Player Matchup

Cabrakan
Cabrakan
MrCoolio
Cabrakan
Level 65
God Stats
4W - 0L
1,712 SR
Queue Stats
119W - 106L
1,531 Elo+
Solo
Merlin
Merlin
SendiTMixer
Merlin
Level 94
God Stats
11W - 10L
1,560 SR
Queue Stats
103W - 106L
1,479 Elo+
Solo
Medusa
Medusa
SushiMythTides
Medusa
Level 84
God Stats
8W - 9L
1,588 SR
Queue Stats
378W - 359L
1,487 Elo+
Solo
Loki
Loki
Va1i
Loki
Level 128
God Stats
43W - 26L
1,725 SR
Queue Stats
503W - 477L
1,585 Elo+
Solo
Fenrir
Fenrir
kodahudd
Fenrir
Level 54
God Stats
23W - 21L
1,500 SR
Queue Stats
301W - 322L
1,453 Elo+
Solo
Team Averages
Level 85
1,617 SR
1,507 Elo+

VS

Team Averages
Level 89
1,487 SR
1,493 Elo+
Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
JericaFae
Ullr
Level 66
God Stats
1W - 3L
1,353 SR
Queue Stats
303W - 314L
1,491 Elo+
Solo
Tiamat
Tiamat
JimK47
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,511 Elo+
Solo
Persephone
Persephone
Nieksel
Persephone
Level 70
God Stats
9W - 15L
1,383 SR
Queue Stats
202W - 190L
1,467 Elo+
Solo
Anhur
Anhur
hsartdennac
Anhur
Level 64
God Stats
0W - 1L
1,697 SR
Queue Stats
225W - 222L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MrCoolio
Cabrakan
14
7 / 0 / 0
8,085
674
6,453
8,002
6,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
12
4 / 2 / 2
7,387
616
3,107
4,457
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
7 / 2 / 3
6,794
566
6,218
6,022
1,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Va1i
Loki
11
2 / 3 / 7
6,772
564
4,919
7,395
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
kodahudd
Fenrir
10
0 / 2 / 10
6,282
524
4,258
8,819
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 3 / 2
6,946
579
5,501
9,544
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
10
0 / 5 / 1
5,734
478
3,401
7,632
2,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
JimK47
Tiamat
8
1 / 5 / 0
4,921
410
3,496
6,194
2,078
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Nieksel
Persephone
11
4 / 2 / 0
6,746
562
4,612
5,562
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 1
5,192
433
3,188
6,436
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
20
Kills
9
9
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
3
2
1.67
L
Ullr
0
5
1
0.1
L
Tiamat
JimK47
Tiamat
1
5
0
0.2
W
Cabrakan
MrCoolio
Cabrakan
7
0
0
7
L
Persephone
Nieksel
Persephone
4
2
0
2
W
Merlin
4
2
2
2.5
W
7
2
3
4.25
W
Loki
Va1i
Loki
2
3
7
1.83
L
0
4
1
0.13
W
Fenrir
kodahudd
Fenrir
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,955
Damage
20,198
34,695
Taken
35,368
16,334
Mitigated
10,584
12,067
Healing
6,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,501
2,703
0
3,143
9,544
3,418
0
2,762
6,734
0
38,168
L
Ullr
3,401
1,546
0
196
7,632
2,618
0
4,079
3,553
0
29,376
L
Tiamat
JimK47
Tiamat
3,496
593
212
1,259
6,194
2,078
0
505
5,649
13,677
0
W
Cabrakan
MrCoolio
Cabrakan
6,453
647
89
4,745
8,002
6,041
146
0
8,002
43,953
0
L
Persephone
Nieksel
Persephone
4,612
317
0
996
5,562
1,232
0
1,367
4,065
36,529
0
W
Merlin
3,107
117
0
1,205
4,457
1,325
722
1,581
2,876
39,172
0
W
6,218
2,418
0
1,345
6,022
1,708
90
2,455
3,567
0
37,190
W
Loki
Va1i
Loki
4,919
2,043
0
2,487
7,395
2,216
720
1,883
5,512
0
33,323
L
3,188
1,546
0
818
6,436
1,238
0
590
5,806
0
27,018
W
Fenrir
kodahudd
Fenrir
4,258
516
0
2,196
8,819
5,044
27
2,297
6,522
0
12,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,320
Gold Earned
29,539
339
Minions Killed
273
0
Camps Cleared
0
1,143,583
Distance Traveled
1,087,059
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,946
579
77
6
0
235,992
1
L
Ullr
5,734
478
64
5
0
186,989
1
L
Tiamat
4,921
410
24
2
0
228,674
2
W
Cabrakan
8,085
674
100
8
0
227,046
2
L
Persephone
6,746
562
56
5
0
242,957
2
W
Merlin
7,387
616
95
8
0
224,206
2
W
Medusa
6,794
566
70
6
0
212,539
2
W
Loki
6,772
564
60
5
0
239,545
2
L
Anhur
5,192
433
52
4
0
192,447
0
W
Fenrir
6,282
524
14
1
0
240,247
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role