elo+
Party 1
Ares
Ares
crazy-cloud733
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ra
Ra
drmoskito36
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,673 Elo+
Solo
Agni
Agni
j-hartley-11
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
natty18874
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 3
1,500 SR
1,531 Elo+

VS

Team Averages
Level 17
1,429 SR
1,389 Elo+
Loki
Loki
ChrisRob0607
Loki
Level 28
God Stats
6W - 8L
1,452 SR
Queue Stats
218W - 236L
1,419 Elo+
Solo
Artemis
Artemis
Coigate
Artemis
Level 28
God Stats
8W - 5L
1,599 SR
Queue Stats
133W - 124L
1,412 Elo+
Solo
He Bo
He Bo
hiebinator
He Bo
Level 7
God Stats
9W - 17L
1,289 SR
Queue Stats
22W - 38L
1,181 Elo+
Solo
Nemesis
Nemesis
queenturkeygirl
Nemesis
Level 15
God Stats
3W - 6L
1,304 SR
Queue Stats
42W - 67L
1,433 Elo+
Solo
Ra
Ra
ski_4x
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 13 / 2
7,509
1,073
4,699
16,530
5,924
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 10 / 3
7,551
1,079
8,645
17,012
15,769
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 10 / 3
7,412
1,059
990
10,202
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 10 / 3
7,646
1,092
4,059
10,232
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
1 / 9 / 3
7,321
1,046
4,485
10,294
2,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
29 / 0 / 8
13,002
1,857
25,702
5,665
2,372
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Coigate
Artemis
17
8 / 1 / 22
10,573
1,510
13,981
4,992
1,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
14
5 / 2 / 11
8,774
1,253
4,874
4,203
1,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 18
8,614
1,231
3,125
4,943
1,706
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
15
8 / 4 / 12
9,389
1,341
6,287
7,546
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
123
8
Kills
52
52
Deaths
8
14
Assists
71
Player
Kills
Deaths
Assists
KDA
W
29
0
8
33
W
Artemis
Coigate
Artemis
8
1
22
19
L
2
13
2
0.23
L
2
10
3
0.35
L
1
10
3
0.25
W
He Bo
5
2
11
5.25
L
2
10
3
0.35
L
Neith
1
9
3
0.28
W
2
1
18
11
W
Ra
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,878
Damage
53,969
64,270
Taken
27,349
30,329
Mitigated
9,987
790
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,702
11,507
0
1,104
5,665
2,372
0
3,654
2,011
0
36,948
W
Artemis
Coigate
Artemis
13,981
7,238
0
946
4,992
1,711
0
2,817
2,175
0
23,715
L
4,699
585
148
477
16,530
5,924
0
2,138
14,392
14,336
0
L
8,645
1,890
0
0
17,012
15,769
0
4,361
12,651
18,038
0
L
990
990
0
0
10,202
3,093
0
1,242
8,960
8,241
0
W
He Bo
4,874
2,144
0
0
4,203
1,468
0
3,407
796
12,052
0
L
4,059
1,495
0
0
10,232
2,604
0
2,984
7,248
11,249
0
L
Neith
4,485
3,229
0
165
10,294
2,939
0
436
9,858
0
14,497
W
3,125
1,633
0
245
4,943
1,706
0
2,629
2,314
0
18,279
W
Ra
6,287
4,673
85
17
7,546
2,730
0
5,886
1,660
11,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,439
Gold Earned
50,352
69
Minions Killed
113
1
Camps Cleared
5
580,495
Distance Traveled
661,190
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,002
1,857
31
4
2
177,590
0
W
Artemis
10,573
1,510
24
3
0
119,266
0
L
Hades
7,509
1,073
14
2
0
115,937
0
L
Ares
7,551
1,079
7
1
0
141,469
0
L
Ra
7,412
1,059
15
2
1
100,571
0
W
He Bo
8,774
1,253
18
3
0
95,793
0
L
Agni
7,646
1,092
12
2
0
114,987
0
L
Neith
7,321
1,046
21
3
0
107,531
0
W
Nemesis
8,614
1,231
24
3
3
150,990
3
W
Ra
9,389
1,341
16
2
0
117,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role